[SOLVED] Optimizing Bosses

Support for the latest build of L2J Server, get help here with installations, upgrades, problems.
Do not post bugs reports here, use viewforum.php?f=77 instead.
There is no support for other server builds than the official provided by l2jserver.com
Forum rules
READ NOW: L2j Forums Rules of Conduct
Post Reply
User avatar
zachramuz
Posts: 15
Joined: Fri Dec 13, 2019 7:47 am
Location: /home/zachramuz

[SOLVED] Optimizing Bosses

Post by zachramuz » Mon Dec 16, 2019 8:59 am

Any suggestions on how to appropriately weaken raid bosses to be able to take them down with 2-3 players ?
Last edited by zachramuz on Fri Jul 31, 2020 11:44 am, edited 1 time in total.
Keep it Simple Stupid
Image

User avatar
ShinichiYao
Advanced User
Advanced User
Posts: 257
Joined: Tue Jan 12, 2016 3:53 am

Re: Optimizing bosses

Post by ShinichiYao » Wed Jun 03, 2020 1:44 am

Reduce their HP

User avatar
zachramuz
Posts: 15
Joined: Fri Dec 13, 2019 7:47 am
Location: /home/zachramuz

Re: Optimizing bosses

Post by zachramuz » Thu Jul 30, 2020 7:17 pm

ShinichiYao wrote:
Wed Jun 03, 2020 1:44 am
Reduce their HP
nice post count 256, anyway I learned how to use SQL since my last post so yes reducing HP is obvious, but I was thinking about doing some maths on optimizing other stats as well, since bosses like antharas even with reduced HP would be an overkill for 2-3 players...
Keep it Simple Stupid
Image

Saloso
Posts: 4
Joined: Fri Jun 24, 2011 7:37 am

Re: Optimizing bosses

Post by Saloso » Thu Jul 30, 2020 11:05 pm

you can weaken bosses in settings NPC.Properties, and in the raid bosses part you need to lower the damage multiplier and defense multiplier

Code: Select all

# ---------------------------------------------------------------------------
# Raid Bosses
# ---------------------------------------------------------------------------

# Percent of HP and MP regeneration for raid bosses.
# Example: Setting HP to 10 will cause raid boss HP to regenerate 90% slower than normal.
# Default: 100, 100
RaidHpRegenMultiplier = 100
RaidMpRegenMultiplier = 100

# Percent of physical and magical defense for raid bosses.
# Example: A setting of 10 will cause defense to be 90% lower than normal, 
# while 110 will cause defense to be 10% higher than normal.
# Default: 100, 100
RaidPDefenceMultiplier = 100
RaidMDefenceMultiplier = 100

# Percent of physical and magical attack for raid bosses.
# Example: A setting of 10 will cause attack to be 90% lower than normal, 
# while 110 will cause attack to be 10% higher than normal.
# Default: 100, 100
RaidPAttackMultiplier = 100
RaidMAttackMultiplier = 100

User avatar
zachramuz
Posts: 15
Joined: Fri Dec 13, 2019 7:47 am
Location: /home/zachramuz

Re: Optimizing bosses

Post by zachramuz » Fri Jul 31, 2020 6:53 am

Saloso wrote:
Thu Jul 30, 2020 11:05 pm
you can weaken bosses in settings NPC.Properties, and in the raid bosses part you need to lower the damage multiplier and defense multiplier

Code: Select all

# ---------------------------------------------------------------------------
# Raid Bosses
# ---------------------------------------------------------------------------

# Percent of HP and MP regeneration for raid bosses.
# Example: Setting HP to 10 will cause raid boss HP to regenerate 90% slower than normal.
# Default: 100, 100
RaidHpRegenMultiplier = 100
RaidMpRegenMultiplier = 100

# Percent of physical and magical defense for raid bosses.
# Example: A setting of 10 will cause defense to be 90% lower than normal, 
# while 110 will cause defense to be 10% higher than normal.
# Default: 100, 100
RaidPDefenceMultiplier = 100
RaidMDefenceMultiplier = 100

# Percent of physical and magical attack for raid bosses.
# Example: A setting of 10 will cause attack to be 90% lower than normal, 
# while 110 will cause attack to be 10% higher than normal.
# Default: 100, 100
RaidPAttackMultiplier = 100
RaidMAttackMultiplier = 100
Thanks mate, I was unaware of that, but I was looking exactly for something like this.
Keep it Simple Stupid
Image

Post Reply