i cant play in my server.. gameguard problem

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9Enrico0
Posts: 35
Joined: Sun Apr 26, 2009 6:56 pm

i cant play in my server.. gameguard problem

Post by 9Enrico0 »

i create a hosfile.. when i enter in lineage 2 i see a message.. when i click ok i go out to lineage 2.. and i find the browser open.. in the gameguard page..
this is my host
127.0.0.1 localhost
##.##.###.### L2authd.lineage2.com
##.##.###.### L2testauthd.lineage2.com
216.107.250.194 protect.lineage2.com
216.107.250.194 nProtect.lineage2.com
216.107.250.194 update.nProtect.com
216.107.250.194 update.nProtect.net


the problem is in my host?
if i use the program L2J host manager.. i have the same problem..
help me please :?

(sorry for the bad english.. im italian)
User avatar
Youssarian
Posts: 26
Joined: Fri Mar 18, 2011 9:47 am

Re: i cant play in my server.. gameguard problem

Post by Youssarian »

9Enrico0 wrote: 127.0.0.1 localhost
##.##.###.### L2authd.lineage2.com
##.##.###.### L2testauthd.lineage2.com
216.107.250.194 protect.lineage2.com
216.107.250.194 nProtect.lineage2.com
216.107.250.194 update.nProtect.com
216.107.250.194 update.nProtect.net

)
This is ur problem. use this one:

66.240.255.107 nProtect.lineage2.com

Your hostsfile should look like this:

127.0.0.1 localhost
##.##.###.### L2authd.lineage2.com
66.240.255.107 nProtect.lineage2.com


edit:
I Remove this:
##.##.###.### L2testauthd.lineage2.com

Ure right jurchiks. i forgot to mention this. Thx
Last edited by Youssarian on Mon Apr 04, 2011 12:39 pm, edited 1 time in total.
User avatar
jurchiks
Posts: 6769
Joined: Sat Sep 19, 2009 4:16 pm
Location: Eastern Europe

Re: i cant play in my server.. gameguard problem

Post by jurchiks »

You should NEVER use L2Testauthd.lineage2.com in your hosts file!
Test clients have different packets than Live clients, sometimes even different protocol revisions, you don't want your players to fuck things up or just complain that they can't do this or that just because their client is not compatible with the server but you allow it.
If you have problems, FIRST TRY SOLVING THEM YOURSELF, and if you get errors, TRY TO ANALYZE THEM, and ONLY if you can't help it, THEN ask here.
Otherwise you will never learn anything if all you do is copy-paste!
Discussion breeds innovation.
9Enrico0
Posts: 35
Joined: Sun Apr 26, 2009 6:56 pm

Re: i cant play in my server.. gameguard problem

Post by 9Enrico0 »

no.. don't work.... i see the same 2 message... first i see this " The GameGuard update was canceled.Please check your network connection status or firewall" i cant see the number of error... after 10 second the message change in this.."There was a problem when running GameGuard.(ErrorCode=610)"

maybe there is a problem in my loginserver and gameserver config?
this is my config

---------------------------------------------------------------------------
# Game Server Settings
# ---------------------------------------------------------------------------
# This is the server configuration file. Here you can set up the connection information for your server.
# This was written with the assumption that you are behind a router.
# Dumbed Down Definitions...
# LAN (LOCAL area network) - typically consists of computers connected to the same router as you.
# WAN (WIDE area network) - typically consists of computers OUTSIDE of your router (ie. the internet).
# x.x.x.x - Format of an IP address. Do not include the x'es into settings. Must be real numbers.
# ---------------------------------------------------------------------------
# Networking
# ---------------------------------------------------------------------------
#
# Note: External/Internal address definitions was moved to the ipconfig.xml
#

# Where's the Login server this gameserver should connect to
# Default: 127.0.0.1
LoginHost = 95.232.187.96

# TCP port the login server listen to for gameserver connection requests
# Default: 9014
LoginPort = 9014

# Bind address for gameserver. You should not need to change it in most cases.
# Default: * (0.0.0.0)
GameserverHostname = 95.232.187.96

# Default: 7777
GameserverPort = 7777


# ---------------------------------------------------------------------------
# Database
# ---------------------------------------------------------------------------
# Specify the appropriate driver and url for the database you're using.
# Examples:
# Driver = com.mysql.jdbc.Driver (default)
# Driver = org.hsqldb.jdbcDriver
# Driver = com.microsoft.sqlserver.jdbc.SQLServerDriver
Driver = com.mysql.jdbc.Driver
# Database URL
# URL = jdbc:mysql://localhost/l2jdb (default)
# URL = jdbc:hsqldb:hsql://localhost/l2jdb
# URL = jdbc:sqlserver://localhost/database = l2jdb/user = sa/password =
URL = jdbc:mysql://localhost/l2jdb
# Database user info (default is "root" but it's not recommended)
Login = root
# Database connection password
Password = ######

# Default: 100
MaximumDbConnections = 100

# Default: 0
MaximumDbIdleTime = 0

# ---------------------------------------------------------------------------
# Misc Server Settings
# ---------------------------------------------------------------------------
# This is the server ID that the Game Server will request.
# Example: 1 = Bartz
# Default: 1
RequestServerID = 1

# True = The Login Server will give an other ID to the server if the requested ID is already reserved.
# Default: True
AcceptAlternateID = True

# Datapack root directory.
# Defaults to current directory from which the server is started unless the below line is uncommented.
#DatapackRoot = C:/Work/tmp/DataPack

# Define how many players are allowed to play simultaneously on your server.
# Default: 100
MaximumOnlineUsers = 100

# Numbers of protocol revisions that server allows to connect.
# Delimiter is ;
# WARNING: <u><b><font color="red">Changing the protocol revision may result in incompatible communication and many errors in game!</font></b></u>
# Default: 216
AllowedProtocolRevisions = 216


# ---------------------------------------------------------------------------
# Misc Player Settings
# ---------------------------------------------------------------------------

# Character name template.
# Examples:
# CnameTemplate = [A-Z][a-z]{3,3}[A-Za-z0-9]*
# The above setting will allow names with first capital letter, next three small letters,
# and any letter (case insensitive) or number, like OmfgWTF1
# CnameTemplate = [A-Z][a-z]*
# The above setting will allow names only of letters with first one capital, like Omfgwtf
# Default .* (allows any symbol)
CnameTemplate = .*

# This setting restricts names players can give to their pets.
# See CnameTemplate for details
PetNameTemplate = .*

# Maximum number of characters per account.
# Default: 7 (client limit)
CharMaxNumber = 7


Login Server Settings
# ---------------------------------------------------------------------------
# This is the server configuration file. Here you can set up the connection information for your server.
# This was written with the assumption that you are behind a router.
# Dumbed Down Definitions...
# LAN (LOCAL area network) - typically consists of computers connected to the same router as you.
# WAN (WIDE area network) - typically consists of computers OUTSIDE of your router (ie. the internet).
# x.x.x.x - Format of an IP address. Do not include the x'es into settings. Must be real numbers.
# ---------------------------------------------------------------------------
# Networking
# ---------------------------------------------------------------------------

# Bind ip of the LoginServer, use * to bind on all available IPs
# Default: *
LoginserverHostname = 95.232.187.96

# Default: 2106
LoginserverPort = 2106

# The address on which login will listen for GameServers, use * to bind on all available IPs
# Default: *
LoginHostname = 95.232.187.96

# The port on which login will listen for GameServers
# Default: 9014
LoginPort = 9014

# The delay in minutes after which the login updates the gameservers IP's (usefull when their ip is dynamic)
# Default: 15
IpUpdateTime = 15


# ---------------------------------------------------------------------------
# Security
# ---------------------------------------------------------------------------
# Default: True
LogLoginController = True

# How many times you can provide an invalid account/pass before the IP gets banned.
# Default: 10
LoginTryBeforeBan = 10

# Time you won't be able to login back again after LoginTryBeforeBan tries to login.
# Default: 600 (10 minutes)
LoginBlockAfterBan = 600

# If set to True any GameServer can register on your login's free slots
# Default: False
AcceptNewGameServer = False

# Enforce GameGuard authorization from client?
# If True, login server will kick client if the client bypassed GameGuard authentication.
# Default: False
ForceGGAuth = False

# Flood Protection. All values are in MILISECONDS.
# Default: True
EnableFloodProtection = True

# Default: 15
FastConnectionLimit = 15

# Default: 700
NormalConnectionTime = 700

# Default: 350
FastConnectionTime = 350

# Default: 50
MaxConnectionPerIP = 50


# ---------------------------------------------------------------------------
# Database
# ---------------------------------------------------------------------------
# Specify the appropriate driver and url for the database you're using.
# Examples:
# Driver = com.mysql.jdbc.Driver (default)
# Driver = org.hsqldb.jdbcDriver
# Driver = com.microsoft.sqlserver.jdbc.SQLServerDriver
Driver = com.mysql.jdbc.Driver
# Database URL
# URL = jdbc:mysql://localhost/l2jdb (default)
# URL = jdbc:hsqldb:hsql://localhost/l2jdb
# URL = jdbc:sqlserver://localhost/database = l2jdb/user = sa/password =
URL = jdbc:mysql://localhost/l2jdb
# Database user info (default is "root" but it's not recommended)
Login = root
# Database connection password
Password = #####

# Default: 10
MaximumDbConnections = 10

# Default: 0
MaximumDbIdleTime = 0


# ---------------------------------------------------------------------------
# Misc.
# ---------------------------------------------------------------------------
# If False, the license (after the login) will not be shown.
# Default: True
ShowLicence = True

# Default: True
AutoCreateAccounts = True


# ---------------------------------------------------------------------------
# Developer Settings
# ---------------------------------------------------------------------------
# Default: False
Debug = False

# Default: False
Assert = False

# Default: False
Developer = False


it's all right?
hope
Posts: 1160
Joined: Thu Aug 30, 2007 5:17 pm

Re: i cant play in my server.. gameguard problem

Post by hope »

dont change ips in configs only in the ipconfig.xml
9Enrico0
Posts: 35
Joined: Sun Apr 26, 2009 6:56 pm

Re: i cant play in my server.. gameguard problem

Post by 9Enrico0 »

can you tell me how? I used the old way.. =) and if i don write the ip in the ipconfig i have gameguard problem???
hope
Posts: 1160
Joined: Thu Aug 30, 2007 5:17 pm

Re: i cant play in my server.. gameguard problem

Post by hope »

try searching there are plenty of topics about it
9Enrico0
Posts: 35
Joined: Sun Apr 26, 2009 6:56 pm

Re: i cant play in my server.. gameguard problem

Post by 9Enrico0 »

i try to search but i can't find nothing... :cry: maybe because I do not know English well.. i write using google translate.. :D
9Enrico0
Posts: 35
Joined: Sun Apr 26, 2009 6:56 pm

Re: i cant play in my server.. gameguard problem

Post by 9Enrico0 »

i really can't understand this ipconfig... I have to play with some friends... they have to connect to my server..

this is my ipconfig.xml
?xml version="1.0" encoding="UTF-8"?>
<!-- Externalhost here (Internet IP) or Localhost IP for local test -->
<gameserver address="127.0.0.1" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="ipconfig.xsd">
<!-- Localhost here -->
<define subnet="127.0.0.0/8" address="127.0.0.1" />
<!-- Internalhosts here (LANs IPs) -->
<define subnet="10.0.0.0/8" address="10.0.0.0" />
<define subnet="172.16.0.0/19" address="172.16.0.0" />
<define subnet="192.168.0.0/16" address="192.168.0.0" />
</gameserver>

where i put my ip? What should I change?
hope
Posts: 1160
Joined: Thu Aug 30, 2007 5:17 pm

Re: i cant play in my server.. gameguard problem

Post by hope »

?xml version="1.0" encoding="UTF-8"?>
<!-- Externalhost here (Internet IP) or Localhost IP for local test -->
<gameserver address="127.0.0.1" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="ipconfig.xsd">
<!-- Localhost here -->
<define subnet="127.0.0.0/8" address="127.0.0.1" />
<!-- Internalhosts here (LANs IPs) -->
<define subnet="10.0.0.0/8" address="10.0.0.0" />
<define subnet="172.16.0.0/19" address="172.16.0.0" />
<define subnet="192.168.0.0/16" address="192.168.0.0" />
</gameserver>


gameserver address put your external ip here find it from http://www.whatismyip.com/

the last 192.168.0.0 you see on that file put your internal ip there
then put configs( Login Server Settings and the Game Server Settings) back to the way they where
hope
Posts: 1160
Joined: Thu Aug 30, 2007 5:17 pm

Re: i cant play in my server.. gameguard problem

Post by hope »

9Enrico0 wrote:i try to search but i can't find nothing... :cry: maybe because I do not know English well.. i write using google translate.. :D
viewtopic.php?f=81&t=21524
try trying the right thing into search it helps
9Enrico0
Posts: 35
Joined: Sun Apr 26, 2009 6:56 pm

Re: i cant play in my server.. gameguard problem

Post by 9Enrico0 »

i dont understand it : then put configs( Login Server Settings and the Game Server Settings) back to the way they where
can you write in simple english or more easily..=) thanks for your help.. im sorry but im italian.. i don't know english very well
hope
Posts: 1160
Joined: Thu Aug 30, 2007 5:17 pm

Re: i cant play in my server.. gameguard problem

Post by hope »

9Enrico0 wrote:i dont understand it : then put configs( Login Server Settings and the Game Server Settings) back to the way they where
can you write in simple english or more easily..=) thanks for your help.. im sorry but im italian.. i don't know english very well
All configs must be default. Only change the ipconfig.xml
Tutte le configurazioni devono essere di default. Cambia solo l'ipconfig.xml
9Enrico0
Posts: 35
Joined: Sun Apr 26, 2009 6:56 pm

Re: i cant play in my server.. gameguard problem

Post by 9Enrico0 »

look.. this is gameserver config
Note: External/Internal address definitions was moved to the ipconfig.xml
#

# Where's the Login server this gameserver should connect to
# Default: 127.0.0.1
LoginHost = 127.0.0.1

# TCP port the login server listen to for gameserver connection requests
# Default: 9014
LoginPort = 9014

# Bind address for gameserver. You should not need to change it in most cases.
# Default: * (0.0.0.0)
GameserverHostname = *

# Default: 7777
GameserverPort = 7777



If I leave the login host at default the server dont work.....if i put my ip in login port the server work.
when i start the server i see this
gameserver :
[EnhanceYourWeapon] Loaded 54 Soul Crystal data.
[EnhanceYourWeapon] Loaded 238 npc Leveling info data.
Compiled Scripts Cache is disabled.
Loaded: 569 quests
Loaded: 105 transformations.
Initializing ItemsAutoDestroy.
SevenSignsFestival: Initialization bypassed due to Seal Validation in effect.
Event ID: (Valentines Event) has passed... Ignored.
AutoChatHandler: Loaded 32 handlers in total.
AutoSpawnHandler: Loaded 133 handlers in total.
HellboundManager: Initializing
HellboundManager: Mode: dummy
HellboundManager: State: unlocked
Mail Manager: Successfully loaded 0 messages.
IdFactory: Free ObjectID's remaining: 1879001123
TvTEventEngine[TvTManager.TvTManager()]: Engine is disabled.
GameServer Started, free memory 585 Mb of 957 Mb
Connecting to login on 80.116.149.202:9014
CommunityServerThread: Deactivated by config.
Maximum Numbers of Connected Players: 100
Server Loaded in 42 seconds
AutoAnnoucements: Loaded 0 Auto Annoucement Data.
Telnet server is currently disabled.
Registered on login as Server 1 : Bartz


loginserver:
Cycle -> 0, statementCacheNumDeferredCloseThreads -> 0, statementDestroyerNumAct
iveThreads -> -1, statementDestroyerNumConnectionsInUseAllUsers -> -1, statement
DestroyerNumConnectionsInUseDefaultUser -> -1, statementDestroyerNumConnectionsW
ithDeferredDestroyStatementsAllUsers -> -1, statementDestroyerNumConnectionsWith
DeferredDestroyStatementsDefaultUser -> -1, statementDestroyerNumDeferredDestroy
StatementsAllUsers -> -1, statementDestroyerNumDeferredDestroyStatementsDefaultU
ser -> -1, statementDestroyerNumIdleThreads -> -1, statementDestroyerNumTasksPen
ding -> -1, statementDestroyerNumThreads -> -1, testConnectionOnCheckin -> false
, testConnectionOnCheckout -> false, unreturnedConnectionTimeout -> 0, usesTradi
tionalReflectiveProxies -> false ]
Loading LoginController...
Cached 10 KeyPairs for RSA communication
Stored 20 keys for Blowfish communication
Loaded 127 server names
Loaded 1 registered Game Servers
Cached 10 RSA keys for Game Server communication.
Loaded 2 IP Bans.
Listening for GameServers on 80.116.149.202:9014
Telnet server is currently disabled.
Login Server ready on 80.116.149.202:2106
Updated Gameserver [1] Bartz IP's:
127.0.0.1/127.0.0.0/8
10.0.0.0/10.0.0.0/8
172.16.0.0/172.16.0.0/19
192.168.#.###/192.168.0.0/16
80.116.149.202/0.0.0.0/0


i think it is all ok.. but when i try to login... Gameguard error
this is the host:
127.0.0.1 localhost
80.116.149.202 L2authd.lineage2.com
66.240.255.107 nProtect.lineage2.com

I do not know what to do
hope
Posts: 1160
Joined: Thu Aug 30, 2007 5:17 pm

Re: i cant play in my server.. gameguard problem

Post by hope »

try this hosts file
as you are running windows 7 you might have some problems logging into server if this host file does not work try removing the 66.240.255.107 nprotect.lineage2.com line had a friend who did this and was able to login worth a try

Come si esegue Windows 7 si potrebbe avere qualche problemi di accesso a server. Se questo file host non funziona provate a rimuovere la linea nprotect.lineage2.com 66.240.255.107. Aveva un amico che ha fatto questo ed è stato in grado di accedere da provare.
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Last edited by hope on Mon Apr 04, 2011 8:15 pm, edited 5 times in total.
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