Shield Of Revenge

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lea
Posts: 35
Joined: Wed Sep 30, 2009 9:45 pm

Shield Of Revenge

Post by lea »

If you want to receive support we need this info to help you properly.
» Find Revision
L2J Revision Number: current
L2JDP Revision Number:current

As we know from the skill description this skill reflects damage from physical skill and this is ok:

Code: Select all

<add order="0x40" stat="vengeancePdam" val="40" />
but we can also see that it reflects damage from normal physical damage so in my opinion a correct code should be:

Code: Select all

<add order="0x40" stat="vengeancePdam" val="40" /><add order="0x40" stat="reflectDam" val="40" />
Maybe I am wrong so please correct me.
Thank you.
Best regards.
Last edited by lea on Mon Feb 15, 2010 1:19 am, edited 1 time in total.
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BiggBoss
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Re: Shield Of Revenge

Post by BiggBoss »

current isnt a revision
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lea
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Re: Shield Of Revenge

Post by lea »

L2JDP rev. 7082
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MELERIX
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Re: Shield Of Revenge

Post by MELERIX »

is bad, here a related topic: viewtopic.php?f=13&t=15447
lea
Posts: 35
Joined: Wed Sep 30, 2009 9:45 pm

Re: Shield Of Revenge

Post by lea »

Thank you, I saw this topic that's why I wrote this one once again.

Please have a look:
You wrote: vengeancePdam = reflect Physical Hits & Physical Skill Hits

"vengeancePdam" does not reflect physical hits, only physical skill hits. I tested this.

...so maybe we should add:

Code: Select all

<add order="0x40" stat="reflectDam" val="40" />
I did this on my server and it works fine.

Thank you.
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MELERIX
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Re: Shield Of Revenge

Post by MELERIX »

lea wrote:"vengeancePdam" does not reflect physical hits, only physical skill hits. I tested this.
only close range (40) physical hits or physical skills damage will be reflected.
Diego Vargas
Posts: 102
Joined: Wed Dec 10, 2008 9:29 pm

Re: Shield Of Revenge

Post by Diego Vargas »

I havent looked just yet but you guys are aware that SoR is not a skill reflect at all.


Shield of Revenge
Counter Attack
Eye for an Eye

All perform the following damage hit based on the following formula:

1189 x Reflectors PATK / pdef of target = damage dealt

The counter attack triggers on any melee range skill including skills that do no damage such as Weapon Blockade and Disarm. The exception is that stun attacks as of G+ do not trigger counter attacks at all regardless of the debuff landing.

Counter attacks also trigger on failed skills and lethal strikes so a dagger can fail a damage hit on a stab, succeed on a lethal for that stab and get counter attacked twice.
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