Connection refused

Support for the latest build of L2J Server, get help here with installations, upgrades, problems.
Do not post bugs reports here, use viewforum.php?f=77 instead.
There is no support for other server builds than the official provided by l2jserver.com
Forum rules
READ NOW: L2j Forums Rules of Conduct
Post Reply
User avatar
WildAmos
Posts: 26
Joined: Sun Jul 26, 2009 2:44 pm

Connection refused

Post by WildAmos »

If you want to receive support we need this info to help you properly.
» Find Revision
L2J Revision Number: 3360 builddate 20090806_0500
L2JDP Revision Number: 6461 builddate 20090806_0503

I am sure someone has asked this before however I have searched this sight for three days and have not found a solution. If someone knows where I can find the information I need please direct me to it. When and if you give me the information Please give step by step directions, example if we go to A then B and are going to D don't assume I know I have to go to C to get to D.

When I runStartGameServer [ at C:\L2server\gameserver ] everything seems to load to the point where it requires java.net because the game is on one computer and this is being sent on another computer I will type the last part of the information displayed in the dos window.

"
Connecting to login on 127.0.0.1.9014
Maximum Numbers of Conected Players: 100
Server Loaded in 133 seconds
Telnet is currently disabled.
deconnected from login, trying to reconnect:
java.net.ConnectionException: refused: connect
Connecting to login on 127.0.0.1.9014
deconnected from login, trying to reconnect:
java.net.ConnectionException: refused: connect
Connecting to login on 127.0.0.1.9014
deconnected from login, trying to reconnect:
java.net.ConnectionException: refused: connect
Connecting to login on 127.0.0.1.9014
"
and this repeats over and over

Can some one help me with this, Please?

WildAmos@hotmail.com
User avatar
devo
Posts: 798
Joined: Mon Jun 15, 2009 1:19 pm

Re: Connection refused

Post by devo »

Start login ;D?
A hero of war is that what they see...
User avatar
WildAmos
Posts: 26
Joined: Sun Jul 26, 2009 2:44 pm

Re: Connection refused

Post by WildAmos »

I had and the attached picture (I hope) will show the results.

WildAmos@hotmail.com
You do not have the required permissions to view the files attached to this post.
User avatar
janiii
L2j Veteran
L2j Veteran
Posts: 4269
Joined: Wed May 28, 2008 3:15 pm
Location: Slovakia

Re: Connection refused

Post by janiii »

post your loginserver and server properties (dont forget to delete your database settings!)
DO NOT EVEN TRY TO MESS WITH ME!
forum flOOder dancing dEVILoper
I don't give private support - PM will be ignored!
User avatar
devo
Posts: 798
Joined: Mon Jun 15, 2009 1:19 pm

Re: Connection refused

Post by devo »

WildAmos wrote: Connecting to login on 127.0.0.1.9014
edit your config:

127.0.0.1:9014
A hero of war is that what they see...
User avatar
WildAmos
Posts: 26
Joined: Sun Jul 26, 2009 2:44 pm

Re: Connection refused

Post by WildAmos »

My mistake the screen shot I posted was the wrong screen shot (hopefully) below is the screen shot I should have posted.

Could some one point me to a full, complete, and detailed set of instructions on how to set the server up on OS Windows XP on this forum. If there is not such a thing could someone please post one?

I already have the following:
L2J_Server-unstable <-- Downloaded from L2J's web site today.
L2J_DataPack-unstable <-- Downloaded from L2J's web site today.
navicat8_mysql_en
mysql-essential-5.1.32-win32

I just re-downloaded these files fresh today just in case I had a bad file (suggested by a friend). If this request is too big to post please email it to me, Thank you.
You do not have the required permissions to view the files attached to this post.
User avatar
janiii
L2j Veteran
L2j Veteran
Posts: 4269
Joined: Wed May 28, 2008 3:15 pm
Location: Slovakia

Re: Connection refused

Post by janiii »

janiii wrote:post your loginserver and server properties (dont forget to delete your database settings!)
DO NOT EVEN TRY TO MESS WITH ME!
forum flOOder dancing dEVILoper
I don't give private support - PM will be ignored!
User avatar
WildAmos
Posts: 26
Joined: Sun Jul 26, 2009 2:44 pm

Re: Connection refused

Post by WildAmos »

Thank you I do hope this is what you were asking for.

# ---------------------------------------------------------------------------
# Login Server Settings
# ---------------------------------------------------------------------------
# This is the server configuration file. Here you can set up the connection information for your server.
# This was written with the assumption that you are behind a router.
# Dumbed Down Definitions...
# LAN (LOCAL area network) - typically consists of computers connected to the same router as you.
# WAN (WIDE area network) - typically consists of computers OUTSIDE of your router (ie. the internet).
# x.x.x.x - Format of an IP address. Do not include the x'es into settings. Must be real numbers.
# ---------------------------------------------------------------------------
# Networking
# ---------------------------------------------------------------------------
# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname
# Common settings...
# 127.0.0.1 - If you are playing alone on a test server
# 192.168.x.x - This is if you are on a 192.168.x.x type network (behind a standard consumer router) and want other computers from JUST the internal network to be able to connect
# x.x.x.x - WAN IP obtained from http://www.whatismyip.com/. This is if you want people outside your internal network to be able to connect to your server.
# ---------------------------------------------------------------------------
# Default: 127.0.0.1
ExternalHostname = 209.30.249.53

# ---------------------------------------------------------------------------
# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname.
# This can be the internal IP such as 127.0.0.1 or the computer's IP such as 192.168.x.x.
# ---------------------------------------------------------------------------
# Default: 127.0.0.1
InternalHostname = 192.168.1.73

# ---------------------------------------------------------------------------
# If you are behind a router which using its own local IP for Port Forwarding then set this to the routers
# local IP if you want people outside your internal network to be able to connect to your server.
# ---------------------------------------------------------------------------
# RouterHostname =

# Bind ip of the LoginServer, use * to bind on all available IPs
# Default: *
LoginserverHostname = *

# Default: 2106
LoginserverPort = 2106

# The address on which login will listen for GameServers, use * to bind on all available IPs
# Default: *
LoginHostname = *

# The port on which login will listen for GameServers
# Default: 9014
LoginPort = 9014

# The delay in minutes after which the login updates the gameservers IP's (usefull when their ip is dynamic)
# Default: 15
IpUpdateTime = 15

# ---------------------------------------------------------------------------
# Security
# ---------------------------------------------------------------------------
# Default: True
LogLoginController = true

# How many times you can provide an invalid account/pass before the IP gets banned.
# Default: 10
LoginTryBeforeBan = 10

# Time you won't be able to login back again after LoginTryBeforeBan tries to login.
# Default: 600 (10 minutes)
LoginBlockAfterBan = 600

# If set to True any GameServer can register on your login's free slots
# Default: False
AcceptNewGameServer = false

# Enforce GameGuard authorization from client?
# If True, login server will kick client if the client bypassed GameGuard authentication.
# Default: True
ForceGGAuth = true

# Flood Protection. All values are in MILISECONDS.
# Default: True
EnableFloodProtection = true

# Default: 15
FastConnectionLimit = 15

# Default: 700
NormalConnectionTime = 700

# Default: 350
FastConnectionTime = 350

# Default: 50
MaxConnectionPerIP = 50

# ---------------------------------------------------------------------------
# Database
# ---------------------------------------------------------------------------
# Specify the appropriate driver and url for the database you're using.
# Examples:
# Driver = com.mysql.jdbc.Driver (default)
# Driver = org.hsqldb.jdbcDriver
# Driver = com.microsoft.sqlserver.jdbc.SQLServerDriver
Driver = com.mysql.jdbc.Driver

# Database URL
# URL = jdbc:mysql://localhost/l2jdb (default)
# URL = jdbc:hsqldb:hsql://localhost/l2jdb
# URL = jdbc:sqlserver://localhost/database = l2jdb/user = sa/password =
URL = jdbc:mysql://localhost/l2jdb

# Database user info (default is "root" but it's not recommended)
Login = root

# Database connection password
Password = XXXXXXX

# Default: 10
MaximumDbConnections = 10

# Default: 0
MaximumDbIdleTime = 0

# ---------------------------------------------------------------------------
# Misc.
# ---------------------------------------------------------------------------
# If False, the license (after the login) will not be shown.
# Default: True
ShowLicence = true

# Default: True
AutoCreateAccounts = true

# ---------------------------------------------------------------------------
# Developer Settings
# ---------------------------------------------------------------------------
# Default: False
Debug = false

# Default: False
Assert = false

# Default: False
Developer = false

**************************************************************************
# ---------------------------------------------------------------------------
# Game Server Settings
# ---------------------------------------------------------------------------
# This is the server configuration file. Here you can set up the connection information for your server.
# This was written with the assumption that you are behind a router.
# Dumbed Down Definitions...
# LAN (LOCAL area network) - typically consists of computers connected to the same router as you.
# WAN (WIDE area network) - typically consists of computers OUTSIDE of your router (ie. the internet).
# x.x.x.x - Format of an IP address. Do not include the x'es into settings. Must be real numbers.
# ---------------------------------------------------------------------------
# Networking
# ---------------------------------------------------------------------------
# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname
# Common settings...
# 127.0.0.1 - If you are playing alone on a test server
# 192.168.x.x - This is if you are on a 192.168.x.x type network (behind a standard consumer router) and want other computers from JUST the internal network to be able to connect
# x.x.x.x - WAN IP obtained from http://www.whatismyip.com/. This is if you want people outside your internal network to be able to connect to your server.
# If this IP is resolvable by the Login Server, just leave *.
# ---------------------------------------------------------------------------
# Default: *
ExternalHostname = 209.30.249.53

# ---------------------------------------------------------------------------
# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname.
# This can be the internal IP such as 127.0.0.1 or the computer's IP such as 192.168.x.x.
# If this IP is resolvable by the Login Server, just leave *.
# ---------------------------------------------------------------------------
# Default: *
InternalHostname = 192.168.1.73

# Where's the Login server this gameserver should connect to
# Default: 127.0.0.1
LoginHost = 127.0.0.1

# TCP port the login server listen to for gameserver connection requests
# Default: 9014
LoginPort = 9014

# Default: *
GameserverHostname = *

# Default: 7777
GameserverPort = 7777

# ---------------------------------------------------------------------------
# Database
# ---------------------------------------------------------------------------
# Specify the appropriate driver and url for the database you're using.
# Examples:
# Driver = com.mysql.jdbc.Driver (default)
# Driver = org.hsqldb.jdbcDriver
# Driver = com.microsoft.sqlserver.jdbc.SQLServerDriver
Driver = com.mysql.jdbc.Driver

# Database URL
# URL = jdbc:mysql://localhost/l2jdb (default)
# URL = jdbc:hsqldb:hsql://localhost/l2jdb
# URL = jdbc:sqlserver://localhost/database = l2jdb/user = sa/password =
URL = jdbc:mysql://localhost/l2jdb

# Database user info (default is "root" but it's not recommended)
Login = root

# Database connection password
Password = XXXXXXX

# Default: 100
MaximumDbConnections = 100

# Default: 0
MaximumDbIdleTime = 0

# ---------------------------------------------------------------------------
# Misc Server Settings
# ---------------------------------------------------------------------------
# This is the server ID that the Game Server will request.
# Example: 1 = Bartz
# Default: 1
RequestServerID = 1

# True = The Login Server will give an other ID to the server if the requested ID is already reserved.
# Default: True
AcceptAlternateID = true

# Datapack root directory.
# Defaults to current directory from which the server is started unless the below line is uncommented.
#DatapackRoot = C:/Work/tmp/DataPack

# Define how many players are allowed to play simultaneously on your server.
# Default: 100
MaximumOnlineUsers = 100

# Minimum and maximum protocol revision that server allow to connect.
# Warning: You must make sure that the minimum revision is always less than or equal to the maximum revision.
# Default: 83
MinProtocolRevision = 83

# Default: 83
MaxProtocolRevision = 83

# ---------------------------------------------------------------------------
# Misc Player Settings
# ---------------------------------------------------------------------------

# Character name template.
# Examples:
# CnameTemplate = [A-Z][a-z]{3,3}[A-Za-z0-9]*
# The above setting will allow names with first capital letter, next three small letters,
# and any letter (case insensitive) or number, like OmfgWTF1
# CnameTemplate = [A-Z][a-z]*
# The above setting will allow names only of letters with first one capital, like Omfgwtf
# Default .* (allows any symbol)
CnameTemplate = .*

# This setting restricts names players can give to their pets.
# See CnameTemplate for details
PetNameTemplate = .*

# Maximum number of characters per account.
# Default: 7 (client limit)
CharMaxNumber = 7

*******************************************************

Hope this helps
WildAmos
User avatar
janiii
L2j Veteran
L2j Veteran
Posts: 4269
Joined: Wed May 28, 2008 3:15 pm
Location: Slovakia

Re: Connection refused

Post by janiii »

try to set the InternalHostName property in both files to default values.
DO NOT EVEN TRY TO MESS WITH ME!
forum flOOder dancing dEVILoper
I don't give private support - PM will be ignored!
User avatar
WildAmos
Posts: 26
Joined: Sun Jul 26, 2009 2:44 pm

Re: Connection refused

Post by WildAmos »

When I run the startGameServer batch I still get the same thing. and I can not find a file named "Database" could you provide me with the full name ?

Thank you
User avatar
WildAmos
Posts: 26
Joined: Sun Jul 26, 2009 2:44 pm

Re: Connection refused

Post by WildAmos »

I do believe I have something left over on the system from a previous attempt to create a server. The computer I am trying to put this on is sort of dedicated to this game and does not have a lo0t on it. I have to go for now but tonight I am going to reformat that hard drive and start over a new. :cry:

WildAmos
Post Reply