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Re: a question bout l2j programing lang

Posted: Sun Apr 17, 2011 8:36 pm
by jurchiks
Do you realize there are 20'000+ skills?
And a LOT of them have many things in common.

Re: a question bout l2j programing lang

Posted: Sun Apr 17, 2011 9:50 pm
by Ectis
jurchiks wrote:Do you realize there are 20'000+ skills?
And a LOT of them have many things in common.
welll someone with lots of time and lots of will will doit lol cuz it will be just copy paste and change some parameters or make a program that will make them at least the most basic ones buff/atack/magics skill's etc.ok it will need some time i get it but wouldn't this make the skill more how to say stable ? XD i mean thats how they doit in off they must have a reason to doit like this

Re: a question bout l2j programing lang

Posted: Mon Apr 18, 2011 9:28 am
by jurchiks
that's not how they do it in off, there they have xml-similar structure in a text file, here is a whole compilable class.

Re: a question bout l2j programing lang

Posted: Mon Apr 18, 2011 11:25 am
by Ectis
jurchiks wrote:that's not how they do it in off, there they have xml-similar structure in a text file, here is a whole compilable class.
yeee ? i was messing in off files and i saw that kind class and skill thingy lol

Re: a question bout l2j programing lang

Posted: Mon Apr 18, 2011 11:37 am
by jurchiks
in which file?

Re: a question bout l2j programing lang

Posted: Mon Apr 18, 2011 3:01 pm
by Ectis
jurchiks wrote:in which file?
its mess there i downloaded an off pack in maxxcheaters just to check it out a epilogue one and i found it there i dont remember exactly where the file was cuz off has like 300 ? diferent files lol soo i deleted it and continued with l2j :)

Re: a question bout l2j programing lang

Posted: Mon Apr 18, 2011 3:22 pm
by jurchiks
lol... l2j has ~2k different files, not counting htmls.

Re: a question bout l2j programing lang

Posted: Mon Apr 18, 2011 3:26 pm
by Ectis
jurchiks wrote:lol... l2j has ~2k different files, not counting htmls.
WELL my aim was to see how AI.s are in off but instead i found some assembly scripts and none ai and u know assembly is b....h to understand and i was bored to read those thousand instructions they had on nearly every file
and i quited searching lol l2j is far more easier for browsing files and stuff is way more organized than off but that is just my opinion cuz i goten used to l2j in time

Re: a question bout l2j programing lang

Posted: Mon Apr 18, 2011 4:25 pm
by jurchiks
That was NASC you found. It can be and has been decompiled, the real code is very simple.

Re: a question bout l2j programing lang

Posted: Mon Apr 18, 2011 4:44 pm
by Ectis
jurchiks wrote:That was NASC you found. It can be and has been decompiled, the real code is very simple.
u know how to decompile those thingys ? pls explain am so curius how AI.s are in c++ lol i bet they are very simple as u say :)

Re: a question bout l2j programing lang

Posted: Mon Apr 18, 2011 8:22 pm
by jurchiks
No, I don't know how to decompile it, I only said it has been decompiled, not that I did it.
I have the whole Freya AI.obj in format like this:

Code: Select all

removed by lion, and warning

Re: a question bout l2j programing lang

Posted: Mon Apr 18, 2011 10:42 pm
by Ectis
jurchiks wrote:No, I don't know how to decompile it, I only said it has been decompiled, not that I did it.
[/code]
hmm preety complex for me to understand but it doesnt seem to be the whole freeya thingy btw
l2 c++ seems much harder than l2j

Re: a question bout l2j programing lang

Posted: Tue Apr 19, 2011 12:12 am
by MELERIX
talking about illegal thing is not allowed in this forum guys!

want more times we need to say the same ?

next time I'll request a permanente ban, and is not a joke.

topic closed!