L2 t2 epilog skills

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bembelinas
Posts: 133
Joined: Tue Jun 08, 2010 10:14 am
Location: Lithuania

L2 t2 epilog skills

Post by bembelinas »

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I wnat to enchant skill Zealot when i edit this ; i go to the game and zealot didnt apeared in the class "TItan" it disapeared

<skill id="420" levels="3" name="Zealot">enchantLevels1="30" enchantLevels2="30" enchantLevels3="30"
<table name="#enchantMagicLvl"> 76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 82 83 83 83 84 84 85 85 85 </table>
<enchant1 name="magicLvl" val="#enchantMagicLvl" />
<enchant2 name="magicLvl" val="#enchantMagicLvl" />
<enchant3 name="magicLvl" val="#enchantMagicLvl" />
<table name="#hpConsume"> 159 183 204 </table>
<table name="#ench1HpConsume"> 200 180 165 150 </table>
<table name="#mpConsume"> 106 122 136 </table>
<table name="#ench2MpConsume"> 132 131 130 129 128 127 126 125 124 123 122 121 120 119 118 117 116 115 114 113 112 111 110 109 108 107 106 105 104 </table>
<table name="#runSpd"> 10 20 30 </table>
<table name="#pAtkSpd"> 1.1 1.2 1.2 </table>
<table name="#ench3pAtkSpd">1.3 1.3 1.4 1.4 1.5
<table name="#rCrit"> 33 66 100 </table>
<table name="#cAtk"> 1.3 1.6 2 </table>
<set name="hpConsume" val="#hpConsume" />
<set name="mpConsume" val="#mpConsume" />
<set name="reuseDelay" val="300000" />
<set name="hitTime" val="2000" />
<set name="target" val="TARGET_SELF" />
<set name="skillType" val="BUFF" />
<set name="operateType" val="OP_ACTIVE" />
<enchant1 name="hpConsume" val="#ench1HpConsume" />
<enchant2 name="mpConsume" val="#ench2MpConsume" />
<enchant3 name="pAtkSpd" val="#ench3pAtkSpd" />
<cond msgId="113" addName="1">
<player hp="30" />
</cond>
<for>
<effect name="Buff" time="60" val="0">
<mul order="0x30" stat="debuffVuln" val="0.2" />
<mul order="0x30" stat="cancelVuln" val="0.6" />
<add order="0x40" stat="runSpd" val="#runSpd" />
<add order="0x40" stat="accCombat" val="6">
<using kind="Sword,Big Sword,Blunt,Big Blunt,Pole,Dual Fist" />
</add>
<mul order="0x30" stat="pAtkSpd" val="#pAtkSpd" />
<add order="0x40" stat="rCrit" val="#rCrit">
<using kind="Sword,Big Sword,Pole" />
</add>
<mul order="0x30" stat="cAtk" val="#cAtk">
<using kind="Blunt,Big Blunt,Dual Fist" />
</mul>
<mul order="0x30" stat="PhysicalMpConsumeRate" val="0.5" />
<mul order="0x30" stat="gainHp" val="0.5" />
</effect>
</for>
</skill>


But when i edit this its alright, but i cant enchant with giant book the zealot,what i need t odo please help me a litlle guide would help me how to make any skill enchanted.

<skill id="420" levels="3" name="Zealot">
<table name="#hpConsume"> 159 183 204 </table>
<table name="#mpConsume"> 106 122 136 </table>
<table name="#runSpd"> 10 20 30 </table>
<table name="#pAtkSpd"> 1.1 1.2 1.2 </table>
<table name="#rCrit"> 33 66 100 </table>
<table name="#cAtk"> 1.3 1.6 2 </table>
<set name="hpConsume" val="#hpConsume" />
<set name="mpConsume" val="#mpConsume" />
<set name="reuseDelay" val="300000" />
<set name="hitTime" val="2000" />
<set name="target" val="TARGET_SELF" />
<set name="skillType" val="BUFF" />
<set name="operateType" val="OP_ACTIVE" />
<cond msgId="113" addName="1">
<player hp="30" />
</cond>
<for>
<effect name="Buff" time="60" val="0">
<mul order="0x30" stat="debuffVuln" val="0.2" />
<mul order="0x30" stat="cancelVuln" val="0.6" />
<add order="0x40" stat="runSpd" val="#runSpd" />
<add order="0x40" stat="accCombat" val="6">
<using kind="Sword,Big Sword,Blunt,Big Blunt,Pole,Dual Fist" />
</add>
<mul order="0x30" stat="pAtkSpd" val="#pAtkSpd" />
<add order="0x40" stat="rCrit" val="#rCrit">
<using kind="Sword,Big Sword,Pole" />
</add>
<mul order="0x30" stat="cAtk" val="#cAtk">
<using kind="Blunt,Big Blunt,Dual Fist" />
</mul>
<mul order="0x30" stat="PhysicalMpConsumeRate" val="0.5" />
<mul order="0x30" stat="gainHp" val="0.5" />
</effect>
</for>
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denser
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Re: L2 t2 epilog skills

Post by denser »

use tag CODE net time please, 10x
<skill id="420" levels="3" name="Zealot">enchantLevels1="30" enchantLevels2="30" enchantLevels3="30"
must be
<skill id="420" levels="3" name="Zealot" enchantLevels1="30" enchantLevels2="30" enchantLevels3="30">
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janiii
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Re: L2 t2 epilog skills

Post by janiii »

give info about your revisions. they are needed in order to help you.
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bembelinas
Posts: 133
Joined: Tue Jun 08, 2010 10:14 am
Location: Lithuania

Re: L2 t2 epilog skills

Post by bembelinas »

I change but nothing hapened in the orc "TITAN" table skills there no "Zealot"

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janiii
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Re: L2 t2 epilog skills

Post by janiii »

- use code tag for pasting code fragments
- are there any errors in console when you start your server?
- what you mean the titan doesnt have the zealot skill in skills table? he did not learn it? or he has it but cannot enchant it? be more specific and descriptive and answer all above questions in order to get support
DO NOT EVEN TRY TO MESS WITH ME!
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bembelinas
Posts: 133
Joined: Tue Jun 08, 2010 10:14 am
Location: Lithuania

Re: L2 t2 epilog skills

Post by bembelinas »

Erors when i start game server


at java.io.FileInputStream.<init>(Unknown Source)
at sun.net.www.protocol.file.FileURLConnection.connect(Unknown Source)
at sun.net.www.protocol.file.FileURLConnection.getInputStream(Unknown So
urce)
at com.sun.org.apache.xerces.internal.impl.XMLEntityManager.setupCurrent
Entity(Unknown Source)
at com.sun.org.apache.xerces.internal.impl.XMLEntityManager.startEntity(
Unknown Source)
at com.sun.org.apache.xerces.internal.impl.XMLEntityManager.startDTDEnti
ty(Unknown Source)
at com.sun.org.apache.xerces.internal.impl.XMLDTDScannerImpl.setInputSou
rce(Unknown Source)
at com.sun.org.apache.xerces.internal.impl.XMLDocumentScannerImpl$DTDDri
ver.dispatch(Unknown Source)
at com.sun.org.apache.xerces.internal.impl.XMLDocumentScannerImpl$DTDDri
ver.next(Unknown Source)
at com.sun.org.apache.xerces.internal.impl.XMLDocumentScannerImpl$Prolog
Driver.next(Unknown Source)
at com.sun.org.apache.xerces.internal.impl.XMLDocumentScannerImpl.next(U
nknown Source)
at com.sun.org.apache.xerces.internal.impl.XMLDocumentFragmentScannerImp
l.scanDocument(Unknown Source)
at com.sun.org.apache.xerces.internal.parsers.XML11Configuration.parse(U
nknown Source)
at com.sun.org.apache.xerces.internal.parsers.XML11Configuration.parse(U
nknown Source)
at com.sun.org.apache.xerces.internal.parsers.XMLParser.parse(Unknown So
urce)
at com.sun.org.apache.xerces.internal.parsers.DOMParser.parse(Unknown So
urce)
at com.sun.org.apache.xerces.internal.jaxp.DocumentBuilderImpl.parse(Unk
nown Source)
at javax.xml.parsers.DocumentBuilder.parse(Unknown Source)
at com.l2jserver.gameserver.skills.DocumentBase.parse(DocumentBase.java:
84)
at com.l2jserver.gameserver.skills.SkillsEngine.loadData(SkillsEngine.ja
va:157)
at com.l2jserver.gameserver.skills.SkillsEngine.loadArmors(SkillsEngine.
java:116)
at com.l2jserver.gameserver.datatables.ItemTable.load(ItemTable.java:348
)
at com.l2jserver.gameserver.datatables.ItemTable.<init>(ItemTable.java:2
26)
at com.l2jserver.gameserver.datatables.ItemTable.<init>(ItemTable.java:5
7)
at com.l2jserver.gameserver.datatables.ItemTable$SingletonHolder.<clinit
>(ItemTable.java:1023)
at com.l2jserver.gameserver.datatables.ItemTable.getInstance(ItemTable.j
ava:206)
at com.l2jserver.gameserver.GameServer.<init>(GameServer.java:202)
at com.l2jserver.gameserver.GameServer.main(GameServer.java:496)



I mean when i cahnege the skills with that enchant


<skill id="420" levels="3" name="Zealot"enchantLevels1="30" enchantLevels2="30" enchantLevels3="30">
<table name="#enchantMagicLvl"> 76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 82 83 83 83 84 84 85 85 85 </table>
<enchant1 name="magicLvl" val="#enchantMagicLvl" />
<enchant2 name="magicLvl" val="#enchantMagicLvl" />
<enchant3 name="magicLvl" val="#enchantMagicLvl" />
<table name="#hpConsume"> 159 183 204 </table>
<table name="#ench1HpConsume"> 200 180 165 150 </table>
<table name="#mpConsume"> 106 122 136 </table>
<table name="#ench2MpConsume"> 132 131 130 129 128 127 126 125 124 123 122 121 120 119 118 117 116 115 114 113 112 111 110 109 108 107 106 105 104 </table>
<table name="#runSpd"> 10 20 30 </table>
<table name="#pAtkSpd"> 1.1 1.2 1.2 </table>
<table name="#ench3pAtkSpd">1.3 1.3 1.4 1.4 1.5
<table name="#rCrit"> 33 66 100 </table>
<table name="#cAtk"> 1.3 1.6 2 </table>
<set name="hpConsume" val="#hpConsume" />
<set name="mpConsume" val="#mpConsume" />
<set name="reuseDelay" val="300000" />
<set name="hitTime" val="2000" />
<set name="target" val="TARGET_SELF" />
<set name="skillType" val="BUFF" />
<set name="operateType" val="OP_ACTIVE" />
<enchant1 name="hpConsume" val="#ench1HpConsume" />
<enchant2 name="mpConsume" val="#ench2MpConsume" />
<enchant3 name="pAtkSpd" val="#ench3pAtkSpd" />
<cond msgId="113" addName="1">
<player hp="30" />


Because it was like this in begening, when im going to the game in the profesion Titan theres no skill of zealot disapeared.

<skill id="420" levels="3" name="Zealot">
<table name="#hpConsume"> 159 183 204 </table>
<table name="#mpConsume"> 106 122 136 </table>
<table name="#runSpd"> 10 20 30 </table>
<table name="#pAtkSpd"> 1.1 1.2 1.2 </table>
<table name="#rCrit"> 33 66 100 </table>
<table name="#cAtk"> 1.3 1.6 2 </table>
<set name="hpConsume" val="#hpConsume" />
<set name="mpConsume" val="#mpConsume" />
<set name="reuseDelay" val="300000" />
<set name="hitTime" val="2000" />
<set name="target" val="TARGET_SELF" />
<set name="skillType" val="BUFF" />
<set name="operateType" val="OP_ACTIVE" />
<cond msgId="113" addName="1">
<player hp="30" />
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denser
Posts: 1392
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Location: Russia
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Re: L2 t2 epilog skills

Post by denser »

use tag CODE PLEASE. like

Code: Select all

[code]
[/code]

and again you seems to be no attentional...

Code: Select all

<skill id="420" levels="3" name="Zealot" enchantLevels1="30" enchantLevels2="30" enchantLevels3="30">
you dont place space after "Zealot"
Tiger, once tasted human flesh, will want to taste it again
L2J - the place where glad to see you any time!
bembelinas
Posts: 133
Joined: Tue Jun 08, 2010 10:14 am
Location: Lithuania

Re: L2 t2 epilog skills

Post by bembelinas »

Code: Select all

<skill id="420" levels="3" name="Zealot" enchantLevels1="30" enchantLevels2="30" enchantLevels3="30">                             <table name="#enchantMagicLvl"> 76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 82 83 83 83 84 84 85 85 85 </table>                            <enchant1 name="magicLvl" val="#enchantMagicLvl" />                            <enchant2 name="magicLvl" val="#enchantMagicLvl" />                            <enchant3 name="magicLvl" val="#enchantMagicLvl" />		            <table name="#hpConsume"> 159 183 204 </table>                            <table name="#ench1HpConsume"> 200 180 165 150 </table>		            <table name="#mpConsume"> 106 122 136 </table>                            <table name="#ench2MpConsume"> 132 131 130 129 128 127 126 125 124 123 122 121 120 119 118 117 116 115 114 113 112 111 110 109 108 107 106 105 104 </table>		           <table name="#runSpd"> 10 20 30 </table>		           <table name="#pAtkSpd"> 1.1 1.2 1.2 </table>                            <table name="#ench3pAtkSpd">1.3 1.3 1.4 1.4 1.5		            <table name="#rCrit"> 33 66 100 </table>		           <table name="#cAtk"> 1.3 1.6 2 </table>		           <set name="hpConsume" val="#hpConsume" />		           <set name="mpConsume" val="#mpConsume" />		           <set name="reuseDelay" val="300000" />		           <set name="hitTime" val="2000" />		          <set name="target" val="TARGET_SELF" />		          <set name="skillType" val="BUFF" />		          <set name="operateType" val="OP_ACTIVE" />                           <enchant1 name="hpConsume" val="#ench1HpConsume" />                           <enchant2 name="mpConsume" val="#ench2MpConsume" />                           <enchant3 name="pAtkSpd" val="#ench3pAtkSpd" />		<cond msgId="113" addName="1">			<player hp="30" />		</cond>		<for>			<effect name="Buff" time="60" val="0">				<mul order="0x30" stat="debuffVuln" val="0.2" />				<mul order="0x30" stat="cancelVuln" val="0.6" />				<add order="0x40" stat="runSpd" val="#runSpd" />				<add order="0x40" stat="accCombat" val="6">					<using kind="Sword,Big Sword,Blunt,Big Blunt,Pole,Dual Fist" />				</add>				<mul order="0x30" stat="pAtkSpd" val="#pAtkSpd" />				<add order="0x40" stat="rCrit" val="#rCrit">					<using kind="Sword,Big Sword,Pole" />				</add>				<mul order="0x30" stat="cAtk" val="#cAtk">					<using kind="Blunt,Big Blunt,Dual Fist" />				</mul>				<mul order="0x30" stat="PhysicalMpConsumeRate" val="0.5" />				<mul order="0x30" stat="gainHp" val="0.5" />			</effect>		</for>	</skill>


Im place space bar but still zealot didint apeared in game skill table
bembelinas
Posts: 133
Joined: Tue Jun 08, 2010 10:14 am
Location: Lithuania

Re: L2 t2 epilog skills

Post by bembelinas »

Help
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janiii
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Re: L2 t2 epilog skills

Post by janiii »

why you cannot use clean zealot skill? without any modifications? juts use the one for your revision.
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bembelinas
Posts: 133
Joined: Tue Jun 08, 2010 10:14 am
Location: Lithuania

Re: L2 t2 epilog skills

Post by bembelinas »

I want to make that i can enchanted zealot with giant book how i make this ?

please help enyone i'll be wery grateful :)
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