Mana Drug
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- Posts: 26
- Joined: Tue Jan 29, 2008 3:51 pm
Mana Drug
L2J Revision Number:6337M
L2JDP Revision Number:10114M
Mana Drug is not working, Mana Potion is OK.
I use Mana Drug, got 2 sysmsg (Mana Drug has disappeared and You use Mana Drug) but no effect or icon on buff bar.
EnableManaPotionSupport = True
CustomSkillsLoad = True
L2JDP Revision Number:10114M
Mana Drug is not working, Mana Potion is OK.
I use Mana Drug, got 2 sysmsg (Mana Drug has disappeared and You use Mana Drug) but no effect or icon on buff bar.
EnableManaPotionSupport = True
CustomSkillsLoad = True
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- Posts: 26
- Joined: Tue Jan 29, 2008 3:51 pm
Re: Mana Drug
Code: Select all
<skill id="10000" levels="1" name="Mana Drug"> <set name="abnormalTime" val="15" /> <set name="displayId" val="2077" /> <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="itemConsumeId" val="726" /> <set name="itemConsumeCount" val="1" /> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> <set name="reuseDelay" val="10000" /> <set name="targetType" val="SELF" /> <for> <effect name="ManaHealOverTime" ticks="5" val="20" /> </for> </skill>
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- Posts: 19
- Joined: Thu Nov 28, 2013 7:55 pm
Re: Mana Drug
I've spotted a difference with my skill.xml code, in the <for> tag:
Perhaps this is of use to you?
Missing the abnormalLvl and abnormalType could be that which prevents the mana drugs from having effect.
Code: Select all
<for> <effect count="3" name="ManaHealOverTime" abnormalTime="5" val="1.5" abnormalLvl="1" abnormalType="mp_recover" /></for>
Missing the abnormalLvl and abnormalType could be that which prevents the mana drugs from having effect.
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- Posts: 26
- Joined: Tue Jan 29, 2008 3:51 pm
Re: Mana Drug
I only changed the displayId to test the rest its like on beta datapack.
Theres no abnormalType="mp_recover" on AbnormalType.java
Theres no abnormalType="mp_recover" on AbnormalType.java
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- Posts: 238
- Joined: Tue Jan 15, 2008 8:20 am
- Location: Germany
Re: Mana Drug
Server: 6345
DP: 10122
Try this
In Skill.xml change the parameters as follows:
In Item.xml change the parameters as follows:
Regards
DP: 10122
Try this
In Skill.xml change the parameters as follows:
Code: Select all
<set name="isMagic" val="1" /><set name="operateType" val="A2" />
Code: Select all
<set name="handler" val="ItemSkills" />
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- Posts: 26
- Joined: Tue Jan 29, 2008 3:51 pm
Re: Mana Drug
Thanks, manaovertime working fine but no icon.Cresceus wrote:Server: 6345
DP: 10122
Try this
In Skill.xml change the parameters as follows:In Item.xml change the parameters as follows:Code: Select all
<set name="isMagic" val="1" /><set name="operateType" val="A2" />
RegardsCode: Select all
<set name="handler" val="ItemSkills" />
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- Posts: 238
- Joined: Tue Jan 15, 2008 8:20 am
- Location: Germany
Re: Mana Drug
Yes, same problem here.
Buff you char and than use the Mana Drug. You will see the last Buff-Icon instead of the icon from the displayId...
It's a bit strange...
Seems to be buggy at the moment.
Buff you char and than use the Mana Drug. You will see the last Buff-Icon instead of the icon from the displayId...
It's a bit strange...
Seems to be buggy at the moment.
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- Posts: 238
- Joined: Tue Jan 15, 2008 8:20 am
- Location: Germany