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Re: lag and crash

Posted: Sat Oct 09, 2010 3:35 pm
by Probe
what custom mods are you running?

Re: lag and crash

Posted: Sat Oct 09, 2010 4:32 pm
by Lupu1
I did disabled many of them still same.

Re: lag and crash

Posted: Sat Oct 09, 2010 4:34 pm
by Naonah
are you running on Linux?

Re: lag and crash

Posted: Sat Oct 09, 2010 4:36 pm
by Lupu1
no I am running on windows, but all settings are the same that I run epilogue.

Re: lag and crash

Posted: Sat Oct 09, 2010 4:38 pm
by Stake
Lupu1 wrote: its 4096
I think, you mean 4096m, right? What are the rest of your running parameters?

Re: lag and crash

Posted: Sat Oct 09, 2010 4:40 pm
by Lupu1
REM java -server -Xmx4096m -Xms4096m -Xmn1024m -XX:PermSize=256m -XX:SurvivorRatio=8 -Xnoclassgc -XX:+AggressiveOpts

Re: lag and crash

Posted: Sat Oct 09, 2010 4:51 pm
by Stake
Lupu1 wrote:REM java -server -Xmx4096m -Xms4096m -Xmn1024m -XX:PermSize=256m -XX:SurvivorRatio=8 -Xnoclassgc -XX:+AggressiveOpts
This is not the real running parameter. REM is a batch command for comments. But if it's the real one, use concurrent low pause collector, and don't use Xnoclassgc. On huge servers, there are a lot of object creations, and memory gets full of it after a time.

Re: lag and crash

Posted: Sat Oct 09, 2010 4:52 pm
by Naonah
Lupu1 wrote:REM java -server -Xmx4096m -Xms4096m -Xmn1024m -XX:PermSize=256m -XX:SurvivorRatio=8 -Xnoclassgc -XX:+AggressiveOpts
all is OK here.

hmm, really strange problem. I have no idea what it can be:/

btw : I dont think that he did not removed REM:D

Re: lag and crash

Posted: Sat Oct 09, 2010 4:53 pm
by Lupu1
Stake wrote:
Lupu1 wrote:REM java -server -Xmx4096m -Xms4096m -Xmn1024m -XX:PermSize=256m -XX:SurvivorRatio=8 -Xnoclassgc -XX:+AggressiveOpts
This is not the real running parameter. REM is a batch command for comments. But if it's the real one, use concurrent low pause collector, and don't use Xnoclassgc. On huge servers, there are a lot of object creations, and memory gets full of it after a time.
Server starts to lag at 50 ppl or something like that and after some time it complete blocks with many outofmemory errors in console.

Re: lag and crash

Posted: Sat Oct 09, 2010 4:55 pm
by xMaylox
the -xnoclassgc may cause this thing in servers with lots of people. i play in this server too. also lupu if you did not update your sql files to freya so the pack can get the data from it. and yes it lags with 50 people on cause it gets crazy with all the data it should get

Re: lag and crash

Posted: Sat Oct 09, 2010 5:01 pm
by Lupu1
xMaylox wrote:the -xnoclassgc may cause this thing in servers with lots of people. i play in this server too. also lupu if you did not update your sql files to freya so the pack can get the data from it. and yes it lags with 50 people on cause it gets crazy with all the data it should get
I did save all my sql one by one separate and then edit them to fit in the freya sql's.

Re: lag and crash

Posted: Sat Oct 09, 2010 5:12 pm
by xMaylox
would you mind attach your whole gameserver running script?

Re: lag and crash

Posted: Sat Oct 09, 2010 5:17 pm
by Stake
Try this:
java -server -Xmx4096m -Xms4096m -Xmn1024m -XX:PermSize=256m -XX:+UseConcMarkSweepGC -XX:+UseParNewGC -XX:SurvivorRatio=8 -XX:+AggressiveOpts
Maybe the serial collector (default in Java) is messing around, so try another GC's. :)

Re: lag and crash

Posted: Sat Oct 09, 2010 5:17 pm
by Lupu1
xMaylox wrote:would you mind attach your whole gameserver running script?
k I will give you more

Re: lag and crash

Posted: Sat Oct 09, 2010 5:23 pm
by xMaylox
try this one and tell me your results