Server errors regarding the Update.

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JoeDaFlow
Posts: 30
Joined: Tue Mar 02, 2010 8:53 pm

Server errors regarding the Update.

Post by JoeDaFlow »

L2J Revision 4433:
L2JDP Revision 7669:


Hello fellows!
I have just updated my server to the Latest L2J update.

So here it goes my feedback:

1. I have a serious Issue with Critical errors when porting.
Like 2/6 Ports are critical error, Not only me, all the server.
Here it goes:

Code: Select all

2010.12.19 15:38:45OS : Windows Vista 6.1 (Build: 7600)CPU : AuthenticAMD  AMD Athlon(tm) 7750 Dual-Core Processor @ 2706 MHz 2047MB RAMVideo : ATI Radeon HD 3800 Series  (1052)PosCode : LS1(216) 143293:145736:-12035 2/1 [658] General protection fault! History: UStruct::SerializeBinGC <- UObject::Serialize <- (ShadowBitmapMaterial Transient.ShadowBitmapMaterial48) <- ObjectTestReach <- (ShadowBitmapMaterial Transient.ShadowBitmapMaterial48) <- UStruct::SerializeBinGC <- UObject::Serialize <- (ShadowProjector Transient.ShadowProjector227) <- AActor::Serialize <- ObjectTestReach <- (ShadowProjector Transient.ShadowProjector227) <- ULevelBase::Serialize <- ULevel::Serialize <- UMasterLevel::Serialize <- ObjectTestReach <- (MasterLevel Transient.MasterLevel0) <- UStruct::SerializeBinGC <- UObject::Serialize <- (GameEngine Transient.GameEngine0) <- UGameEngine::Serialize <- (GameEngine Transient.GameEngine0) <- UGameEngine::Serialize <- (GameEngine Transient.GameEngine0) <- ObjectTestReach <- (GameEngine Transient.GameEngine0) <- TArray<< <- UGameEngine::L2SerializeRootSet <- UGameEngine::L2CollectGarbage <- UMasterLevel::DetachLevel <- UGameEngine::DetachLevel <- UGameEngine::CheckPurgeLevel <- UGameEngine::L2_Teleport <- UGameEngine::ScreenFadeDone <- UGameEngine::Tick <- UpdateWorld <- MainLoop  

2. Augrements do not work as they should.
The effects of augrements are dramatically reduced, As for exmaple the Pdef augrement gived like 400 p def and now it gives much lesser.

3. An python error I get. (I know that this is not your fault)
I am getting this error:

Code: Select all

Unclosed connection! Trace: sun.reflect.GeneratedMethodAccessor21.invoke(Unknown Source)java.lang.RuntimeException        at com.l2jserver.L2DatabaseFactory.getConnection(L2DatabaseFactory.java:227)        at sun.reflect.GeneratedMethodAccessor21.invoke(Unknown Source)        at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)        at java.lang.reflect.Method.invoke(Unknown Source)        at org.python.core.PyReflectedFunction.__call__(Unknown Source)        at org.python.core.PyMethod.__call__(Unknown Source)        at org.python.core.PyObject.__call__(Unknown Source)        at org.python.core.PyInstance.invoke(Unknown Source)        at org.python.pycode.serializable._pyx1292793597906.buildHtml$19(__init__.py:343)        at org.python.pycode.serializable._pyx1292793597906.call_function(__init__.py)        at org.python.core.PyTableCode.call(Unknown Source)        at org.python.core.PyTableCode.call(Unknown Source)        at org.python.core.PyFunction.__call__(Unknown Source)        at org.python.pycode.serializable._pyx1292793597906.onAdvEvent$14(__init__.py:831)        at org.python.pycode.serializable._pyx1292793597906.call_function(__init__.py)        at org.python.core.PyTableCode.call(Unknown Source)        at org.python.core.PyTableCode.call(Unknown Source)        at org.python.core.PyTableCode.call(Unknown Source)        at org.python.core.PyFunction.__call__(Unknown Source)        at org.python.core.PyMethod.__call__(Unknown Source)        at org.python.core.PyObject.__call__(Unknown Source)        at org.python.core.PyObject._jcallexc(Unknown Source)        at org.python.core.PyObject._jcall(Unknown Source)        at org.python.proxies.main$Quest$423.onAdvEvent(Unknown Source)        at com.l2jserver.gameserver.model.quest.Quest.notifyEvent(Quest.java:448)        at com.l2jserver.gameserver.model.actor.instance.L2PcInstance.processQuestEvent(L2PcInstance.java:1825)        at com.l2jserver.gameserver.network.clientpackets.RequestBypassToServer.runImpl(RequestBypassToServer.java:215)        at com.l2jserver.gameserver.network.clientpackets.L2GameClientPacket.run(L2GameClientPacket.java:62)        at com.l2jserver.gameserver.network.L2GameClient.run(L2GameClient.java:1001)        at java.util.concurrent.ThreadPoolExecutor$Worker.runTask(Unknown Source)        at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)        at java.lang.Thread.run(Unknown Source) 
4. I can't really get this.

Code: Select all

[L2World] object: Heavenstare Rapier - Focus(15904)[268548789] already exist inOID map![L2World] object: Wings of Destiny Circlet(6842)[268488230] already exist in OID map![L2World] object: Olympiad Token(13722)[268617650] already exist in OID map![L2World] object: Infinity Rapier(9388)[268659470] already exist in OID map![L2World] object: Elegia Leather Helmet(15573)[268512578] already exist in OID map![L2World] object: Adena(57)[268613986] already exist in OID map![L2World] object: Elegia Necklace(15719)[268630161] already exist in OID map![L2World] object: Adventurer's Scroll of Escape(10650)[268613988] already existin OID map![L2World] object: Kamael Village Teleportation Scroll(12753)[268613989] alreadyexist in OID map![L2World] object: Heavenstare Rapier - Health(15906)[268709964] already exist in OID map![L2World] object: Soulshot: S-grade(1467)[268615603] already exist in OID map![L2World] object: Elegia Leather Breastplate(15576)[268505275] already exist inOID map![L2World] object: Festival Adena(6673)[268615465] already exist in OID map![L2World] object: Spirit Ore(3031)[268616603] already exist in OID map![L2World] object: Elegia Earring(15718)[268616311] already exist in OID map![L2World] object: Soul Ore(1785)[268616619] already exist in OID map![L2World] object: Zaken's Earring(6659)[268587382] already exist in OID map![L2World] object: Elegia Leather Gloves(15582)[268506233] already exist in OID map![L2World] object: High-Grade Life Stone: level 76(8752)[268624073] already exist in OID map![L2World] object: Elegia Leather Legging(15579)[268505276] already exist in OIDmap![L2World] object: Mid-Grade Life Stone: level 76(8742)[268624127] already existin OID map![L2World] object: Elegia Leather Boots(15585)[268506234] already exist in OID map![L2World] object: Elegia Stockings(15580)[268520776] already exist in OID map![L2World] object: Ring of Queen Ant(6660)[268503996] already exist in OID map![L2World] object: Mana Potion(728)[268658913] already exist in OID map![L2World] object: Elegia Ring(15717)[268592769] already exist in OID map![L2World] object: Greater Healing Potion(1539)[268658914] already exist in OID map![L2World] object: Blessed Spiritshot: S Grade(3952)[268677365] already exist inOID map![L2World] object: Greater CP Potion(5592)[268669422] already exist in OID map![L2World] object: Crystal: S Grade(1462)[268675317] already exist in OID map![L2World] object: Plated Leather Boots(2431)[268675908] already exist in OID map![L2World] object: Scroll: Enchant Weapon (S)(959)[268710366] already exist in OID map![L2World] object: Elegia Sigil(15588)[268532588] already exist in OID map![L2World] object: Varnish(1865)[268517917] already exist in OID map![L2World] object: Dark Crystal Helmet(512)[268519773] already exist in OID map![L2World] object: Holy Spirit's Cloak(13890)[268482290] already exist in OID map![L2World] object: Cokes(1879)[268518689] already exist in OID map![L2World] object: Giant's Codex(6622)[268489625] already exist in OID map![L2World] object: Noblesse Tiara(7694)[268615219] already exist in OID map![L2World] object: Event - Apiga(14720)[268551370] already exist in OID map![L2World] object: Gemstone B(2132)[268572798] already exist in OID map![L2World] object: Elegia Earring(15718)[268616309] already exist in OID map!

And here it goes my Script:
http://pastebin.com/iqvTU0zv

I'll let ya know about further Issues, Feedback.

Thank you for your support.
Last edited by JoeDaFlow on Mon Dec 20, 2010 2:46 pm, edited 1 time in total.
User avatar
jurchiks
Posts: 6769
Joined: Sat Sep 19, 2009 4:16 pm
Location: Eastern Europe

Re: Server errors regarding the Update.

Post by jurchiks »

2. augments are now retail-like, previously were custom.
3. the problem is in your script, not server. I know you said it, but it's unrelated to others, should be either in topic of that script or a separate one if it's made by you.

Probably 1st is due to some changes you've made bcuz you're the first who's mentioned it.
If you have problems, FIRST TRY SOLVING THEM YOURSELF, and if you get errors, TRY TO ANALYZE THEM, and ONLY if you can't help it, THEN ask here.
Otherwise you will never learn anything if all you do is copy-paste!
Discussion breeds innovation.
JoeDaFlow
Posts: 30
Joined: Tue Mar 02, 2010 8:53 pm

Re: Server errors regarding the Update.

Post by JoeDaFlow »

1. Well, I do not think this is my fault by the time I didn't touch anything that could be relative to this error.
ABout the Script, I already said It's not your fault, But I'd like to get some Support with that.
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