Problem Launching Server Behind Router.

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ZeroCool22
Posts: 136
Joined: Mon Nov 10, 2008 5:59 pm

Problem Launching Server Behind Router.

Post by ZeroCool22 »

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I used L2ini modified with my IP server for connect and works perfect, the problems is when i connect the Router, maybe i need put some extra IP here but dunno waht IP. PLease help.

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This is how i have configured:

Code: Select all

<?xml version="1.0" encoding="UTF-8"?><!-- Externalhost here (Internet IP) or Localhost IP for local test --><gameserver address="xxxxx.no-ip.biz " xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="ipconfig.xsd">    <!-- Localhost here -->    <define subnet="127.0.0.0/8" address="127.0.0.1" />    <!-- Internalhosts here (LANs IPs) -->    <define subnet="10.0.0.0/8" address="10.0.0.0" />    <define subnet="172.16.0.0/19" address="172.16.0.0" />    <define subnet="192.168.0.0/16" address="192.168.0.0" /></gameserver>
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hope
Posts: 1160
Joined: Thu Aug 30, 2007 5:17 pm

Re: Problem Launching Server Behind Router.

Post by hope »

You have been here long enough to know the rules about modding your client
ZeroCool22
Posts: 136
Joined: Mon Nov 10, 2008 5:59 pm

Re: Problem Launching Server Behind Router.

Post by ZeroCool22 »

hope wrote:You have been here long enough to know the rules about modding your client
I can give the host "only" not edited system to with the NO-IP but will happen the same i need to know how configured the XML with the router IP's.
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jurchiks
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Joined: Sat Sep 19, 2009 4:16 pm
Location: Eastern Europe

Re: Problem Launching Server Behind Router.

Post by jurchiks »

routers usually require to configure this IP: <define subnet="192.168.0.0/16" address="192.168.0.0" />
If you have problems, FIRST TRY SOLVING THEM YOURSELF, and if you get errors, TRY TO ANALYZE THEM, and ONLY if you can't help it, THEN ask here.
Otherwise you will never learn anything if all you do is copy-paste!
Discussion breeds innovation.
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VlLight
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Joined: Fri Dec 14, 2007 11:58 am
Location: Russia

Re: Problem Launching Server Behind Router.

Post by VlLight »

which address in LoginserverHostname = of loginserver.properties?
ZeroCool22
Posts: 136
Joined: Mon Nov 10, 2008 5:59 pm

Re: Problem Launching Server Behind Router.

Post by ZeroCool22 »

FIXED!

I need to leave loginserver.properties by default and only Modify the XML, now server launch perfect.
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MELERIX
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Re: Problem Launching Server Behind Router.

Post by MELERIX »

ZeroCool22 wrote:FIXED!

I need to leave loginserver.properties by default and only Modify the XML, now server launch perfect.
That happens when people don't read the configs xD

as you can see... in loginserver.properties :P
# Bind ip of the LoginServer, use * to bind on all available IPs
# WARNING: Please don't change default IPs here if you don't know what are you doing!
# WARNING: External/Internal IPs are now inside "ipconfig.xml" file.
# Default: * (0.0.0.0)
LoginserverHostname = *

# The address on which login will listen for GameServers, use * to bind on all available IPs
# WARNING: Please don't change default IPs here if you don't know what are you doing!
# WARNING: External/Internal IPs are now inside "ipconfig.xml" file.
# Default: * (0.0.0.0)
LoginHostname = *
same for server.properties :P
# Where's the Login server this gameserver should connect to
# WARNING: Please don't change default IPs here if you don't know what are you doing!
# WARNING: External/Internal IPs are now inside "ipconfig.xml" file.
# Default: 127.0.0.1
LoginHost = 127.0.0.1

# Bind address for gameserver. You should not need to change it in most cases.
# WARNING: Please don't change default IPs here if you don't know what are you doing!
# WARNING: External/Internal IPs are now inside "ipconfig.xml" file.
# Default: * (0.0.0.0)
GameserverHostname = *
ZeroCool22
Posts: 136
Joined: Mon Nov 10, 2008 5:59 pm

Re: Problem Launching Server Behind Router.

Post by ZeroCool22 »

MELERIX wrote:
ZeroCool22 wrote:FIXED!

I need to leave loginserver.properties by default and only Modify the XML, now server launch perfect.
That happens when people don't read the configs xD

as you can see... in loginserver.properties :P
# Bind ip of the LoginServer, use * to bind on all available IPs
# WARNING: Please don't change default IPs here if you don't know what are you doing!
# WARNING: External/Internal IPs are now inside "ipconfig.xml" file.
# Default: * (0.0.0.0)
LoginserverHostname = *

# The address on which login will listen for GameServers, use * to bind on all available IPs
# WARNING: Please don't change default IPs here if you don't know what are you doing!
# WARNING: External/Internal IPs are now inside "ipconfig.xml" file.
# Default: * (0.0.0.0)
LoginHostname = *
same for server.properties :P
# Where's the Login server this gameserver should connect to
# WARNING: Please don't change default IPs here if you don't know what are you doing!
# WARNING: External/Internal IPs are now inside "ipconfig.xml" file.
# Default: 127.0.0.1
LoginHost = 127.0.0.1

# Bind address for gameserver. You should not need to change it in most cases.
# WARNING: Please don't change default IPs here if you don't know what are you doing!
# WARNING: External/Internal IPs are now inside "ipconfig.xml" file.
# Default: * (0.0.0.0)
GameserverHostname = *
I know what can say... my fault! :oops:
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