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Exception in thread "main" java.lang.OutOfMemoryError: GC overhead limit exceeded
at com.sun.org.apache.xerces.internal.xni.XMLString.toString(XMLString.java:188)
at com.sun.org.apache.xerces.internal.parsers.AbstractDOMParser.ignorableWhitespace(AbstractDOMParser.java:1274)
at com.sun.org.apache.xerces.internal.impl.xs.XMLSchemaValidator.ignorableWhitespace(XMLSchemaValidator.java:841)
at com.sun.org.apache.xerces.internal.impl.xs.XMLSchemaValidator.characters(XMLSchemaValidator.java:803)
at com.sun.org.apache.xerces.internal.impl.XMLDocumentFragmentScannerImpl.scanDocument(XMLDocumentFragmentScannerImpl.java:463)
at com.sun.org.apache.xerces.internal.parsers.XML11Configuration.parse(XML11Configuration.java:848)
at com.sun.org.apache.xerces.internal.parsers.XML11Configuration.parse(XML11Configuration.java:777)
at com.sun.org.apache.xerces.internal.parsers.XMLParser.parse(XMLParser.java:141)
at com.sun.org.apache.xerces.internal.parsers.DOMParser.parse(DOMParser.java:243)
at com.sun.org.apache.xerces.internal.jaxp.DocumentBuilderImpl.parse(DocumentBuilderImpl.java:348)
at javax.xml.parsers.DocumentBuilder.parse(DocumentBuilder.java:205)
at com.l2jserver.util.data.xml.IXmlReader.parseFile(IXmlReader.java:88)
at com.l2jserver.util.data.xml.IXmlReader.parseDatapackFile(IXmlReader.java:62)
at com.l2jserver.gameserver.data.xml.impl.NpcData$MinionData.load(NpcData.java:822)
at com.l2jserver.gameserver.data.xml.impl.NpcData$MinionData.<init>(NpcData.java:815)
at com.l2jserver.gameserver.data.xml.impl.NpcData.load(NpcData.java:73)
at com.l2jserver.gameserver.data.xml.impl.NpcData.<init>(NpcData.java:67)
at com.l2jserver.gameserver.data.xml.impl.NpcData$SingletonHolder.<clinit>(NpcData.java:867)
at com.l2jserver.gameserver.data.xml.impl.NpcData.getInstance(NpcData.java:862)
at com.l2jserver.gameserver.GameServer.<init>(GameServer.java:263)
at com.l2jserver.gameserver.GameServer.main(GameServer.java:467)
Already first line says that you are out of memory... what server hardware specs you have and show me also your command line (parameters for java service to run..)
Set Xms to 1024 and Xmx to 6144 and try that out... Linux doesnt need more then 1GB of RAM imo but just to avoid issues if they could be any, lets keep it 2GB...
Exception in thread "main" java.lang.OutOfMemoryError: Java heap space
at java.nio.HeapIntBuffer.<init>(HeapIntBuffer.java:57)
at java.nio.IntBuffer.allocate(IntBuffer.java:335)
at com.l2jserver.gameserver.pathfinding.geonodes.GeoPathFinding.LoadPathNodeFile(GeoPathFinding.java:458)
at com.l2jserver.gameserver.pathfinding.geonodes.GeoPathFinding.lambda$new$233(GeoPathFinding.java:418)
at com.l2jserver.gameserver.pathfinding.geonodes.GeoPathFinding$$Lambda$12/1987154353.accept(Unknown Source)
at java.util.stream.ForEachOps$ForEachOp$OfRef.accept(ForEachOps.java:184)
at java.util.stream.ReferencePipeline$2$1.accept(ReferencePipeline.java:175)
at java.util.stream.ReferencePipeline$3$1.accept(ReferencePipeline.java:193)
at java.util.Iterator.forEachRemaining(Iterator.java:116)
at java.util.Spliterators$IteratorSpliterator.forEachRemaining(Spliterators.java:1801)
at java.util.stream.AbstractPipeline.copyInto(AbstractPipeline.java:512)
at java.util.stream.AbstractPipeline.wrapAndCopyInto(AbstractPipeline.java:502)
at java.util.stream.ForEachOps$ForEachOp.evaluateSequential(ForEachOps.java:151)
at java.util.stream.ForEachOps$ForEachOp$OfRef.evaluateSequential(ForEachOps.java:174)
at java.util.stream.AbstractPipeline.evaluate(AbstractPipeline.java:234)
at java.util.stream.ReferencePipeline.forEach(ReferencePipeline.java:418)
at com.l2jserver.gameserver.pathfinding.geonodes.GeoPathFinding.<init>(GeoPathFinding.java:405)
at com.l2jserver.gameserver.pathfinding.geonodes.GeoPathFinding$SingletonHolder.<clinit>(GeoPathFinding.java:477)
at com.l2jserver.gameserver.pathfinding.geonodes.GeoPathFinding.getInstance(GeoPathFinding.java:60)
at com.l2jserver.gameserver.pathfinding.PathFinding.getInstance(PathFinding.java:38)
at com.l2jserver.gameserver.GameServer.<init>(GameServer.java:258)
at com.l2jserver.gameserver.GameServer.main(GameServer.java:467)