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Re: Problem with RB minions

Posted: Fri Dec 24, 2010 10:23 pm
by _DS_
This is my typo, thanks. Somehow it pass internal testing.

Re: Problem with RB minions

Posted: Fri Dec 24, 2010 10:27 pm
by principedetinieblas
Perhaps we could gather some extra info of retail to know which leaders respawns minions when they are killed, and which one are respawned just when leader is respawned?

Re: Problem with RB minions

Posted: Fri Dec 24, 2010 10:32 pm
by _DS_
This is ai-controlled, need to parse the file :)

Re: Problem with RB minions

Posted: Sat Dec 25, 2010 8:33 pm
by madrock
After this changes

Code: Select all

Replace:ThreadPoolManager.getInstance().scheduleGeneral(new MinionRespawnTask(minion), respawnTime);  with: ThreadPoolManager.getInstance().scheduleGeneral(new MinionRespawnTask(minion), time);
if i kill 1 minion and wait some time: he respawn (thanks all :P )
if i wait a little more time, he appears again even if no one killed :mrgreen:
As a result, the boss appears 5 6 7 minions even if he has, there should be only 4 (example)

Re: Problem with RB minions

Posted: Sat Dec 25, 2010 9:13 pm
by _DS_
Fix was already committed, you does not need to change anything.