tvt

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bembelinas
Posts: 133
Joined: Tue Jun 08, 2010 10:14 am
Location: Lithuania

tvt

Post by bembelinas »

"TvTEventEngine[TvTManager.TvTManager()]: Engine is disabled." in my console its write how to enable i tryed false and true but same disable

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# Enable/Disable TvTEvent SystemTvTEvent = False # TvT in instanceTvTEventInInstance = False # Name of the instance file for TvTTvTEventInstanceFile = coliseum.xml # Times TvT will occur (24h format).TvTEventInterval = 9:00,12:00,15:00,18:00,21:00,24:00,3:00,6:00 # Registration timer from start of event (in minutes).TvTEventParticipationTime = 5 # Event running time (in minutes).TvTEventRunningTime = 10 # TvT Event NPC (create a custom npc of type L2TvTEventNpc).TvTEventParticipationNpcId = 70010 # TvT Event Participation Fee (itemId, number). Fee is not returned.# Example: 57,100000# Default = noneTvTEventParticipationFee = 0,0 # Location for TvTEvent NPC to spawn in form x,y,z[,heading]TvTEventParticipationNpcCoordinates = 83425,148585,-3406 # Min/Max amount of players allowed in each team.TvTEventMinPlayersInTeams = 1TvTEventMaxPlayersInTeams = 20 # Min/Max level of players that may join the event.TvTEventMinPlayerLevel = 1TvTEventMaxPlayerLevel = 85 # Repsawn and exit delay timers (in seconds).TvTEventRespawnTeleportDelay = 10TvTEventStartLeaveTeleportDelay = 10 # First Team - Name, Start/Death x,y,z location.TvTEventTeam1Name = Team1TvTEventTeam1Coordinates = 148695,46725,-3414 # Second Team - Name, Start/Death x,y,z location.TvTEventTeam2Name = Team2TvTEventTeam2Coordinates = 149999,46728,-3414 # Reward for winning team.# Example: TvTEventReward = itemId,amount;itemId,amount;itemId,amountTvTEventReward = 13722,10000;9627,1 # TvTEvent RulesTvTEventTargetTeamMembersAllowed = TrueTvTEventScrollsAllowed = FalseTvTEventPotionsAllowed = FalseTvTEventSummonByItemAllowed = False # Door ID's to open/close on start/end.# Not supported in instance, use xml template for defining doors.# Example: TvTDoorsToOpen = 1;2;3;4;5;6TvTDoorsToOpen = TvTDoorsToClose =  # Should both teams get reward if there's a tie?TvTRewardTeamTie = False # Participant's effects handling on teleport/death.# Effects lasting through death never removed.# 0 - always remove all effects.# 1 - remove all effects only during port to event (noblesse blessing can be used)# 2 - never remove any effect# Default: 0TvTEventEffectsRemoval = 0 # Fighter-class participants will be buffed with those buffs each respawn# Format: skill1Id,skill1Level;skill2Id,skill2Level...# Example: 1504,1;1501,1;1502,1;1499,1TvTEventFighterBuffs = 1086,2;1204,2;2471,1;2472,1;2474,1;1501,1 # Mage-class participants will be buffed with those buffs each respawn# Format: skill1Id,skill1Level;skill2Id,skill2Level...# Example: 1504,1;1500,1;1501,1;1085,3TvTEventMageBuffs = 1085,3;1204,2;2471,1;2472,2;1303,2;1501,1 # Maximum number of allowed participants per IP address (dualbox check)# Default: 0 (no limits)TvTEventMaxParticipantsPerIP = 0 # Voiced command (.tvt) working during TVT event to get information about event statusTvTAllowVoicedInfoCommand = false
bembelinas
Posts: 133
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Re: tvt

Post by bembelinas »

noone know ? because when i want to talk with tvt manager i cant...
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sam.jr
Posts: 258
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Location: Russia

Re: tvt

Post by sam.jr »

bembelinas wrote:noone know ? because when i want to talk with tvt manager i cant...
TvTEventEnabled = True
== ==
bembelinas
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Location: Lithuania

Re: tvt

Post by bembelinas »

i made this but nothink, mabye there is another option ?
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goncafa
Posts: 385
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Re: tvt

Post by goncafa »

You need enable CustomNpcTable:

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CustomNpcTable = True
in General.properties
Best Regards

PS: im sorry my bad english.
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goncafa
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Re: tvt

Post by goncafa »

You have TvTEvent, but the property is TvTEventEnabled.

You change this properties or you have used another datapack and not use L2JServer
Best Regards

PS: im sorry my bad english.
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bembelinas
Posts: 133
Joined: Tue Jun 08, 2010 10:14 am
Location: Lithuania

Re: tvt

Post by bembelinas »

general:

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# ---------------------------------------------------------------------------# Database Custom Tables# ---------------------------------------------------------------------------# Default: FalseCustomSpawnlistTable = True # Option to save GM spawn only in the custom table.# Default: FalseSaveGmSpawnOnCustom = True # Option to delete spawn in alternate table.# Default: FalseDeleteGmSpawnOnCustom = True # Default: FalseCustomNpcTable = True # Default: FalseCustomNpcSkillsTable = True # Default: FalseCustomArmorSetsTable = True # Default: FalseCustomTeleportTable = True # Default: FalseCustomDroplistTable = True # Default: FalseCustomMerchantTables = True # Default: FalseCustomNpcBufferTables = True
l2jmods:

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# Enable/Disable TvTEvent SystemTvTEvent = True # TvT in instanceTvTEventInInstance = True # Name of the instance file for TvTTvTEventInstanceFile = coliseum.xml # Times TvT will occur (24h format).TvTEventInterval = 9:00,12:00,15:00,18:00,21:00,22:30,23:00,24:00,3:00,6:00 # Registration timer from start of event (in minutes).TvTEventParticipationTime = 5 # Event running time (in minutes).TvTEventRunningTime = 10 # TvT Event NPC (create a custom npc of type L2TvTEventNpc).TvTEventParticipationNpcId = 70010 # TvT Event Participation Fee (itemId, number). Fee is not returned.# Example: 57,100000# Default = noneTvTEventParticipationFee = 0,0 # Location for TvTEvent NPC to spawn in form x,y,z[,heading]TvTEventParticipationNpcCoordinates = 83425,148585,-3406 # Min/Max amount of players allowed in each team.TvTEventMinPlayersInTeams = 1 #TvTEventMaxPlayersInTeams = 20 # Min/Max level of players that may join the event.TvTEventMinPlayerLevel = 1 #TvTEventMaxPlayerLevel = 85 # Repsawn and exit delay timers (in seconds).TvTEventRespawnTeleportDelay = 10 #TvTEventStartLeaveTeleportDelay = 10 # First Team - Name, Start/Death x,y,z location.TvTEventTeam1Name = Team1 #TvTEventTeam1Coordinates = 148695,46725,-3414 # Second Team - Name, Start/Death x,y,z location.TvTEventTeam2Name = Team2 #TvTEventTeam2Coordinates = 149999,46728,-3414 # Reward for winning team.# Example: TvTEventReward = itemId,amount;itemId,amount;itemId,amountTvTEventReward = 13722,10000;9627,1 # TvTEvent RulesTvTEventTargetTeamMembersAllowed = True #TvTEventScrollsAllowed = False
and i using l2j
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Ithil
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Re: tvt

Post by Ithil »

bembelinas wrote:noone know ? because when i want to talk with tvt manager i cant...
Check the html\mods\TvTEvent*.htm files (should be 4 of them: Restriction, RemoveParticipate, Participate, Status), and TvTEvent folder.
bembelinas
Posts: 133
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Location: Lithuania

Re: tvt

Post by bembelinas »

OlympiadIPRestriction

TvTEventParticipation

TvTEventRemoveParticipation

TvTEventStatus

and tvt folder first i dont know if you were talking about this "OlympiadIPRestriction" or tvtRestriction
bembelinas
Posts: 133
Joined: Tue Jun 08, 2010 10:14 am
Location: Lithuania

Re: tvt

Post by bembelinas »

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# Team vs. Team Event Engine (by FBIagent)# ---------------------------------------------------------------------------# <u><b><font color="red">WARNING: this mod require custom NPC table support turned on !</font></b></u># CustomNpcTable = True in General.properties# ---------------------------------------------------------------------------# Enable/Disable TvTEvent SystemTvTEvent = True # TvT in instanceTvTEventInInstance = False # Name of the instance file for TvTTvTEventInstanceFile = coliseum.xml # Times TvT will occur (24h format).TvTEventInterval = 9:00,12:00,15:00,18:00,21:00,22:00,22:30,23:00,24:00,3:00,6:00 # Registration timer from start of event (in minutes).TvTEventParticipationTime = 5 # Event running time (in minutes).TvTEventRunningTime = 10 # TvT Event NPC (create a custom npc of type L2TvTEventNpc).TvTEventParticipationNpcId = 70010 # TvT Event Participation Fee (itemId, number). Fee is not returned.# Example: 57,100000# Default = noneTvTEventParticipationFee = 0,0 # Location for TvTEvent NPC to spawn in form x,y,z[,heading]TvTEventParticipationNpcCoordinates = 83425,148585,-3406 # Min/Max amount of players allowed in each team.TvTEventMinPlayersInTeams = 1 #TvTEventMaxPlayersInTeams = 20 # Min/Max level of players that may join the event.TvTEventMinPlayerLevel = 1 #TvTEventMaxPlayerLevel = 85 # Repsawn and exit delay timers (in seconds).TvTEventRespawnTeleportDelay = 10 #TvTEventStartLeaveTeleportDelay = 10 # First Team - Name, Start/Death x,y,z location.TvTEventTeam1Name = Team1 #TvTEventTeam1Coordinates = 148695,46725,-3414 # Second Team - Name, Start/Death x,y,z location.TvTEventTeam2Name = Team2 #TvTEventTeam2Coordinates = 149999,46728,-3414 # Reward for winning team.# Example: TvTEventReward = itemId,amount;itemId,amount;itemId,amountTvTEventReward = 13722,10000;9627,1 # TvTEvent RulesTvTEventTargetTeamMembersAllowed = True #TvTEventScrollsAllowed = False #TvTEventPotionsAllowed = False #TvTEventSummonByItemAllowed = False # Door ID's to open/close on start/end.# Not supported in instance, use xml template for defining doors.# Example: TvTDoorsToOpen = 1;2;3;4;5;6TvTDoorsToOpen =  #TvTDoorsToClose =  # Should both teams get reward if there's a tie?TvTRewardTeamTie = False # Participant's effects handling on teleport/death.# Effects lasting through death never removed.# 0 - always remove all effects.# 1 - remove all effects only during port to event (noblesse blessing can be used)# 2 - never remove any effect# Default: 0TvTEventEffectsRemoval = 0 # Fighter-class participants will be buffed with those buffs each respawn# Format: skill1Id,skill1Level;skill2Id,skill2Level...# Example: 1504,1;1501,1;1502,1;1499,1TvTEventFighterBuffs = 1086,2;1204,2;2471,1;2472,1;2474,1;1501,1 # Mage-class participants will be buffed with those buffs each respawn# Format: skill1Id,skill1Level;skill2Id,skill2Level...# Example: 1504,1;1500,1;1501,1;1085,3TvTEventMageBuffs = 1085,3;1204,2;2471,1;2472,2;1303,2;1501,1 # Maximum number of allowed participants per IP address (dualbox check)# Default: 0 (no limits)TvTEventMaxParticipantsPerIP = 0 # Voiced command (.tvt) working during TVT event to get information about event statusTvTAllowVoicedInfoCommand = False
in cosole game server: TvTEventEngine[TvTManager.TvTManager()]: Engine is disabled. :?

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 # Database Custom Tables# ---------------------------------------------------------------------------# Default: FalseCustomSpawnlistTable = True # Option to save GM spawn only in the custom table.# Default: FalseSaveGmSpawnOnCustom = True # Option to delete spawn in alternate table.# Default: FalseDeleteGmSpawnOnCustom = False # Default: FalseCustomNpcTable = True # Default: FalseCustomNpcSkillsTable = True # Default: FalseCustomArmorSetsTable = True # Default: FalseCustomTeleportTable = True # Default: FalseCustomDroplistTable = True # Default: FalseCustomMerchantTables = True # Default: FalseCustomNpcBufferTables = True # ---------------------------------------------------------------------------# Handy's Block Checker Event Settings# ---------------------------------------------------------------------------# Enable the event ?# Default: TrueEnableBlockCheckerEvent = True # Minimun number of members on each team before# be able to start the event# Min: 1# Max: 6# Retail: 2BlockCheckerMinTeamMembers = 2 # Fair play# Players can choose what team to play. However, by# enabling this property to true, the teams will be# balanced in the teleport to the arenaHBCEFairPlay = True # ---------------------------------------------------------------------------# Developer Settings# ---------------------------------------------------------------------------# Do not touch these if you do not know what you are doing.# These settings are for debugging servers ONLY. They are not meant for LIVE servers. # Default: FalseDebug = False # Packet handler debug output# Default: FalsePacketHandlerDebug = False # Default: FalseDeveloper = False # Default: FalseAcceptGeoeditorConn = False # If True the server will be a test server (listed by test server clients only).# Default: FalseTestServer = False # Don't load Handlers# Default: FalseAltDevNoHandlers = False # Don't load quests.# Default: FalseAltDevNoQuests = False # Don't load spawntable.# Default: FalseAltDevNoSpawns = False 
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goncafa
Posts: 385
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Location: Santiago, Chile

Re: tvt

Post by goncafa »

I tell you again.

The propertie name is TvTEventEnabled.

Code: Select all

# ---------------------------------------------------------------------------# Team vs. Team Event Engine (by FBIagent)# ---------------------------------------------------------------------------# <u><b><font color="red">WARNING: this mod require custom NPC table support turned on !</font></b></u># CustomNpcTable = True in General.properties# ---------------------------------------------------------------------------# Enable/Disable TvTEvent SystemTvTEventEnabled = True
You can view the file in the SVN repository:
http://svn.l2jserver.com/branches/unsta ... properties
Best Regards

PS: im sorry my bad english.
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bembelinas
Posts: 133
Joined: Tue Jun 08, 2010 10:14 am
Location: Lithuania

Re: tvt

Post by bembelinas »

same problem...

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# Team vs. Team Event Engine (by FBIagent)# ---------------------------------------------------------------------------# <u><b><font color="red">WARNING: this mod require custom NPC table support turned on !</font></b></u># CustomNpcTable = True in General.properties# ---------------------------------------------------------------------------# Enable/Disable TvTEvent SystemTvTEvent = False # TvT in instanceTvTEventInInstance = False # Name of the instance file for TvTTvTEventInstanceFile = coliseum.xml # Times TvT will occur (24h format).TvTEventInterval = 9:00,12:00,15:00,17:00,17:20,18:00,21:00,22:00,22:30,23:00,24:00,3:00,6:00 # Registration timer from start of event (in minutes).TvTEventParticipationTime = 60 # Event running time (in minutes).TvTEventRunningTime = 20

in console

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Starting L2J Game Server. Loading GameServer Configuration Files...L2Properties: Missing property for key - DatapackRoot[SkillDurationList]: invalid config property -> SkillDurationList "1442.3600"L2Properties: Missing property for key - TvTEventEnabledLoaded 6 Filter Words.-----------------------------------------------------------------=[ Database ]MLog clients using java 1.4+ standard logging.Initializing c3p0-0.9.2-pre1 [built 27-May-2010 01:00:49 -0400; debug? true; trace: 10]Initializing c3p0 pool... com.mchange.v2.c3p0.ComboPooledDataSource [ acquireIncrement -> 5, acquireRetryAttempts -> 0, acquireRetryDelay -> 500, autoCommitOnClose -> true, automaticTestTable -> connection_test_table, breakAfterAcquireFailure -> false, checkoutTimeout -> 0, connectionCustomizerClassName -> null, connectionTesterClassName -> com.mchange.v2.c3p0.impl.DefaultConnectionTester, dataSourceName -> 1hge5928gtsv7vo1630o8g|1d256fa, debugUnreturnedConnectionStackTraces-> false, description -> null, driverClass -> com.mysql.jdbc.Driver, factoryClassLocation -> null, forceIgnoreUnresolvedTransactions -> false, identityToken ->1hge5928gtsv7vo1630o8g|1d256fa, idleConnectionTestPeriod -> 3600, initialPoolSize -> 10, jdbcUrl -> jdbc:mysql://localhost/l2jdb, maxAdministrativeTaskTime -> 0, maxConnectionAge -> 0, maxIdleTime -> 0, maxIdleTimeExcessConnections -> 0, maxPoolSize -> 100, maxStatements -> 0, maxStatementsPerConnection -> 100, minPoolSize -> 10, numHelperThreads -> 3, numThreadsAwaitingCheckoutDefaultUser -> 0, preferredTestQuery -> null, properties -> {user=******, password=******}, propertyCycle -> 0, statementCacheNumDeferredCloseThreads -> 0, statementDestroyerNumActiveThreads -> -1, statementDestroyerNumConnectionsInUseAllUsers -> -1, statementDestroyerNumConnectionsInUseDefaultUser -> -1, statementDestroyerNumConnectionsWithDeferredDestroyStatementsAllUsers -> -1, statementDestroyerNumConnectionsWithDeferredDestroyStatementsDefaultUser -> -1, statementDestroyerNumDeferredDestroyStatementsAllUsers -> -1, statementDestroyerNumDeferredDestroyStatementsDefaultUser -> -1, statementDestroyerNumIdleThreads -> -1, statementDestroyerNumTasksPending -> -1, statementDestroyerNumThreads -> -1, testConnectionOnCheckin -> false, testConnectionOnCheckout -> false, unreturnedConnectionTimeout -> 0, usesTraditionalReflectiveProxies -> false ]L2J Server Version:    ${l2j.revision}L2J Datapack Version:  ${l2jdp.revision}Updated characters online status.Cleaned 0 elements from database in 0 sCleaned 0 expired timestamps from database.IDFactory: 102912 id's available.------------------------------------------------------------------=[ Engines ]Initializing Script Engine ManagerScript Engine: jython 2.2.1 - Language: python - Language Version: 2.2.1Script Engine: BeanShell Engine 1.1 - Language: BeanShell - Language Version: 2.0b5Script Engine: java 1.6 - Language: java - Language Version: 1.6Script Engine: Mozilla Rhino 1.6 release 2 - Language: ECMAScript - Language Version: 1.6--------------------------------------------------------------------=[ World ]Initializing InstanceManagerLoaded 146 instance namesMultiverse Instance createdUniverse Instance createdL2World: (128 by 136) World Region Grid set up.-------------------------------------------------------------------=[ Skills ]EnchantGroupsTable: Loaded 5 groups.SkillTreeTable: Loaded 42964 skills.FishingSkillTreeTable: Loaded 109 general skills.DwarvenCraftSkillTreeTable: Loaded 8 dwarven skills.PledgeSkillTreeTable: Loaded 44 pledge skillsTransformSkillTreeTable: Loaded 50 transform skillsSpecialSkillTreeTable: Loaded 3 special skillsResidentialSkillTable: Loaded 39 entities with associated skills.SubPledgeSkillTree: Loaded 18 SubUnit SkillsPetSkillsTable: Loaded 1815 skills.--------------------------------------------------------------------=[ Items ]Highest item id used:22172Summon items data: Loaded 57 summon items.Enchant HP Bonus registered for 1892 items!MerchantPriceConfigTable: Loaded 28 merchant price configs.TradeController: Loaded 680 Buylists.TradeController: Loaded 0 Custom Buylists.MultiSell: Loaded 293 lists.RecipeController: Loaded 1000 recipes.ArmorSetsTable: Loaded 198 armor sets.ArmorSetsTable: Loaded 0 Custom armor sets.FishTable: Loaded 270 Fishes.---------------------------------------------------------------=[ Characters ]CharTemplateTable: Loaded 103 Character Templates.CharNameTable: Loaded 17 char names.LevelUpData: Loaded 103 Character Level Up Templates.AccessLevels: Loaded 7 from database.AdminCommandAccessRights: Loaded 460 from database.RaidBossPointsManager: Loaded 0 Characters Raid Points.PetDataTable: Loaded 49 Pets.--------------------------------------------------------------------=[ Clans ]Loaded 5 forums. Last forum id used: 5Restored 1 clans from the database.Initializing ClanHallManagerInitializing AuctionManagerLoaded: 38 auction(s)Loaded: 0 clan hallsLoaded: 44 free clan halls------------------------------------------------------------------=[ Geodata ]Geodata Engine: Disabled.---------------------------------------------------------------------=[ NPCs ]NpcTable: (Re)Loaded 10089 NPC template(s).NpcTable: (Re)Loaded 11 custom NPC template(s).CustomDropList: Added 55 custom droplist.NpcTable: Loaded 517 Minions.NPC AI Data Table: Loaded 10088 AI Data.NPC AI Data Table: Loaded 0 Custom AI Data.NPC Elementals Data Table: Loaded 10088 elementals Data.NPC Elementals Data Table: Loaded 0 custom elementals Data.Initializing Walkers Routes Table.WalkerRoutesTable: Loaded 34 Npc Walker Routes.Loading zones...Initializing GrandBossManagerGrandBossManager: Queen Ant(29001) status is 0.GrandBossManager: Core(29006) status is 0.GrandBossManager: Orfen(29014) status is 0.GrandBossManager: Antharas(29019) status is 3.GrandBossManager: Next spawn date of Antharas is Thu Jan 01 02:00:00 EET 1970.GrandBossManager: Baium(29020) status is 2.GrandBossManager: Next spawn date of Baium is Thu Jun 09 18:44:47 EEST 2011.GrandBossManager: Zaken(29022) status is 0.GrandBossManager: Valakas(29028) status is 3.GrandBossManager: Next spawn date of Valakas is Fri Jun 17 16:09:34 EEST 2011.GrandBossManager: Frintezza(29045) status is 0.GrandBossManager: Antharas(29066) status is 0.GrandBossManager: Antharas(29067) status is 0.GrandBossManager: Antharas(29068) status is 0.GrandBossManager: Loaded 11 InstancesDone: loaded 24 zone classes and 2388 zones.Searching clan halls doors:DoorTable: Loaded 977 Door Templates for 19 regions.StaticObject: Loaded 29 StaticObject Templates.ItemAuctionManager: Disabled by config.Initializing CastleManagerLoaded: 9 castlesInitializing FortManagerDayNightSpawnManager: Day/Night handler initializedSpawnTable: Loaded 40526 Npc Spawn Locations.CustomSpawnTable: Loaded 855 Npc Spawn Locations.Loaded: 21 fortressInitializing FortSiegeManagerNpcBufferSkillIdsTable: Loaded 2 buffers and 64 skills.RaidBossSpawnManager: Loaded 179 InstancesRaidBossSpawnManager: Scheduled 0 InstancesDayNightSpawnManager: Removed 0 night creaturesDayNightSpawnManager: Spawned 231 day creaturesGrandBossManager: Initialized 16 Grand Boss ZonesFourSepulchersManager: loaded 20 Mysterious-Box spawns.FourSepulchersManager: loaded 716 Physical type monsters spawns.FourSepulchersManager: loaded 716 Magical type monsters spawns.FourSepulchersManager: loaded 92 Church of duke monsters spawns.FourSepulchersManager: loaded 68 Emperor's grave NPC spawns.FourSepulchersManager: spawned Conquerors' Sepulcher ManagerFourSepulchersManager: spawned Emperors' Sepulcher ManagerFourSepulchersManager: spawned Great Sages' Sepulcher ManagerFourSepulchersManager: spawned Judges' Sepulcher ManagerFourSepulchersManager: Beginning in Attack timeTue Jun 07 21:41:49 EEST 2011 Atk announce scheduled to 45.0 minute of this hour.DimensionalRiftManager: Loaded 7 room types with 56 rooms.DimensionalRiftManager: Loaded 462 dimensional rift spawns, 0 errors.Initializing QuestManager--------------------------------------------------------------------=[ Siege ]Initializing SiegeManagerSevenSigns: Currently in the Competition (Quest Event) period!SevenSigns: The Seal of Avarice remains unclaimed.SevenSigns: The Seal of Gnosis remains unclaimed.SevenSigns: The Seal of Strife remains unclaimed.SevenSigns: The competition, if the current trend continues, will end in a tie this week.SevenSigns: Next period change set to Mon Jun 13 18:00:49 EEST 2011SevenSigns: Next period begins in 5 days, 20 hours and 18 mins.Siege of Gludio: Sun Jun 19 01:00:00 EEST 2011Siege of Dion: Sun Jun 19 01:00:00 EEST 2011Siege of Giran: Sun Jun 19 01:00:00 EEST 2011Siege of Oren: Sun Jun 19 01:00:00 EEST 2011Siege of Aden: Sat Jun 18 20:00:00 EEST 2011Siege of Innadril: Sun Jun 19 01:00:00 EEST 2011Siege of Goddard: Sun Jun 19 01:00:00 EEST 2011Siege of Rune: Sun Jun 19 01:00:00 EEST 2011Siege of Schuttgart: Sun Jun 19 01:00:00 EEST 2011Initializing TerritoryWarManagerInitializing CastleManorManagerManor System: Manor refresh updatedManor System: New Schedule for manor refresh @ Wed Jun 08 20:00:00 EEST 2011Manor System: Manor period approve updatedManor System: New Schedule for period approve @ Wed Jun 08 06:00:00 EEST 2011Initializing MercTicketManagerLoaded: 0 Mercenary TicketsL2Manor: Loaded 258 Seeds.-----------------------------------------------------------------=[ Olympiad ]Olympiad System: Loading Olympiad System....Olympiad System: Currently in Olympiad PeriodOlympiad System: 33978 minutes until period endsOlympiad System: Next weekly change is in 2653 minutesOlympiad System: Loaded 3 NoblesOlympiad System: Competition Period Starts in 0 days, 0 hours and 0 mins.Olympiad System: Event starts/started : Tue Jun 07 18:00:50 EEST 2011Hero System: Loaded 0 Heroes.Hero System: Loaded 0 all time Heroes.--------------------------------------------------------------------=[ Cache ]Olympiad System: Olympiad Game StartedCache[HTML]: Running lazy cacheOlympiad System: Loaded 88 stadiums.Cache[Crest]: 0,000MB on 0 files loaded. (Forget Time: 300s , Capacity: 50)TeleportLocationTable: Loaded 937 Teleport Location Templates.UITable: Loaded 5 Categories.UITable: Loaded 4 Keys.Initializing PetitionManagerHennaTable: Loaded 180 Templates.HennaTreeTable: Loaded 8136 Henna Tree Templates.Helper Buff Table: Loaded 17 Templates.Initializing AugmentationData.AugmentationData: Loaded: 52 augmentation stats.AugmentationData: Loaded: 24 accessory augmentation stats.AugmentationData: Loaded: 17 blue, 107 purple and 54 red skills for lifeStoneLevel 0AugmentationData: Loaded: 17 blue, 107 purple and 54 red skills for lifeStoneLevel 1AugmentationData: Loaded: 17 blue, 107 purple and 54 red skills for lifeStoneLevel 2AugmentationData: Loaded: 17 blue, 107 purple and 54 red skills for lifeStoneLevel 3AugmentationData: Loaded: 17 blue, 107 purple and 54 red skills for lifeStoneLevel 4AugmentationData: Loaded: 17 blue, 107 purple and 54 red skills for lifeStoneLevel 5AugmentationData: Loaded: 17 blue, 107 purple and 54 red skills for lifeStoneLevel 6AugmentationData: Loaded: 17 blue, 107 purple and 54 red skills for lifeStoneLevel 7AugmentationData: Loaded: 17 blue, 107 purple and 54 red skills for lifeStoneLevel 8AugmentationData: Loaded: 17 blue, 107 purple and 54 red skills for lifeStoneLevel 9Initializing CursedWeaponsManagerLoaded : 2 cursed weapon(s).------------------------------------------------------------------=[ Scripts ]AirShipManager: Loaded 0 private airshipsGraciaSeedsManager: InitializingLoading Server ScriptsLoading Handlers...Loaded 10  ActionHandlersLoaded 6 ActionShiftHandlersLoaded 453  AdminCommandHandlersLoaded 60  BypassHandlersLoaded 14  ChatHandlersLoaded 32 ItemHandlersLoaded 94 SkillHandlersLoaded 16 UserHandlersLoaded 1 VoicedHandlersHandlers Loaded...Handy's Block Checker Event is enabledNext TerritoryWarTime: Sun Jun 05 23:05:47 EEST 2011[EnhanceYourWeapon] Loaded 54 Soul Crystal data.[EnhanceYourWeapon] Loaded 238 npc Leveling info data.Compiled Scripts Cache is disabled.Loaded: 570 questsLoaded: 105 transformations.Initializing ItemsAutoDestroy.SevenSignsFestival: The first Festival of Darkness cycle begins in 2 minute(s).Event ID: (Valentines Event) has passed... Ignored.AutoChatHandler: Loaded 32 handlers in total.AutoSpawnHandler: Loaded 133 handlers in total.HellboundManager: InitializingHellboundManager: Mode: dummyHellboundManager: State: unlockedMail Manager: Successfully loaded 0 messages.IdFactory: Free ObjectID's remaining: 1879000780TvTEventEngine[TvTManager.TvTManager()]: Engine is disabled.GameServer Started, free memory 651 Mb of 989 MbConnecting to login on 127.0.0.1:9014CommunityServerThread: Deactivated by config.Maximum Numbers of Connected Players: 100Server Loaded in 90 secondsAutoAnnoucements: Loaded 0 Auto Annoucement Data.Telnet server is currently disabled.Registered on login as Server 1 : Bartz 
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janiii
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Re: tvt

Post by janiii »

please read goncafas post again. you have config named TvTEvent, but it should be TvTEventEnabled and it should be set to true. check the config goncafa wrote here. use it.

if you only write but don't read, we can't help you at all.. sorry. topic locked, as you already got the answer many times..
DO NOT EVEN TRY TO MESS WITH ME!
forum flOOder dancing dEVILoper
I don't give private support - PM will be ignored!
Locked