L2Freya Online Loginserver

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allromanianrejects
Posts: 48
Joined: Sat Dec 18, 2010 11:58 am

L2Freya Online Loginserver

Post by allromanianrejects »

version = 4429
builddate = 20101211_1213

I am useing Freya

First of all
I'm verry upset of those new versions of L2j
I've made a server a while ago, and succesful one aswell ...
and now, i can barely do it online

So my issue goes like this :

I am able to connect to my server, but the others can't
I've started the gameserver, loginserver both work absolutley perfect but only for my own pc, not for other players

Here are my main items

My ip : 89.137.194.206 [http://whatismyipaddress.com]
My Network ip : 192.168.0.140 [run-cmd-ipconfig]

Ipconfig.xml :

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<?xml version="1.0" encoding="UTF-8"?><!-- Put old contents of ExternalHostname here, used by default --><gameserver address="89.137.194.206">    <!-- Localhost access -->    <define subnet="127.0.0.0/8" address="127.0.0.1" />    <!-- LAN's, put old contents of InternalHostname here -->    <define subnet="10.0.0.0/8" address="10.0.0.0" />    <define subnet="172.16.0.0/19" address="172.16.0.0" />    <define subnet="192.168.0.0/16" address="192.168.0.140" /></gameserver>
server.properties :

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# Networking# Note: External/Internal address definitions was moved to the ipconfig.xml# # Where's the Login server this gameserver should connect to# Default: 127.0.0.1LoginHost = 127.0.0.1 # TCP port the login server listen to for gameserver connection requests# Default: 9014LoginPort = 9014 # Bind address for gameserver. You should not need to change it in most cases.# Default: * (0.0.0.0)GameserverHostname = 127.0.0.1 # Default: 7777GameserverPort = 7777
loginserver.properties:

#

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 Bind ip of the LoginServer, use * to bind on all available IPs# Default: *LoginserverHostname = * # Default: 2106LoginserverPort = 2106 # The address on which login will listen for GameServers, use * to bind on all available IPs# Default: *LoginHostname = * # The port on which login will listen for GameServers# Default: 9014LoginPort = 9014 # The delay in minutes after which the login updates the gameservers IP's (usefull when their ip is dynamic)# Default: 15IpUpdateTime = 15

hexid:

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#the hexID to auth into login#Sat Dec 18 16:46:25 CST 2010HexID=5c767e77032aed4f3e93db99ca6127c0ServerID=1
host:

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127.0.0.1   localhost89.137.194.206 L2authd.lineage2.com89.137.194.206 L2testauthd.lineage2.com
l2jdb/tables/gameservers :

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Server_id: 1 | hexid: 5c767e77032aed4f3e93db99ca6127c0 | host 89.137.194.206 |
I would be absolutley grateful if anyone can solve this,
Last edited by allromanianrejects on Sat Dec 18, 2010 4:30 pm, edited 1 time in total.
Time ? It's just a matter of wasteing ...
User avatar
LasTravel
Posts: 888
Joined: Tue Jan 05, 2010 12:08 am
Location: Spain

Re: L2Freya Online Loginserver

Post by LasTravel »

You don't need change nothing on server.properties, loginserver.properties, just need set your external IP on Ipconfig.xml, nothing more.
mgbhard
Posts: 228
Joined: Mon May 05, 2008 10:34 pm

Re: L2Freya Online Loginserver

Post by mgbhard »

Other players see it online but with 9999?
Image
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allromanianrejects
Posts: 48
Joined: Sat Dec 18, 2010 11:58 am

Re: L2Freya Online Loginserver

Post by allromanianrejects »

LasTravel wrote:You don't need change nothing on server.properties, loginserver.properties, just need set your external IP on Ipconfig.xml, nothing more.
So what and with what i should change ?
This is verry new stuff to me, i haven't worked with subnets before,

and i probably haven't mentioned, i can't connect from external to my server with the configurations that i should have ...
Time ? It's just a matter of wasteing ...
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allromanianrejects
Posts: 48
Joined: Sat Dec 18, 2010 11:58 am

Re: L2Freya Online Loginserver

Post by allromanianrejects »

mgbhard wrote:Other players see it online but with 9999?
other players don't see it at all !
i mean, they can't connect trought the loginserver, it keeps on loading
Time ? It's just a matter of wasteing ...
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LasTravel
Posts: 888
Joined: Tue Jan 05, 2010 12:08 am
Location: Spain

Re: L2Freya Online Loginserver

Post by LasTravel »

Code: Select all

<gameserver address="external ip here">
And if you have the ports open, all users will can login, and about subnets if you don't know what is, just don't touch because it's not necesary for setup a server.
User avatar
allromanianrejects
Posts: 48
Joined: Sat Dec 18, 2010 11:58 am

Re: L2Freya Online Loginserver

Post by allromanianrejects »

LasTravel wrote:

Code: Select all

<gameserver address="external ip here">
And if you have the ports open, all users will can login, and about subnets if you don't know what is, just don't touch because it's not necesary for setup a server.
i've done that before,
i've edited my post , maybe is something wrong with the "hosts" then ...
And system that i'm useing is ok, because i could connect with it to my server

I still don't understand why the other's can't connect
Time ? It's just a matter of wasteing ...
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LasTravel
Posts: 888
Joined: Tue Jan 05, 2010 12:08 am
Location: Spain

Re: L2Freya Online Loginserver

Post by LasTravel »

ports?
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allromanianrejects
Posts: 48
Joined: Sat Dec 18, 2010 11:58 am

Re: L2Freya Online Loginserver

Post by allromanianrejects »

i've just done that,
i've called some classmates for that, in name of my shame
now i have to turn everything back to normal and see if it works
heads up till then please :)
i got a fealing this is it :)
Time ? It's just a matter of wasteing ...
User avatar
allromanianrejects
Posts: 48
Joined: Sat Dec 18, 2010 11:58 am

Re: L2Freya Online Loginserver

Post by allromanianrejects »

LasTravel wrote:ports?
Ports 2016 , 7777 , 9014 opend on both tcp and udp

still nothing , i've reboted my computer aswell,
is it something with the hostfile ?
Time ? It's just a matter of wasteing ...
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LasTravel
Posts: 888
Joined: Tue Jan 05, 2010 12:08 am
Location: Spain

Re: L2Freya Online Loginserver

Post by LasTravel »

Solved via remote support, he don't had the ports open correctly.
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