Attackableaiscript error

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MerHaN
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Joined: Wed Jan 27, 2010 3:39 pm

Re: Attackableaiscript error

Post by MerHaN »

Probe wrote:maybe it should be L2DecoyInstance
you didnt understand my problem..
the gs console show "class L2DecoInstance not found"

but i dont have any instance like this..
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JIV
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Re: Attackableaiscript error

Post by JIV »

then you use different DB.
MerHaN
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Re: Attackableaiscript error

Post by MerHaN »

JIV wrote:then you use different DB.
What do you mean? o.O
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JIV
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Re: Attackableaiscript error

Post by JIV »

you can ignore that error.
MerHaN
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Re: Attackableaiscript error

Post by MerHaN »

JIV wrote:you can ignore that error.
oh ok thanx very much!!!!!!
lock it if u wan :D :lol: :lol: :lol: :lol: :lol: :lol: :D :D :D
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Stake
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Re: Attackableaiscript error

Post by Stake »

MerHaN wrote:
JIV wrote:you can ignore that error.
oh ok thanx very much!!!!!!
lock it if u wan :D :lol: :lol: :lol: :lol: :lol: :lol: :D :D :D
L2Deco's were flags before, but now these are L2Npc's. So search in your database for L2Deco type, and replace with L2Npc.
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MerHaN
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Re: Attackableaiscript error

Post by MerHaN »

Stake wrote:
MerHaN wrote:
JIV wrote:you can ignore that error.
oh ok thanx very much!!!!!!
lock it if u wan :D :lol: :lol: :lol: :lol: :lol: :lol: :D :D :D
L2Deco's were flags before, but now these are L2Npc's. So search in your database for L2Deco type, and replace with L2Npc.
where i will find this?
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Stake
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Re: Attackableaiscript error

Post by Stake »

l2jdb -> "npc" named table
Just simply run this sql script. :)

Code: Select all

UPDATE npc SET npc.`type`='L2Npc' WHERE npc.`type`='L2Deco';
Last edited by Stake on Wed Feb 03, 2010 8:12 pm, edited 1 time in total.
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janiii
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Re: Attackableaiscript error

Post by janiii »

are you sure he should do that database update when he is using interlude?
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MerHaN
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Re: Attackableaiscript error

Post by MerHaN »

So I replace it or no?
Others say yes others no :D
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janiii
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Re: Attackableaiscript error

Post by janiii »

MerHaN wrote:So I replace it or no?
Others say yes others no :D
just check if you have a npc with type L2Deco and if yes and you dont have L2DecoInstanc ein the core, then do what Stake wrote :) and test :P
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