i want to ask how to balance server with max enchant +25.....Boss Jawels +10


So really by giving people high enchanted items and all boss jewels and full buffs, you essentially fuck the game up. It was never designed for that type of gameplay.toastgodsupreme wrote:The reason is simple...![]()
THIS GAME WAS NOT DESIGNED FOR ALL PLAYERS TO BE RUNNING AROUND IN END GAME ARMOR AND WEAPONS WITH FULL BUFFS AND +16 OR HIGHER GEAR.
There's a reason songs and dances are on short timers.
There's a reason that Divine Inspiration manuals aren't the easiest thing to get.
There's a reason that all end game skills from Forgotten Scrolls are not easy to get.
There's a reason skills cost SP to learn (because for those last skills, they expect you to really work your ass off for them).
And then everyone complains about balance.
Sooo useful xD anyway how i can reduce the power of enchant ?toastgodsupreme wrote:Sec, gotta find it... ah! Here it is... post by me not too long ago:
So really by giving people high enchanted items and all boss jewels and full buffs, you essentially fuck the game up. It was never designed for that type of gameplay.toastgodsupreme wrote:The reason is simple...![]()
THIS GAME WAS NOT DESIGNED FOR ALL PLAYERS TO BE RUNNING AROUND IN END GAME ARMOR AND WEAPONS WITH FULL BUFFS AND +16 OR HIGHER GEAR.
There's a reason songs and dances are on short timers.
There's a reason that Divine Inspiration manuals aren't the easiest thing to get.
There's a reason that all end game skills from Forgotten Scrolls are not easy to get.
There's a reason skills cost SP to learn (because for those last skills, they expect you to really work your ass off for them).
And then everyone complains about balance.
You could nerf the bonuses that are gotten from enchanting. Reduce it by half.
I dunno...
exactly my point of view and my server is using retail enchant values.toastgodsupreme wrote:Sec, gotta find it... ah! Here it is... post by me not too long ago:
So really by giving people high enchanted items and all boss jewels and full buffs, you essentially fuck the game up. It was never designed for that type of gameplay.toastgodsupreme wrote:The reason is simple...![]()
THIS GAME WAS NOT DESIGNED FOR ALL PLAYERS TO BE RUNNING AROUND IN END GAME ARMOR AND WEAPONS WITH FULL BUFFS AND +16 OR HIGHER GEAR.
There's a reason songs and dances are on short timers.
There's a reason that Divine Inspiration manuals aren't the easiest thing to get.
There's a reason that all end game skills from Forgotten Scrolls are not easy to get.
There's a reason skills cost SP to learn (because for those last skills, they expect you to really work your ass off for them).
And then everyone complains about balance.
You could nerf the bonuses that are gotten from enchanting. Reduce it by half.
I dunno...