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Re: Lag Problems!!

Posted: Thu Oct 28, 2010 12:00 am
by Naonah
Unclosed connections were discussed here many times. Just use search..

Re: Lag Problems!!

Posted: Thu Oct 28, 2010 12:01 am
by Szponiasty
viewtopic.php?f=72&t=17017

Add parameters to server starting command. It will prevent crashing if you run out of available mysql connections + it will display logs on console, which script didnt close connection.

Re: Lag Problems!!

Posted: Fri Oct 29, 2010 4:11 pm
by Starter
Szponiasty wrote:viewtopic.php?f=72&t=17017

Add parameters to server starting command. It will prevent crashing if you run out of available mysql connections + it will display logs on console, which script didnt close connection.
MELERIX wrote:probably is not needed since this... http://www.l2jserver.com/trac/changeset ... ctory.java
Btw I get this queue overflows as well but only when player amount reaches around 150 and I log into the root machine - around 5 -10 players dc then. But hey, make room for the Admin. :mrgreen:

Re: Lag Problems!!

Posted: Fri Oct 29, 2010 6:25 pm
by ElessarMS
Starter wrote:
Szponiasty wrote:viewtopic.php?f=72&t=17017

Add parameters to server starting command. It will prevent crashing if you run out of available mysql connections + it will display logs on console, which script didnt close connection.
MELERIX wrote:probably is not needed since this... http://www.l2jserver.com/trac/changeset ... ctory.java
Btw I get this queue overflows as well but only when player amount reaches around 150 and I log into the root machine - around 5 -10 players dc then. But hey, make room for the Admin. :mrgreen:
I have the same problem, you got any solution for it?.

Re: Lag Problems!!

Posted: Fri Oct 29, 2010 6:42 pm
by blacksea
check webscripts, disable geodata for a day , your mysql settings.

Re: Lag Problems!!

Posted: Fri Oct 29, 2010 6:43 pm
by Starter
ElessarMS wrote:
Starter wrote:
Szponiasty wrote:viewtopic.php?f=72&t=17017

Add parameters to server starting command. It will prevent crashing if you run out of available mysql connections + it will display logs on console, which script didnt close connection.
MELERIX wrote:probably is not needed since this... http://www.l2jserver.com/trac/changeset ... ctory.java
Btw I get this queue overflows as well but only when player amount reaches around 150 and I log into the root machine - around 5 -10 players dc then. But hey, make room for the Admin. :mrgreen:
I have the same problem, you got any solution for it?.
Not yet.. But I think I can count out the scheme buffer as I recoded it very clean.. I will see whatelse could cause it. Maybe my server machine is just too small too hold a "bigger" amount of players (meaning more then 150++) without problems like this as its not that big (only 3gb ram with geodata enabled).^^
For now I raised just the queue length..

Re: Lag Problems!!

Posted: Sat Oct 30, 2010 12:27 am
by ElessarMS
I will get a new machine (from OVH, i don't know if they're 100% good) and I'll give a feedback about it, Im watching the cpu and everytime it has a huge use is freezing the game for 2-3 seconds, at the beginning is not doing that but when the server is on for 2-3 hours and there are like 200-220 players is starting this interminent lag. We will see with the new machine. Thanks everyone who is answering this post for the amazing support they're giving!.

Re: Lag Problems!!

Posted: Sat Oct 30, 2010 11:40 am
by Naonah
ElessarMS wrote:I will get a new machine (from OVH, i don't know if they're 100% good) and I'll give a feedback about it, Im watching the cpu and everytime it has a huge use is freezing the game for 2-3 seconds, at the beginning is not doing that but when the server is on for 2-3 hours and there are like 200-220 players is starting this interminent lag. We will see with the new machine. Thanks everyone who is answering this post for the amazing support they're giving!.
remember to choose Linux (I prefer Ubuntu 10.10) not this crap Windows :mrgreen:

Re: Lag Problems!!

Posted: Sun Oct 31, 2010 11:50 am
by pinkcore
Naonah wrote:
ElessarMS wrote:I will get a new machine (from OVH, i don't know if they're 100% good) and I'll give a feedback about it, Im watching the cpu and everytime it has a huge use is freezing the game for 2-3 seconds, at the beginning is not doing that but when the server is on for 2-3 hours and there are like 200-220 players is starting this interminent lag. We will see with the new machine. Thanks everyone who is answering this post for the amazing support they're giving!.
remember to choose Linux (I prefer Ubuntu 10.10) not this crap Windows :mrgreen:
On windows with too many services and too many open ports you can only wait for any kid for break down.
And i think, DDoS is possible for many years on windows, and it's not problem for everyone. And i know you have on machine lots of ports opened and unused. And how do you work on your machine? Virtual Desktop from Microsoft or any other VNC servers?

Remember this:
Use the best ...
Linux for servers
Mac for graphics
Palm for mobility
... and Windows for solitaire

Re: Lag Problems!!

Posted: Sun Oct 31, 2010 2:32 pm
by Naonah
pinkcore wrote:On windows with too many services and too many open ports you can only wait for any kid for break down.
And i think, DDoS is possible for many years on windows, and it's not problem for everyone. And i know you have on machine lots of ports opened and unused.

Remember this:
Use the best ...
Linux for servers
Agree with you in 100%. Tested on many servers not only game ones.