Client crashes after i updated to freya

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LiquidIce
Posts: 90
Joined: Wed Oct 18, 2006 4:17 pm
Location: Spain

Client crashes after i updated to freya

Post by LiquidIce »

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Ok, so I updated the server to freya. But the thing is, I kept the old custom npc's, i adapted them to freya tables and imported them but, whenever i spawn them, i get a critical error. Only for the CUSTOM npcs.
Heres what the error says:


PosCode : LS1(216) 82869:148583:-3469 1/0 [791]

Assertion failed: Delta==Delta [File:.\UnPhysic.cpp] [Line: 1095]

History: APawn::physWalking <- Dragon_centurion_135p Transient.Dragon_centurion_135p0 Loc.X=82869.000000 Y=148583.000000
Z=-3445.500000 Acc.X0.000000 Y=0.000000 Z=0.000000 Vel.X=-1.#IND00 Y=-1.#IND00 Z=-1.#IND00 Delta.X=-1.#IND00
Y=-1.#IND00 Z=0.000000 <- APawn::performPhysics <- AActor::Tick <- Transient.Dragon_centurion_135p0 <- TickAllActors <-
ULevel::Tick <- (NetMode=0) <- UMasterLevel::Tick <- TickLevel <- UGameEngine::Tick <- UpdateWorld <- MainLoop


Edit:
PS: My client is up to date. I even decrypted the npcgrp.dat to see if the npc class (Dragon_centurion_135p0) existed and it does.
When the rich wage war, its the poor who die.
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ZaKaX
Posts: 357
Joined: Thu Nov 22, 2007 6:28 am
Location: Somewhere in Asia.

Re: Client crashes after i updated to freya

Post by ZaKaX »

If the NPC has 0 walk or run speed, it'll cause the client to crash.

Otherwise... is this happening only to you? or did you get someone else to check it out and he critted as well? it could be corrupted textures files, happened to me once in the past.
¿ Que dice los cojones de la nina ?
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LiquidIce
Posts: 90
Joined: Wed Oct 18, 2006 4:17 pm
Location: Spain

Re: Client crashes after i updated to freya

Post by LiquidIce »

Oh cool. I just saw that 1 npc had 0walk spd. And yes it was happening to other players too.
Thanks for the help mate!
When the rich wage war, its the poor who die.
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regenx
Posts: 319
Joined: Sat Jul 17, 2010 6:55 am

Re: Client crashes after i updated to freya

Post by regenx »

Hi all, me too... in Giant's Cave at teleporter NPC little dwarf - when i am moving to upper level from lower level
client get very and ugly big crash.. hhehe L2J why ? :P (I was thinking L2J Server is the best but.. :P nooffense)

2010.12.12 19:12:16
OS : Windows Vista 6.1 (Build: 7600)
CPU : GenuineIntel Intel(R) Core(TM)2 CPU 6300 @ 1.86GHz @ 1871 MHz 4095MB RAM
Video : NVIDIA GeForce 9500 GT (6099)
PosCode : LS1(216) 183946:61404:-3994 2/1 [0]

Assertion failed: Delta==Delta [File:.\UnPhysic.cpp] [Line: 1095]

History: APawn::physWalking <- lesser_giant_50_bi Transient.lesser_giant_50_bi0 Loc.X=184035.000000 Y=59407.000000 Z=-3947.000000 Acc.X0.000000 Y=0.000000 Z=0.000000 Vel.X=-1.#IND00 Y=-1.#IND00 Z=-1.#IND00 Delta.X=-1.#IND00 Y=-1.#IND00 Z=0.000000 <- APawn::performPhysics <- AActor::Tick <- Transient.lesser_giant_50_bi0 <- TickAllActors <- ULevel::Tick <- (NetMode=0) <- UMasterLevel::Tick <- TickLevel <- UGameEngine::Tick <- UpdateWorld <- MainLoop
_DS_
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Re: Client crashes after i updated to freya

Post by _DS_ »

No, we are such a bitches. Closed.
Commiter of the shit
public static final int PI = 3.1415926535897932384626433832795;
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