NPC's are underground.

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kotsoskorg
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Joined:Sat Oct 08, 2016 2:01 pm
NPC's are underground.

Post by kotsoskorg » Sun Mar 04, 2018 10:45 am

I am using the latest revision for L2j High Five

Hello again,

I am testing my server, could someone please explain me how we can fix errors like this please?
I was thinking to target the NPC, then delete him, and respawn him but its not possible to open his menu because I can't click him.
This is in Hellbound, Hiden Oasis, just on teleport spot. The Hi5 Geodata works fine.

Thanks a lot!

Image

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regenx
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Re: NPC's are underground.

Post by regenx » Sun Mar 04, 2018 3:33 pm

Disable Geodata or respawn your npcs..

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Avanael92
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Re: NPC's are underground.

Post by Avanael92 » Sun Mar 04, 2018 4:35 pm

Look up the coordinates of this NPC and try to port yourself there. If you happen to fall under the map too, chances are that the Z coordinate of this NPC is wrong.

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regenx
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Re: NPC's are underground.

Post by regenx » Sun Mar 04, 2018 5:27 pm

Shift+Click and take NPC id, open your DB and change his coordinates or in xml file if you have coordinates there.

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kotsoskorg
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Re: NPC's are underground.

Post by kotsoskorg » Tue Mar 06, 2018 2:05 pm

I can target him once typing /target Desert Heatmaster. I can't ctrl+click him because I can't click him normaly anyway. He is underground and only his title name is above the terrain.

Maybe it is an NPC error because I spawned one more next and the NPC is created also underground. The ID in CTRL+G is 1032352. The NPC ID is 32352. See below what I've got. It is an error of coding because it is not a terrain mistake. I'm sure about this because other NPC's spawn correct there.

Image

Code: Select all

<npc id="32352" level="70" type="L2Npc" name="Desert Heatmaster">
		<!-- Confirmed CT2.5 -->
		<race>CONSTRUCT</race>
		<sex>MALE</sex>
		<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
			<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<attribute>
				<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
			</attribute>
			<speed>
				<walk ground="1" />
				<run ground="1" />
			</speed>
		</stats>
		<status attackable="false" canMove="false" />
		<skillList>
			<skill id="4390" level="1" /> <!--NPC Abnormal Immunity -->
			<skill id="4408" level="1" /> <!--HP Increase (1x) -->
			<skill id="4409" level="1" /> <!--MP Increase (1x) -->
			<skill id="4410" level="11" /> <!--Average P. Atk. -->
			<skill id="4411" level="11" /> <!--Average M. Atk. -->
			<skill id="4412" level="11" /> <!--Average P. Def. -->
			<skill id="4413" level="11" /> <!--Average M. Def. -->
			<skill id="4414" level="2" /> <!--Standard Type -->
			<skill id="4415" level="1" /> <!--Bare Hands -->
			<skill id="4416" level="2" /> <!--Magic Creatures -->
		</skillList>
		<exCrtEffect>false</exCrtEffect>
		<ai type="BALANCED" />
		<collision>
			<radius normal="0.1" />
			<height normal="0.1" />
		</collision>
	</npc>
	
	
	
	

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Avanael92
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Re: NPC's are underground.

Post by Avanael92 » Tue Mar 06, 2018 5:17 pm

It's because the height collision is nearly zero, apparently this NPC doesn't have any textures after I checked it. Don't know if it's intended, so can't help either, sorry.

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kotsoskorg
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Re: NPC's are underground.

Post by kotsoskorg » Tue Mar 06, 2018 8:31 pm

You're right. I raised the height collision but nothing happens except I can tag and click something invisible this time.

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Avanael92
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Re: NPC's are underground.

Post by Avanael92 » Tue Mar 06, 2018 10:06 pm

kotsoskorg wrote:
Tue Mar 06, 2018 8:31 pm
You're right. I raised the height collision but nothing happens except I can tag and click something invisible this time.
Exactly and I guess that's the reason why it got lowered to 0.1

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LasTravel
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Re: NPC's are underground.

Post by LasTravel » Thu Mar 08, 2018 8:34 pm

These kind of npcs are usually used as triggers, they're intentend to be invisible and its name shouldn't be shown.

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kotsoskorg
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Re: NPC's are underground.

Post by kotsoskorg » Tue Mar 13, 2018 7:06 pm

LasTravel wrote:
Thu Mar 08, 2018 8:34 pm
These kind of npcs are usually used as triggers, they're intentend to be invisible and its name shouldn't be shown.
I can't find a reason, for example a quest that this certain NPC is connected with. Can someone find his purpose?

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ShinichiYao
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Re: NPC's are underground.

Post by ShinichiYao » Thu Mar 15, 2018 2:24 am

kotsoskorg wrote:
Tue Mar 13, 2018 7:06 pm
LasTravel wrote:
Thu Mar 08, 2018 8:34 pm
These kind of npcs are usually used as triggers, they're intentend to be invisible and its name shouldn't be shown.
I can't find a reason, for example a quest that this certain NPC is connected with. Can someone find his purpose?
DP/game/data/scripts/hellbound/hellboundSpawns.*

faizanmazhar00
Posts:6
Joined:Mon Feb 28, 2022 7:47 pm

Re: NPC's are underground.

Post by faizanmazhar00 » Mon Feb 28, 2022 7:57 pm

kotsoskorg wrote:
Sun Mar 04, 2018 10:45 am
I am using the latest revision for L2j High Five

Hello again,

I am testing my server, could someone please explain me how we can fix errors like this please?
I was thinking to target the NPC, then delete him, and respawn him but its not possible to open his menu because I can't click him.
This is in Hellbound, Hiden Oasis, just on teleport spot. The Hi5 Geodata works fine.

Thanks a lot!

Image
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Noradavis
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Re: NPC's are underground.

Post by Noradavis » Thu Feb 16, 2023 1:05 pm

Actually, they only can't live underground if you don't replace the walls. Natural walls are not counted for housing to be valid, you have to place your own wallBefore the Forbidden Pokémon will materialize, you spacebar clicker must talk to a combined total of 32 different players and NPCs—excluding vendors and healers—in the Grand Underground.Town NPCs generally walk around during the day. They remain still in their assigned houses at night and during events.In Terraria, there are bound NPCs: the mechanic, the wizard and the goblin tinkerer. They spawn bound underground, you can unbind them by talking to them and they will move into an available house.

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