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Re: Game (client) crash

Posted: Mon Jan 18, 2010 8:17 am
by eva_m
It is sad. At inclusion of recommended geodate from http://svn.l2jfree.com/svn/geodata/trunk/ The problem has appeared again. Now players meanwhile play without geodate in general: - (

Re: Game (client) crash

Posted: Mon Jan 18, 2010 12:05 pm
by Notorious
New client is buggy, and can't seem to handle being on low priority any longer.

Go to options ingame, click on the Audio/System tab, then un-tick "Decrease background performance".
This will make the client run full-speed even in background, and it will no longer crash when you dualbox.

Re: Game (client) crash

Posted: Mon Jan 18, 2010 3:33 pm
by eva_m
Notorious wrote:New client is buggy, and can't seem to handle being on low priority any longer.

Go to options ingame, click on the Audio/System tab, then un-tick "Decrease background performance".
This will make the client run full-speed even in background, and it will no longer crash when you dualbox.
VEEEEERY, very thanks :-))) The problem is solved - players play more hour and while all OK

Re: Game (client) crash

Posted: Sat Jan 23, 2010 5:09 pm
by Vampyre
a few of my players are still experience issues, one of them states the following
I have the problem that I have always get after 5 min a crash error when i farm...funny as I get no error when I stood for hours in the Town. I already n-tick "Decrease background performance"...but it not help

Re: Game (client) crash

Posted: Mon Jan 25, 2010 8:09 am
by Notorious
Experiencing the same on my server from a lot of players. Seems players with Windows XP are somewhat spared from crashes, but they get it too sometimes. Vista and W7 crashes a lot.
Especially during TvT, so I decided to turn TvT off temporarily while we wait for a more stable client.
Because I think it's the client itself that is buggy, and we only have to wait for NCZ0ft to figure it out.