Buffs time question.

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UkNoob
Posts: 8
Joined: Sat Jan 02, 2010 7:53 pm

Buffs time question.

Post by UkNoob »

Hello,to increase buff time,for buffs ,songs,dances,is there any line in the configs,to increase the buff time?or i must manually go to skills folder,and search for every buff i want to increase buff time in the .xml's files.And let's say i want a buff to last 1 hour,what i do.Thanks
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Tan
L2j Veteran
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Posts: 873
Joined: Wed Jun 10, 2009 10:31 pm
Location: Poland

Re: Buffs time question.

Post by Tan »

In Character.proparties
# ---------------------------------------------------------------------------
# Skills & Effects
# ---------------------------------------------------------------------------
# When this is enabled it will read the "SkillDurationList" option.
# This will basically overlook the "time = x" in the skill XMLs so that you do not need to modify the L2J Datapack XMLs to increase skill duration.
# Default: False
EnableModifySkillDuration = False
# Skill duration list
# Format: skillid,newtime;skillid2,newtime2...
# Example:
# This enable 1h(3600) duration for songs, the "\"indicates new line,
# and is only set for formating purposes.
# SkillDurationList = 264,3600;265,3600;266,3600;267,3600;268,3600;\
# 269,3600;270,3600;304,3600;305,1200;306,3600;308,3600;349,3600;\
# 363,3600;364,3600
SkillDurationList =
Some people believe in God... i believe in Music... some people pray..... I turn on Winamp
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catsrule113
Posts: 2
Joined: Sat Mar 06, 2010 6:16 pm

Re: Buffs time question.

Post by catsrule113 »

Is there anyone who has manually and painstakingly typed in the buff skills for that? I don't mean to sound lazy but why should i have to retype it if someone has already done so? I will be contributing to things like this in the future and is that what a community is? People helping people?
hope
Posts: 1160
Joined: Thu Aug 30, 2007 5:17 pm

Re: Buffs time question.

Post by hope »

catsrule113 wrote:Is there anyone who has manually and painstakingly typed in the buff skills for that? I don't mean to sound lazy but why should i have to retype it if someone has already done so? I will be contributing to things like this in the future and is that what a community is? People helping people?
every one has there own set of skills so each one will be different and maybe not what you want
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jurchiks
Posts: 6769
Joined: Sat Sep 19, 2009 4:16 pm
Location: Eastern Europe

Re: Buffs time question.

Post by jurchiks »

I don't mean to sound lazy but why should i have to retype it if someone has already done so?
what's your problem? you didn't expect devs to read everyones desires telepathically, did you? everyone does it for himself IF they even need to.
Edit: and yes, I too have made this "painful" job, it's not that hard if you know the names of the skills and you know where to find skill_trees.sql (not all skills are contained there though)
If you have problems, FIRST TRY SOLVING THEM YOURSELF, and if you get errors, TRY TO ANALYZE THEM, and ONLY if you can't help it, THEN ask here.
Otherwise you will never learn anything if all you do is copy-paste!
Discussion breeds innovation.
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