clean patch
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- Posts: 191
- Joined: Tue Jun 29, 2010 8:05 am
clean patch
I click on buffer Vampiric rage buff it shows that adens disappers but no buff gived,in my navicat it writed id but nothing i tryed to download clean patch but when i put into my l2 it says protocol version diferent.
- jurchiks
- Posts: 6769
- Joined: Sat Sep 19, 2009 4:16 pm
- Location: Eastern Europe
Re: clean patch
lol, so just because of 1 small server-based error you fucked up your client?
What the hell man, why do you always have such ridiculous problems??
You don't even say what buffer you use, if it's custom then fat chance getting support on it, otherwise...
What the hell man, why do you always have such ridiculous problems??
You don't even say what buffer you use, if it's custom then fat chance getting support on it, otherwise...
If you have problems, FIRST TRY SOLVING THEM YOURSELF, and if you get errors, TRY TO ANALYZE THEM, and ONLY if you can't help it, THEN ask here.
Otherwise you will never learn anything if all you do is copy-paste!
Discussion breeds innovation.
Otherwise you will never learn anything if all you do is copy-paste!
Discussion breeds innovation.
- Tan
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- Location: Poland
Re: clean patch
xDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDD he probably did not remove //invul lol
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- Posts: 191
- Joined: Tue Jun 29, 2010 8:05 am
Re: clean patch
tan what you saying if invul make that i cant buff any buffs lol xDDDD and i make that i mortal nothing...
- jurchiks
- Posts: 6769
- Joined: Sat Sep 19, 2009 4:16 pm
- Location: Eastern Europe
Re: clean patch
no, he was right actually, if you're using GM //invul, buffs don't work on you.
But if you say that it doesn't work either way...
All other buffs work and only this one doesn't, or...?
But if you say that it doesn't work either way...
All other buffs work and only this one doesn't, or...?
If you have problems, FIRST TRY SOLVING THEM YOURSELF, and if you get errors, TRY TO ANALYZE THEM, and ONLY if you can't help it, THEN ask here.
Otherwise you will never learn anything if all you do is copy-paste!
Discussion breeds innovation.
Otherwise you will never learn anything if all you do is copy-paste!
Discussion breeds innovation.
-
- Posts: 191
- Joined: Tue Jun 29, 2010 8:05 am
Re: clean patch
yes i stay in normal mode and 3 buffs dont work haste acumen and this.
- jurchiks
- Posts: 6769
- Joined: Sat Sep 19, 2009 4:16 pm
- Location: Eastern Europe
Re: clean patch
and all others work?
you haven't edited skill xml's or buffer's htm's?
you haven't edited skill xml's or buffer's htm's?
If you have problems, FIRST TRY SOLVING THEM YOURSELF, and if you get errors, TRY TO ANALYZE THEM, and ONLY if you can't help it, THEN ask here.
Otherwise you will never learn anything if all you do is copy-paste!
Discussion breeds innovation.
Otherwise you will never learn anything if all you do is copy-paste!
Discussion breeds innovation.
-
- Posts: 191
- Joined: Tue Jun 29, 2010 8:05 am
Re: clean patch
all is ok even the adens disspared
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- Posts: 191
- Joined: Tue Jun 29, 2010 8:05 am
Re: clean patch
noone knows ? in naivcat custopm buffer ok in html/mods its ok, but in the shillienelder class the Vampiric Rage didn't appeares.
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- Posts: 191
- Joined: Tue Jun 29, 2010 8:05 am
Re: clean patch
mabye there something wrong 
<skill id="1268" levels="4" name="Vampiric Rage" enchantGroup1="1" enchantGroup2="1">
<table name="#enchantMagicLvl"> 76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 82 83 83 83 84 84 85 85 85 </table>
<table name="#ench1time"> 1240 1280 1320 1360 1400 1440 1480 1520 1560 1600 1640 1680 1720 1760 1800 1840 1880 1920 1960 2000 2040 2080 2120 2160 2200 2240 2280 2320 2360 2400 </table>
<table name="#ench2mpConsume"> 52 51 50 49 48 47 46 45 45 44 43 42 41 40 39 38 37 37 36 35 34 33 32 31 30 30 29 28 27 26 </table>
<table name="#ench2mpInitialConsume"> 13 13 13 13 12 12 12 12 11 11 11 11 10 10 10 10 10 9 9 9 9 8 8 8 8 7 7 7 7 7 </table>
<table name="#mpInitialConsume"> 6 8 11 14 </table>
<table name="#mpConsume"> 21 31 43 53 </table>
<table name="#absorbDam"> 6 7 8 9 </table>
<table name="#aggroPoints"> 285 418 549 646 </table>
<set name="mpInitialConsume" val="#mpInitialConsume" />
<set name="mpConsume" val="#mpConsume" />
<set name="target" val="TARGET_ONE" />
<set name="reuseDelay" val="2000" />
<set name="hitTime" val="4000" />
<set name="skillType" val="BUFF" />
<set name="isMagic" val="true" />
<set name="operateType" val="OP_ACTIVE" />
<set name="castRange" val="400" />
<set name="effectRange" val="900" />
<set name="aggroPoints" val="#aggroPoints" />
<enchant1 name="magicLvl" val="#enchantMagicLvl" />
<enchant2 name="magicLvl" val="#enchantMagicLvl" />
<enchant2 name="mpConsume" val="#ench2mpConsume" />
<enchant2 name="mpInitialConsume" val="#ench2mpInitialConsume" />
<for>
<effect name="Buff" time="7600 " val="0" stackOrder="#absorbDam" stackType="vampRage">
<add order="0x40" stat="absorbDam" val="#absorbDam" /> <!-- absorb HP from damage inflicted on enemies -->
</effect>
</for>
<enchant1for>
<effect name="Buff" time="#ench1time" val="0" stackOrder="9" stackType="vampRage">
<add order="0x40" stat="absorbDam" val="9" /> <!-- absorb 9% HP from damage inflicted on enemies -->
</effect>
</enchant1for>
</skill>

<skill id="1268" levels="4" name="Vampiric Rage" enchantGroup1="1" enchantGroup2="1">
<table name="#enchantMagicLvl"> 76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 82 83 83 83 84 84 85 85 85 </table>
<table name="#ench1time"> 1240 1280 1320 1360 1400 1440 1480 1520 1560 1600 1640 1680 1720 1760 1800 1840 1880 1920 1960 2000 2040 2080 2120 2160 2200 2240 2280 2320 2360 2400 </table>
<table name="#ench2mpConsume"> 52 51 50 49 48 47 46 45 45 44 43 42 41 40 39 38 37 37 36 35 34 33 32 31 30 30 29 28 27 26 </table>
<table name="#ench2mpInitialConsume"> 13 13 13 13 12 12 12 12 11 11 11 11 10 10 10 10 10 9 9 9 9 8 8 8 8 7 7 7 7 7 </table>
<table name="#mpInitialConsume"> 6 8 11 14 </table>
<table name="#mpConsume"> 21 31 43 53 </table>
<table name="#absorbDam"> 6 7 8 9 </table>
<table name="#aggroPoints"> 285 418 549 646 </table>
<set name="mpInitialConsume" val="#mpInitialConsume" />
<set name="mpConsume" val="#mpConsume" />
<set name="target" val="TARGET_ONE" />
<set name="reuseDelay" val="2000" />
<set name="hitTime" val="4000" />
<set name="skillType" val="BUFF" />
<set name="isMagic" val="true" />
<set name="operateType" val="OP_ACTIVE" />
<set name="castRange" val="400" />
<set name="effectRange" val="900" />
<set name="aggroPoints" val="#aggroPoints" />
<enchant1 name="magicLvl" val="#enchantMagicLvl" />
<enchant2 name="magicLvl" val="#enchantMagicLvl" />
<enchant2 name="mpConsume" val="#ench2mpConsume" />
<enchant2 name="mpInitialConsume" val="#ench2mpInitialConsume" />
<for>
<effect name="Buff" time="7600 " val="0" stackOrder="#absorbDam" stackType="vampRage">
<add order="0x40" stat="absorbDam" val="#absorbDam" /> <!-- absorb HP from damage inflicted on enemies -->
</effect>
</for>
<enchant1for>
<effect name="Buff" time="#ench1time" val="0" stackOrder="9" stackType="vampRage">
<add order="0x40" stat="absorbDam" val="9" /> <!-- absorb 9% HP from damage inflicted on enemies -->
</effect>
</enchant1for>
</skill>