Page 2 of 2

Re: Force level

Posted: Thu Nov 05, 2009 5:31 pm
by _DS_
I think what we will fix in on epilogue.

Re: Force level

Posted: Thu Nov 05, 2009 6:48 pm
by Diego Vargas
Pretty sweet olympiad exploit if you guys dont fix it :)

Tyrant can just hold down the focus force button and get into pre-bison/zealot without any fancy footwork.

Loller.

Re: Force level

Posted: Fri Nov 06, 2009 8:26 am
by _DS_
Test pls. If all ok - we will commit it into epilogue.

Code: Select all

Index: java/net/sf/l2j/gameserver/model/actor/L2Character.java===================================================================--- java/net/sf/l2j/gameserver/model/actor/L2Character.java	(revision 3869)+++ java/net/sf/l2j/gameserver/model/actor/L2Character.java	(working copy)@@ -1980,8 +1980,10 @@         	int charges = ((L2PcInstance)this).getCharges();          	// Check if the spell using charges or not in AirShip+        	// if skill generate charges and charges already at maximum - skill can't be used         	if (charges < skill.getRequiredCharges()         			|| (skill.getMaxCharges() == 0 && charges < skill.getNumCharges())+        			|| (skill.getMaxCharges() > 0 && charges >= skill.getNumCharges())         			|| ((L2PcInstance)this).isInAirShip())         	{         		SystemMessage sm = new SystemMessage(SystemMessageId.S1_CANNOT_BE_USED); 

Re: Force level

Posted: Wed Nov 11, 2009 4:38 pm
by _DS_
No one interested ?

Re: Force level

Posted: Sun Feb 07, 2010 1:06 am
by Uphillyout
how fix in GF ? upper post?