Physical skill animation stopping way to soon and doing damage

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EcosdeElia
Posts: 6
Joined: Wed May 31, 2017 12:11 am

Physical skill animation stopping way to soon and doing damage

Post by EcosdeElia »

Title says it; Not every physical skill but a lot of targetted physical skills animations end half-cast, doing damage, applying CC and allowing movement of the caster... kinda broken.


I searched a litle bit and found this https://bitbucket.org/l2jserver/l2j_ser ... ion-skills , wich I'm totally unable to apply as a patch, Eclipse says the files don't exist, and when I try to do it manually, the lines I'm supposed to eliminate just aren't there, or are different.

Im using the last Master branch.

Anyone has any ideas? Thank you in advance
Helionar
Posts: 5
Joined: Tue Oct 01, 2013 10:30 pm

Re: Physical skill animation stopping way to soon and doing damage

Post by Helionar »

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Szponiasty
Advanced User
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Posts: 557
Joined: Mon Apr 21, 2008 1:31 pm
Location: Eastern Poland

Re: Physical skill animation stopping way to soon and doing damage

Post by Szponiasty »

In one of the methods in L2Character (doCast maybe), at the end next packet was sent too soon sometimes. I'll download clean l2j and compare later, because I don't remember where exacly i fixed it.
And in the next chronicle they went into space, fighting the evil empire... In a galaxy far, far away xD
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