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streamsss
Posts: 186
Joined: Wed Jun 24, 2009 10:01 am

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Post by streamsss »

If you want to receive support we need this info to help you properly.
» Find Revision
L2J Revision last:
L2JDP Revision last:
If summon attacked player..he used hide, but summon attacked player in hide.
Probe
Posts: 915
Joined: Thu Sep 03, 2009 6:36 pm
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Re: Hide

Post by Probe »

did the player receive damage, or did attack just not stop?
_DS_
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Posts: 3437
Joined: Wed Apr 30, 2008 8:53 am
Location: Russia

Re: Hide

Post by _DS_ »

Will be fixed in epilogue.
Commiter of the shit
public static final int PI = 3.1415926535897932384626433832795;
Kingzor
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Re: Hide

Post by Kingzor »

_DS_ wrote:Will be fixed in epilogue.
And when some come-first revision epilogue
iamcypher
Posts: 57
Joined: Thu Oct 22, 2009 3:13 pm

Re: Hide

Post by iamcypher »

Kingzor wrote:
_DS_ wrote:Will be fixed in epilogue.
And when some come-first revision epilogue
Hello,

Your answer is here

iamcypher.
_DS_
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Re: Hide

Post by _DS_ »

LOL, as I understand, here some volonteers for testing ? :P
Ok.

Code: Select all

Index: java/net/sf/l2j/gameserver/network/clientpackets/RequestActionUse.java===================================================================--- java/net/sf/l2j/gameserver/network/clientpackets/RequestActionUse.java	(revision 3695)+++ java/net/sf/l2j/gameserver/network/clientpackets/RequestActionUse.java	(working copy)@@ -186,6 +186,7 @@ 						return; 					} +					pet.setTarget(target); 					if (target.isAutoAttackable(activeChar) || _ctrlPressed) 					{ 						if (target instanceof L2DoorInstance) 
Commiter of the shit
public static final int PI = 3.1415926535897932384626433832795;
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