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If summon attacked player..he used hide, but summon attacked player in hide.
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- L2j Veteran
- Posts: 3437
- Joined: Wed Apr 30, 2008 8:53 am
- Location: Russia
Re: Hide
LOL, as I understand, here some volonteers for testing ?
Ok.

Ok.
Code: Select all
Index: java/net/sf/l2j/gameserver/network/clientpackets/RequestActionUse.java===================================================================--- java/net/sf/l2j/gameserver/network/clientpackets/RequestActionUse.java (revision 3695)+++ java/net/sf/l2j/gameserver/network/clientpackets/RequestActionUse.java (working copy)@@ -186,6 +186,7 @@ return; } + pet.setTarget(target); if (target.isAutoAttackable(activeChar) || _ctrlPressed) { if (target instanceof L2DoorInstance)
Commiter of the shit
public static final int PI = 3.1415926535897932384626433832795;
public static final int PI = 3.1415926535897932384626433832795;