Quest Reward Multiplier

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knoppix
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Quest Reward Multiplier

Post by knoppix »

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L2J Revision 7225:
L2JDP Revision 4046:

Even if i set this values in configuration file:

Code: Select all

 # Quest Multipliers# Warning: Many quests need to be rewritten # for this setting to work properly. # Quest item drop multiplierRateQuestDrop = 3 # Exp/SP reward multipliersRateQuestRewardXP = 3RateQuestRewardSP = 3 # Adena reward multiplierRateQuestRewardAdena = 3 # Use additional item multipliers?# Default: FalseUseQuestRewardMultipliers = True # Default reward multiplier# When UseRewardMultipliers=False - default multiplier is used for any reward# When UseRewardMultipliers=True  - default multiplier is used for all items not affected by additional multipliers# Default: 1RateQuestReward = 3
The Quest Item Drop are still x1 :(, any ideas why?
"Only two things are infinite, the universe and human stupidity, and I\\\'m not sure about the former." - A.Einstein
kotk
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Joined: Wed Jan 04, 2006 12:51 am

Re: Quest Reward Multiplier

Post by kotk »

Read what you posted:
# # Quest Multipliers
# # Warning: Many quests need to be rewritten
# # for this setting to work properly.
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knoppix
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Re: Quest Reward Multiplier

Post by knoppix »

kotk wrote:Read what you posted:
# # Quest Multipliers
# # Warning: Many quests need to be rewritten
# # for this setting to work properly.
I know that, but the point is that NONE quest are x3, all the quest remain as x1, si basically those variables aren't working for any quest :S

So, or is a bug and the scripts are calling or searching for some other variable that isn't in the config file.

That is basically the question :S
"Only two things are infinite, the universe and human stupidity, and I\\\'m not sure about the former." - A.Einstein
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Intrepid
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Re: Quest Reward Multiplier

Post by Intrepid »

You have the UseQuestRewardMultiplier setted to true so only the RateQuestReward multiplier is applied try to turn it to false so the other rewards will be applied to your quests.
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kocinski
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Re: Quest Reward Multiplier

Post by kocinski »

Not all the Quest are configured to read the Quest Rate multiplier.

You need to check this import in the Quest Script (__init__.phy):

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[color=#FF0000][b]from com.l2jserver import Config[/b][/color]
And some lines like this:

Code: Select all

chance=int((npc.getLevel() - grade * 3 - 20)[b][color=#FF0000]*Config.RATE_QUEST_DROP)[/color][/b]
You can manually edit and config the Quest that you need.
Last edited by kocinski on Wed Apr 07, 2010 9:05 am, edited 1 time in total.
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knoppix
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Re: Quest Reward Multiplier

Post by knoppix »

Ok, but the point is, what happen if i want to set the QuestDrop and QuestReward x3, globally! :S

there is no way to make that happen at least i edit every single script? =(
"Only two things are infinite, the universe and human stupidity, and I\\\'m not sure about the former." - A.Einstein
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kocinski
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Re: Quest Reward Multiplier

Post by kocinski »

kocinski wrote:Not all the Quest are configured to read the Quest Rate multiplier.
As I said to you, NO, is not working for all the Quest
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