» Find Revision
L2J Revision Number: last stable rev
L2JDP Revision Number: last stable rev
i have added this in skillTrees->classSkillTree
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<skill skillName="Expertise W90" skillIdLvl="239,8" getLevel="90" autoGet="true" />
Code: Select all
---------------------- End -----------------------------[L2World] object: Kamael Village Teleportation Scroll(12753)[268484597]already exist in OID map!--------New object: java.lang.Thread.getStackTrace(Unknown Source)com.l2jserver.gameserver.model.L2World.storeObject(L2World.java:126)com.l2jserver.gameserver.model.itemcontainer.Inventory.restore(Inventory.java:1588)com.l2jserver.gameserver.model.itemcontainer.PcInventory.restore(PcInventory.java:701)com.l2jserver.gameserver.model.actor.instance.L2PcInstance.restore(L2PcInstance.java:7470)com.l2jserver.gameserver.model.actor.instance.L2PcInstance.load(L2PcInstance.java:1228)com.l2jserver.gameserver.network.L2GameClient.loadCharFromDisk(L2GameClient.java:587)com.l2jserver.gameserver.network.clientpackets.CharacterSelect.runImpl(CharacterSelect.java:115)com.l2jserver.gameserver.network.clientpackets.L2GameClientPacket.run(L2GameClientPacket.java:62)com.l2jserver.gameserver.network.L2GameClient.run(L2GameClient.java:1095)java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source)java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)java.lang.Thread.run(Unknown Source) ----------------- Previous Put -----------------Previous: java.lang.Thread.getStackTrace(Unknown Source)com.l2jserver.gameserver.model.L2World.storeObject(L2World.java:134)com.l2jserver.gameserver.model.itemcontainer.Inventory.restore(Inventory.java:1588)com.l2jserver.gameserver.model.itemcontainer.PcInventory.restore(PcInventory.java:701)com.l2jserver.gameserver.model.actor.instance.L2PcInstance.restore(L2PcInstance.java:7470)com.l2jserver.gameserver.model.actor.instance.L2PcInstance.load(L2PcInstance.java:1228)com.l2jserver.gameserver.network.L2GameClient.loadCharFromDisk(L2GameClient.java:587)com.l2jserver.gameserver.network.clientpackets.CharacterSelect.runImpl(CharacterSelect.java:115)com.l2jserver.gameserver.network.clientpackets.L2GameClientPacket.run(L2GameClientPacket.java:62)com.l2jserver.gameserver.network.L2GameClient.run(L2GameClient.java:1095)java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source)java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)java.lang.Thread.run(Unknown Source) ---------------------- End -----------------------------[L2World] object: Adventurer's Scroll of Escape(10650)[268484609] already exist in OID map!--------New object: java.lang.Thread.getStackTrace(Unknown Source)com.l2jserver.gameserver.model.L2World.storeObject(L2World.java:126)com.l2jserver.gameserver.model.itemcontainer.Inventory.restore(Inventory.java:1588)com.l2jserver.gameserver.model.itemcontainer.PcInventory.restore(PcInventory.java:701)com.l2jserver.gameserver.model.actor.instance.L2PcInstance.restore(L2PcInstance.java:7470)com.l2jserver.gameserver.model.actor.instance.L2PcInstance.load(L2PcInstance.java:1228)com.l2jserver.gameserver.network.L2GameClient.loadCharFromDisk(L2GameClient.java:587)com.l2jserver.gameserver.network.clientpackets.CharacterSelect.runImpl(CharacterSelect.java:115)com.l2jserver.gameserver.network.clientpackets.L2GameClientPacket.run(L2GameClientPacket.java:62)com.l2jserver.gameserver.network.L2GameClient.run(L2GameClient.java:1095)java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source)java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)java.lang.Thread.run(Unknown Source) ----------------- Previous Put -----------------Previous: java.lang.Thread.getStackTrace(Unknown Source)com.l2jserver.gameserver.model.L2World.storeObject(L2World.java:134)com.l2jserver.gameserver.model.itemcontainer.Inventory.restore(Inventory.java:1588)com.l2jserver.gameserver.model.itemcontainer.PcInventory.restore(PcInventory.java:701)com.l2jserver.gameserver.model.actor.instance.L2PcInstance.restore(L2PcInstance.java:7470)com.l2jserver.gameserver.model.actor.instance.L2PcInstance.load(L2PcInstance.java:1228)com.l2jserver.gameserver.network.L2GameClient.loadCharFromDisk(L2GameClient.java:587)com.l2jserver.gameserver.network.clientpackets.CharacterSelect.runImpl(CharacterSelect.java:115)com.l2jserver.gameserver.network.clientpackets.L2GameClientPacket.run(L2GameClientPacket.java:62)com.l2jserver.gameserver.network.L2GameClient.run(L2GameClient.java:1095)java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source)java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)java.lang.Thread.run(Unknown Source) ---------------------- End -----------------------------[L2World] object: Dagger(10)[268484610] already exist in OID map!--------New object: java.lang.Thread.getStackTrace(Unknown Source)com.l2jserver.gameserver.model.L2World.storeObject(L2World.java:126)com.l2jserver.gameserver.model.itemcontainer.Inventory.restore(Inventory.java:1588)com.l2jserver.gameserver.model.itemcontainer.PcInventory.restore(PcInventory.java:701)com.l2jserver.gameserver.model.actor.instance.L2PcInstance.restore(L2PcInstance.java:7470)com.l2jserver.gameserver.model.actor.instance.L2PcInstance.load(L2PcInstance.java:1228)com.l2jserver.gameserver.network.L2GameClient.loadCharFromDisk(L2GameClient.java:587)com.l2jserver.gameserver.network.clientpackets.CharacterSelect.runImpl(CharacterSelect.java:115)com.l2jserver.gameserver.network.clientpackets.L2GameClientPacket.run(L2GameClientPacket.java:62)com.l2jserver.gameserver.network.L2GameClient.run(L2GameClient.java:1095)java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source)java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)java.lang.Thread.run(Unknown Source) ----------------- Previous Put -----------------Previous: java.lang.Thread.getStackTrace(Unknown Source)com.l2jserver.gameserver.model.L2World.storeObject(L2World.java:134)com.l2jserver.gameserver.model.itemcontainer.Inventory.restore(Inventory.java:1588)com.l2jserver.gameserver.model.itemcontainer.PcInventory.restore(PcInventory.java:701)com.l2jserver.gameserver.model.actor.instance.L2PcInstance.restore(L2PcInstance.java:7470)com.l2jserver.gameserver.model.actor.instance.L2PcInstance.load(L2PcInstance.java:1228)com.l2jserver.gameserver.network.L2GameClient.loadCharFromDisk(L2GameClient.java:587)com.l2jserver.gameserver.network.clientpackets.CharacterSelect.runImpl(CharacterSelect.java:115)com.l2jserver.gameserver.network.clientpackets.L2GameClientPacket.run(L2GameClientPacket.java:62)com.l2jserver.gameserver.network.L2GameClient.run(L2GameClient.java:1095)java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source)java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)java.lang.Thread.run(Unknown Source) ---------------------- End -----------------------------[L2World] object: Squire's Sword(2369)[268484623] already exist in OID map!--------New object: java.lang.Thread.getStackTrace(Unknown Source)com.l2jserver.gameserver.model.L2World.storeObject(L2World.java:126)com.l2jserver.gameserver.model.itemcontainer.Inventory.restore(Inventory.java:1588)com.l2jserver.gameserver.model.itemcontainer.PcInventory.restore(PcInventory.java:701)com.l2jserver.gameserver.model.actor.instance.L2PcInstance.restore(L2PcInstance.java:7470)com.l2jserver.gameserver.model.actor.instance.L2PcInstance.load(L2PcInstance.java:1228)com.l2jserver.gameserver.network.L2GameClient.loadCharFromDisk(L2GameClient.java:587)com.l2jserver.gameserver.network.clientpackets.CharacterSelect.runImpl(CharacterSelect.java:115)com.l2jserver.gameserver.network.clientpackets.L2GameClientPacket.run(L2GameClientPacket.java:62)com.l2jserver.gameserver.network.L2GameClient.run(L2GameClient.java:1095)java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source)java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)java.lang.Thread.run(Unknown Source) ----------------- Previous Put -----------------Previous: java.lang.Thread.getStackTrace(Unknown Source)com.l2jserver.gameserver.model.L2World.storeObject(L2World.java:134)com.l2jserver.gameserver.model.itemcontainer.Inventory.restore(Inventory.java:1588)com.l2jserver.gameserver.model.itemcontainer.PcInventory.restore(PcInventory.java:701)com.l2jserver.gameserver.model.actor.instance.L2PcInstance.restore(L2PcInstance.java:7470)com.l2jserver.gameserver.model.actor.instance.L2PcInstance.load(L2PcInstance.java:1228)com.l2jserver.gameserver.network.L2GameClient.loadCharFromDisk(L2GameClient.java:587)com.l2jserver.gameserver.network.clientpackets.CharacterSelect.runImpl(CharacterSelect.java:115)com.l2jserver.gameserver.network.clientpackets.L2GameClientPacket.run(L2GameClientPacket.java:62)com.l2jserver.gameserver.network.L2GameClient.run(L2GameClient.java:1095)java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source)java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)java.lang.Thread.run(Unknown Source) ---------------------- End -----------------------------[L2World] object: Squire's Shirt(1146)[268484621] already exist in OID map!--------New object: java.lang.Thread.getStackTrace(Unknown Source)com.l2jserver.gameserver.model.L2World.storeObject(L2World.java:126)com.l2jserver.gameserver.model.itemcontainer.Inventory.restore(Inventory.java:1588)com.l2jserver.gameserver.model.itemcontainer.PcInventory.restore(PcInventory.java:701)com.l2jserver.gameserver.model.actor.instance.L2PcInstance.restore(L2PcInstance.java:7470)com.l2jserver.gameserver.model.actor.instance.L2PcInstance.load(L2PcInstance.java:1228)com.l2jserver.gameserver.network.L2GameClient.loadCharFromDisk(L2GameClient.java:587)com.l2jserver.gameserver.network.clientpackets.CharacterSelect.runImpl(CharacterSelect.java:115)com.l2jserver.gameserver.network.clientpackets.L2GameClientPacket.run(L2GameClientPacket.java:62)com.l2jserver.gameserver.network.L2GameClient.run(L2GameClient.java:1095)java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source)java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)java.lang.Thread.run(Unknown Source) ----------------- Previous Put -----------------Previous: java.lang.Thread.getStackTrace(Unknown Source)com.l2jserver.gameserver.model.L2World.storeObject(L2World.java:134)com.l2jserver.gameserver.model.itemcontainer.Inventory.restore(Inventory.java:1588)com.l2jserver.gameserver.model.itemcontainer.PcInventory.restore(PcInventory.java:701)com.l2jserver.gameserver.model.actor.instance.L2PcInstance.restore(L2PcInstance.java:7470)com.l2jserver.gameserver.model.actor.instance.L2PcInstance.load(L2PcInstance.java:1228)com.l2jserver.gameserver.network.L2GameClient.loadCharFromDisk(L2GameClient.java:587)com.l2jserver.gameserver.network.clientpackets.CharacterSelect.runImpl(CharacterSelect.java:115)com.l2jserver.gameserver.network.clientpackets.L2GameClientPacket.run(L2GameClientPacket.java:62)com.l2jserver.gameserver.network.L2GameClient.run(L2GameClient.java:1095)java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source)java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)java.lang.Thread.run(Unknown Source) ---------------------- End -----------------------------[L2World] object: Squire's Pants(1147)[268484622] already exist in OID map!--------New object: java.lang.Thread.getStackTrace(Unknown Source)com.l2jserver.gameserver.model.L2World.storeObject(L2World.java:126)com.l2jserver.gameserver.model.itemcontainer.Inventory.restore(Inventory.java:1588)com.l2jserver.gameserver.model.itemcontainer.PcInventory.restore(PcInventory.java:701)com.l2jserver.gameserver.model.actor.instance.L2PcInstance.restore(L2PcInstance.java:7470)com.l2jserver.gameserver.model.actor.instance.L2PcInstance.load(L2PcInstance.java:1228)com.l2jserver.gameserver.network.L2GameClient.loadCharFromDisk(L2GameClient.java:587)com.l2jserver.gameserver.network.clientpackets.CharacterSelect.runImpl(CharacterSelect.java:115)com.l2jserver.gameserver.network.clientpackets.L2GameClientPacket.run(L2GameClientPacket.java:62)com.l2jserver.gameserver.network.L2GameClient.run(L2GameClient.java:1095)java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source)java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)java.lang.Thread.run(Unknown Source) ----------------- Previous Put -----------------Previous: java.lang.Thread.getStackTrace(Unknown Source)com.l2jserver.gameserver.model.L2World.storeObject(L2World.java:134)com.l2jserver.gameserver.model.itemcontainer.Inventory.restore(Inventory.java:1588)com.l2jserver.gameserver.model.itemcontainer.PcInventory.restore(PcInventory.java:701)com.l2jserver.gameserver.model.actor.instance.L2PcInstance.restore(L2PcInstance.java:7470)com.l2jserver.gameserver.model.actor.instance.L2PcInstance.load(L2PcInstance.java:1228)com.l2jserver.gameserver.network.L2GameClient.loadCharFromDisk(L2GameClient.java:587)com.l2jserver.gameserver.network.clientpackets.CharacterSelect.runImpl(CharacterSelect.java:115)com.l2jserver.gameserver.network.clientpackets.L2GameClientPacket.run(L2GameClientPacket.java:62)com.l2jserver.gameserver.network.L2GameClient.run(L2GameClient.java:1095)java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source)java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)java.lang.Thread.run(Unknown Source) ---------------------- End ---------------------Unclosed connection! Trace: com.l2jserver.gameserver.model.actor.instance.L2PcInstance.restore(L2PcInstance.java:7282)java.lang.RuntimeException at com.l2jserver.L2DatabaseFactory.getConnection(L2DatabaseFactory.java:218) at com.l2jserver.gameserver.model.actor.instance.L2PcInstance.restore(L2PcInstance.java:7282) at com.l2jserver.gameserver.model.actor.instance.L2PcInstance.load(L2PcInstance.java:1228) at com.l2jserver.gameserver.network.L2GameClient.loadCharFromDisk(L2GameClient.java:587) at com.l2jserver.gameserver.network.clientpackets.CharacterSelect.runImpl(CharacterSelect.java:115) at com.l2jserver.gameserver.network.clientpackets.L2GameClientPacket.run(L2GameClientPacket.java:62) at com.l2jserver.gameserver.network.L2GameClient.run(L2GameClient.java:1095) at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source) at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source) at java.lang.Thread.run(Unknown Source)