Re: WHAT...THE...???
Posted: Wed Dec 15, 2010 9:18 pm
How will work custom item handlers now?
---------------------------------------------------------------------------------------------------------16 dec. 2010 10:21:09 com.l2jserver.gameserver.skills.DocumentBase parse
GRAVE: Error loading file C:\L2J Freya_2\gameserver\data\stats\skills\10000-10099.xml
org.xml.sax.SAXParseException: The markup in the document following the root element must be well-formed.
at com.sun.org.apache.xerces.internal.parsers.DOMParser.parse(Unknown Source)
at com.sun.org.apache.xerces.internal.jaxp.DocumentBuilderImpl.parse(Unknown Source)
at javax.xml.parsers.DocumentBuilder.parse(Unknown Source)
at com.l2jserver.gameserver.skills.DocumentBase.parse(DocumentBase.java:137)
at com.l2jserver.gameserver.skills.SkillsEngine.loadSkills(SkillsEngine.java:79)
at com.l2jserver.gameserver.skills.SkillsEngine.loadAllSkills(SkillsEngine.java:88)
at com.l2jserver.gameserver.datatables.SkillTable.load(SkillTable.java:60)
at com.l2jserver.gameserver.datatables.SkillTable.<init>(SkillTable.java:45)
at com.l2jserver.gameserver.datatables.SkillTable.<init>(SkillTable.java:27)
at com.l2jserver.gameserver.datatables.SkillTable$SingletonHolder.<clinit>(SkillTable.java:164)
at com.l2jserver.gameserver.datatables.SkillTable.getInstance(SkillTable.java:37)
at com.l2jserver.gameserver.GameServer.<init>(GameServer.java:224)
at com.l2jserver.gameserver.GameServer.main(GameServer.java:508)
I have no customs whatsoever except for SolidSnake's Round Based TvT Event.JIV wrote:are you sure its fresh? no replace?
viewtopic.php?f=81&t=20043#p111870Lithra wrote:and the stats of armors... where are..?![]()
thanks
ok, but where are the stats of armorsets? I searched all XML and there is nothing ..Zoey76 wrote:viewtopic.php?f=81&t=20043#p111870Lithra wrote:and the stats of armors... where are..?![]()
thanks
i try put armor custom.. and does not set bonus... :SMELERIX wrote:Armor Set Bonus... in skills like always.
Code: Select all
<skill id="10120" levels="1" name="Custom Armor Set"> <set name="target" val="TARGET_SELF" /> <set name="skillType" val="BUFF" /> <set name="operateType" val="OP_PASSIVE" /> <for> <add order="0x10" stat="WIT" val="3" /> <!-- Wit +3 --> <add order="0x40" stat="maxMp" val="1000" /> <!-- Max MP by 1000 --> <mul order="0x30" stat="mAtk" val="1.1000" /> <!-- M. Atk. 10% --> <mul order="0x30" stat="mAtkSpd" val="1.15" /> <!-- Casting Speed 15% --> <mul order="0x30" stat="pDef" val="1.1000" /> <!-- P. Atk. +10% --> <add order="0x10" stat="cloak" val="1" /> </for> </skill>
Code: Select all
<item id="65533" type="Armor" name="Custom Doublet"> <set name="icon" val="icon.armor_t1006_ul_i00" /> <set name="default_action" val="equip" /> <set name="armor_type" val="magic" /> <set name="bodypart" val="onepiece" /> <set name="immediate_effect" val="1" /> <set name="crystal_type" val="a" /> <set name="material" val="leather" /> <set name="weight" val="2450" /> <set name="price" val="4341000" /> <set name="enchant_enabled" val="1" /> <set name="equip_condition" val="{{ec_race;{0;1;2;3;4}};{ec_social_class;4}}" /> <for> <add order="0x10" stat="pDef" val="505" /> <enchant order="0x0C" stat="pDef" val="0" /> </for> </item> <item id="65534" type="Armor" name="Custom Silk Gloves - Robe"> <set name="icon" val="icon.armor_t1006_g_i00" /> <set name="default_action" val="equip" /> <set name="bodypart" val="gloves" /> <set name="immediate_effect" val="1" /> <set name="crystal_type" val="a" /> <set name="material" val="leather" /> <set name="weight" val="580" /> <set name="price" val="890000" /> <set name="enchant_enabled" val="1" /> <set name="equip_condition" val="{{ec_race;{0;1;2;3;4}};{ec_social_class;4}}" /> <for> <add order="0x10" stat="pDef" val="55" /> <enchant order="0x0C" stat="pDef" val="0" /> </for> </item> <item id="65535" type="Armor" name="Custom Sandals - Robe"> <set name="icon" val="icon.armor_t1006_b_i00" /> <set name="default_action" val="equip" /> <set name="bodypart" val="feet" /> <set name="immediate_effect" val="1" /> <set name="crystal_type" val="a" /> <set name="material" val="blood_steel" /> <set name="weight" val="1130" /> <set name="price" val="890000" /> <set name="enchant_enabled" val="1" /> <set name="equip_condition" val="{{ec_race;{0;1;2;3;4}};{ec_social_class;4}}" /> <for> <add order="0x10" stat="pDef" val="55" /> <enchant order="0x0C" stat="pDef" val="0" /> </for> </item>