http://svn.l2jdp.com/branches/L2J_DataPack_IT/
http://svn.l2jserver.com/branches/L2_GameServer_it/
I've done all configurations I check on guides here, and I just can enter in game only with the client's server, I can't enter in a diferent pc on my same LAN, or any friends can't.
I use this configuration in my server.properties
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# ================================================================# General server setting !!! REQUIRED to configure to everyone !!!# ================================================================ # Bind ip of the gameserver, use * to bind on all available IPsGameserverHostname=*GameserverPort=7777 # This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname# If this ip is resolvable by Login just leave *ExternalHostname=<--- I already use my "whatsmyip" and i use a "no-ip" one# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname# If this ip is resolvable by Login just leave *InternalHostname=1<---- I use my PC IP SERVER (example 192.168.1.2) # The Loginserver host and portLoginPort=9014LoginHost=192.168.1.103
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# ================================================================# General server setting !!! REQUIRED to configure to everyone !!!# ================================================================ # This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostnameExternalHostname=<--- I already use my "whatsmyip" and i use a "no-ip" one # This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostnameInternalHostname=<---- I use my PC IP SERVER (example 192.168.1.2) # Bind ip of the LoginServer, use * to bind on all available IPsLoginserverHostname=*LoginserverPort=2106# How many times you can provide an invalid account/pass before the IP gets bannedLoginTryBeforeBan=10# Time you won't be able to login back again after LoginTryBeforeBan tries to login. Provide a value in seconds. Default 10min. (600)LoginBlockAfterBan=600GMMinLevel=100 # The address on which login will listen for GameServers, use * to bind on all available IPsLoginHostname=*
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# Copyright (c) 1993-2009 Microsoft Corp.## This is a sample HOSTS file used by Microsoft TCP/IP for Windows.## This file contains the mappings of IP addresses to host names. Each# entry should be kept on an individual line. The IP address should# be placed in the first column followed by the corresponding host name.# The IP address and the host name should be separated by at least one# space.## Additionally, comments (such as these) may be inserted on individual# lines or following the machine name denoted by a '#' symbol.## For example:## 102.54.94.97 rhino.acme.com # source server# 38.25.63.10 x.acme.com # x client host # localhost name resolution is handled within DNS itself.# PC IP SERVER (example 192.168.1.2) localhost# 89.149.200.219 l2authd.lineage2.com# 89.149.200.219 l2testauth.lineage2.com# 85.14.219.81 nProtect.lineage2.com
Port Triggering)
What am I doing wrong? I check all forums, videos and it seems like I'm doing good. but not the way i wanted hehe. Thanks alot ^^