[TOOL] Multisell Generator

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Windex
Posts:1
Joined:Thu Jun 29, 2017 4:52 pm
[TOOL] Multisell Generator

Post by Windex » Wed Apr 04, 2018 12:41 am

Hey all,
I'm releasing my multisell generator/ItemDB. Feel free to use. If you have any issues/feature requests let me know. It's pretty early in development so if you have problems feel free to reach out.

Features:
  • Supports Saving/Loading of multisell files
  • Saves multisells in a commented human readable format
https://nofile.io/f/pXCTy0yaOqB/MultisellGenerator.zip

Code: Select all

<?xml version="1.0" encoding="utf-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/multisell.xsd">
	<item>
		<!-- Adena -->
		<ingredient count="105000" id="57" />
		<!-- Long Sword -->
		<production count="1" id="2" />
	</item>
	<item>
		<!-- Adena -->
		<ingredient count="9600" id="57" />
		<!-- Adena -->
		<ingredient count="9600" id="57" />
		<!-- Adena -->
		<ingredient count="105000" id="57" />
		<!-- Broadsword -->
		<production count="1" id="3" />
		<!-- Broadsword -->
		<production count="1" id="3" />
		<!-- Long Sword -->
		<production count="1" id="2" />
	</item>
</list>
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ShinichiYao
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Re: [TOOL] Multisell Generator

Post by ShinichiYao » Wed Apr 04, 2018 1:24 am

nice work :+1:

Sacrifice
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Re: [TOOL] Multisell Generator

Post by Sacrifice » Sat May 12, 2018 4:29 pm

Good work
Retail GameMaster and Developer using Eclipse for Java Developers (64 bits), OpenJDK14 (64 bits), MySQL 8.0+ (64 bits).

Sacrifice
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Location:Spain

Re: [TOOL] Multisell Generator

Post by Sacrifice » Tue May 15, 2018 9:05 pm

Any source code to edit as I want? With non-comercial intention... Of course... :think:
Retail GameMaster and Developer using Eclipse for Java Developers (64 bits), OpenJDK14 (64 bits), MySQL 8.0+ (64 bits).

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JMD
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Re: [TOOL] Multisell Generator

Post by JMD » Tue May 15, 2018 9:40 pm

Sacrifice wrote:
Tue May 15, 2018 9:05 pm
Any source code to edit as I want? With non-comercial intention... Of course... :think:
+1

i would like to adapt this for C4.

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regenx
Posts:319
Joined:Sat Jul 17, 2010 6:55 am

Re: [TOOL] Multisell Generator

Post by regenx » Wed May 16, 2018 9:48 pm

Well.. XML version is way much better than "readable human format" with forms and whatever..

but Good job for your work. :+1:

EcosdeElia
Posts:6
Joined:Wed May 31, 2017 12:11 am

Re: [TOOL] Multisell Generator

Post by EcosdeElia » Sun Sep 29, 2019 12:01 am

Hi! Can someone reupload the tool, please? The link doesnt work anymore. Thank you very much

faizanmazhar00
Posts:6
Joined:Mon Feb 28, 2022 7:47 pm

Re: [TOOL] Multisell Generator

Post by faizanmazhar00 » Mon Feb 28, 2022 7:56 pm

Windex wrote:
Wed Apr 04, 2018 12:41 am
Hey all,
I'm releasing my multisell generator/ItemDB. Feel free to use. If you have any issues/feature requests let me know. It's pretty early in development so if you have problems feel free to reach out.

Features:
  • Supports Saving/Loading of multisell files
  • Saves multisells in a commented human readable format
https://nofile.io/f/pXCTy0yaOqB/MultisellGenerator.zip

Code: Select all

<?xml version="1.0" encoding="utf-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/multisell.xsd">
	<item>
		<!-- Adena -->
		<ingredient count="105000" id="57" />
		<!-- Long Sword -->
		<production count="1" id="2" />
	</item>
	<item>
		<!-- Adena -->
		<ingredient count="9600" id="57" />
		<!-- Adena -->
		<ingredient count="9600" id="57" />
		<!-- Adena -->
		<ingredient count="105000" id="57" />
		<!-- Broadsword -->
		<production count="1" id="3" />
		<!-- Broadsword -->
		<production count="1" id="3" />
		<!-- Long Sword -->
		<production count="1" id="2" />
	</item>
</list>
Wow

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