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Hello again guys,
i have another problem, now with cat buffs Gift/Blessing of queen...take a look:

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<skill id="4700" levels="13" name="Gift of Queen"> <table name="#magicLvl"> 57 66 75 77 78 79 80 81 82 83 84 85 86 </table> <table name="#mpConsume"> 122 157 194 202 207 212 215 220 224 229 233 237 242 </table> <table name="#pAtk"> 1.06 1.08 1.1 1.1 1.1 1.1 1.1 1.1 1.1 1.1 1.1 1.1 1.1 </table> <table name="#accCombat"> 2 2 3 3 3 3 3 3 3 3 3 3 3 </table> <table name="#time"> 120 120 120 150 165 180 195 210 225 240 255 270 285 </table> <table name="#power"> 541 611 659 666 669 673 676 679 681 684 687 689 692 </table> <table name="#stackOrder"> 1 2 3 3 3 3 3 3 3 3 3 3 3 </table> <set name="mpConsume" val="#mpConsume" /> <set name="target" val="TARGET_PARTY" /> <set name="skillRadius" val="1000" /> <set name="reuseDelay" val="8000" /> <set name="hitTime" val="4000" /> <set name="skillType" val="BUFF" /> <set name="isMagic" val="true" /> <set name="magicLvl" val="#magicLvl" /> <set name="operateType" val="OP_ACTIVE" /> <set name="aggroPoints" val="#power" /> <for> <effect name="Buff" time="#time" val="0" stackOrder="#stackOrder" stackType="buff_queen_of_cat"> <mul order="0x30" stat="pAtk" val="#pAtk" /> <add order="0x40" stat="accCombat" val="#accCombat" /> </effect> </for> </skill>
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</skill> <skill id="4699" levels="13" name="Blessing of Queen"> <table name="#rCrit"> 0.25 0.27 0.3 0.3 0.3 0.3 0.3 0.3 0.3 0.3 0.3 0.3 0.3 </table> <table name="#cAtk"> 1.2 1.22 1.25 1.25 1.25 1.25 1.25 1.25 1.25 1.25 1.25 1.25 1.25 </table> <table name="#time"> 120 120 120 150 165 180 195 210 225 240 255 270 285 </table> <table name="#magicLvl"> 57 66 75 77 78 79 80 81 82 83 84 85 86 </table> <table name="#mpConsume"> 122 157 194 202 207 212 215 220 224 229 233 237 242 </table> <table name="#power"> 541 611 659 666 669 673 676 679 681 684 687 689 692 </table> <table name="#stackOrder"> 1 2 3 3 3 3 3 3 3 3 3 3 3 </table> <set name="target" val="TARGET_PARTY" /> <set name="skillRadius" val="1000" /> <set name="reuseDelay" val="8000" /> <set name="hitTime" val="4000" /> <set name="skillType" val="BUFF" /> <set name="isMagic" val="true" /> <set name="magicLvl" val="#magicLvl" /> <set name="operateType" val="OP_ACTIVE" /> <set name="aggroPoints" val="#power" /> <for> <effect name="Buff" time="#time" val="0" stackOrder="#stackOrder" stackType="buff_queen_of_cat"> <basemul order="0x30" stat="rCrit" val="#rCrit" /> <mul order="0x30" stat="cAtk" val="#cAtk" /> </effect> </for> </skill>
if you still have 4600-4699.xml then you need to update your server, currently ALL skill xmls have this format: 04600-04699.xml <- note the extra zero (5 digits length). It's been a while since they were updated.broukes wrote:I would like to make a urgent request ...
data/stats/skills 4600-4699
If anyone could give me this file ..
I would appreciate it very much ..
thanks!