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I used L2ini modified with my IP server for connect and works perfect, the problems is when i connect the Router, maybe i need put some extra IP here but dunno waht IP. PLease help.
routers usually require to configure this IP: <define subnet="192.168.0.0/16" address="192.168.0.0" />
If you have problems, FIRST TRY SOLVING THEM YOURSELF, and if you get errors, TRY TO ANALYZE THEM, and ONLY if you can't help it, THEN ask here.
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I need to leave loginserver.properties by default and only Modify the XML, now server launch perfect.
That happens when people don't read the configs xD
as you can see... in loginserver.properties
# Bind ip of the LoginServer, use * to bind on all available IPs
# WARNING: Please don't change default IPs here if you don't know what are you doing!
# WARNING: External/Internal IPs are now inside "ipconfig.xml" file.
# Default: * (0.0.0.0)
LoginserverHostname = *
# The address on which login will listen for GameServers, use * to bind on all available IPs
# WARNING: Please don't change default IPs here if you don't know what are you doing!
# WARNING: External/Internal IPs are now inside "ipconfig.xml" file.
# Default: * (0.0.0.0)
LoginHostname = *
same for server.properties
# Where's the Login server this gameserver should connect to
# WARNING: Please don't change default IPs here if you don't know what are you doing!
# WARNING: External/Internal IPs are now inside "ipconfig.xml" file.
# Default: 127.0.0.1
LoginHost = 127.0.0.1
# Bind address for gameserver. You should not need to change it in most cases.
# WARNING: Please don't change default IPs here if you don't know what are you doing!
# WARNING: External/Internal IPs are now inside "ipconfig.xml" file.
# Default: * (0.0.0.0)
GameserverHostname = *
I need to leave loginserver.properties by default and only Modify the XML, now server launch perfect.
That happens when people don't read the configs xD
as you can see... in loginserver.properties
# Bind ip of the LoginServer, use * to bind on all available IPs
# WARNING: Please don't change default IPs here if you don't know what are you doing!
# WARNING: External/Internal IPs are now inside "ipconfig.xml" file.
# Default: * (0.0.0.0)
LoginserverHostname = *
# The address on which login will listen for GameServers, use * to bind on all available IPs
# WARNING: Please don't change default IPs here if you don't know what are you doing!
# WARNING: External/Internal IPs are now inside "ipconfig.xml" file.
# Default: * (0.0.0.0)
LoginHostname = *
same for server.properties
# Where's the Login server this gameserver should connect to
# WARNING: Please don't change default IPs here if you don't know what are you doing!
# WARNING: External/Internal IPs are now inside "ipconfig.xml" file.
# Default: 127.0.0.1
LoginHost = 127.0.0.1
# Bind address for gameserver. You should not need to change it in most cases.
# WARNING: Please don't change default IPs here if you don't know what are you doing!
# WARNING: External/Internal IPs are now inside "ipconfig.xml" file.
# Default: * (0.0.0.0)
GameserverHostname = *