Re: Force level
Posted: Thu Nov 05, 2009 5:31 pm
I think what we will fix in on epilogue.
Code: Select all
Index: java/net/sf/l2j/gameserver/model/actor/L2Character.java===================================================================--- java/net/sf/l2j/gameserver/model/actor/L2Character.java (revision 3869)+++ java/net/sf/l2j/gameserver/model/actor/L2Character.java (working copy)@@ -1980,8 +1980,10 @@ int charges = ((L2PcInstance)this).getCharges(); // Check if the spell using charges or not in AirShip+ // if skill generate charges and charges already at maximum - skill can't be used if (charges < skill.getRequiredCharges() || (skill.getMaxCharges() == 0 && charges < skill.getNumCharges())+ || (skill.getMaxCharges() > 0 && charges >= skill.getNumCharges()) || ((L2PcInstance)this).isInAirShip()) { SystemMessage sm = new SystemMessage(SystemMessageId.S1_CANNOT_BE_USED);