the stats are for example
however the xml NPC shows the right stats (patack, matack, etc)
Code: Select all
<npc id="22841" level="85" type="L2Monster" name="Maluk Princess">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="IsAggressive" value="1" />
<skill name="Skill01_ID" id="6749" level="1" /> <!-- Death Strike -->
<skill name="Skill02_ID" id="6756" level="1" /> <!-- Death Talon -->
</parameters>
<race>DEMONIC</race>
<sex>FEMALE</sex>
<acquire expRate="46.6028394878893" sp="33738" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="18605.9337557173" hpRegen="187.410040552143" mp="1846.8" mpRegen="3" />
<attack physical="10327.681831868" magical="7052.46788014386" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="578.861024" magical="635.378064" />
<attribute>
<attack type="UNHOLY" value="250" />
<defence fire="220" water="220" wind="220" earth="220" holy="170" dark="250" default="230" />
</attribute>
<speed>
<walk ground="45" />
<run ground="180" />
</speed>
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4408" level="10" /> <!--HP Increase (2x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="13" /> <!--Slightly Strong P. Atk. -->
<skill id="4411" level="16" /> <!--Very Strong M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. -->
<skill id="4413" level="6" /> <!--Very Weak M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type -->
<skill id="4415" level="3" /> <!--One-handed Sword -->
<skill id="4416" level="9" /> <!--Demons -->
<skill id="5467" level="1" /> <!--Dark Attacks -->
<skill id="6749" level="1" /> <!--Death Strike -->
<skill id="6756" level="1" /> <!--Death Talon -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>2</s_npc_prop_hp_rate>
<ai type="BALANCED" aggroRange="500" clanHelpRange="300">
<clan_list>
<clan>DRAGON_IN</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="66">
<item id="57" min="14790" max="34502" chance="100" /> <!-- Adena -->
</group>
<group chance="0.017100000753998756">
<item id="14107" min="1" max="1" chance="38.4626" /> <!-- Sealed Vesper Tunic -->
<item id="14115" min="1" max="1" chance="61.5374" /> <!-- Sealed Vesper Stockings -->
</group>
<group chance="47.299800872802734">
<item id="1879" min="1" max="1" chance="57.9163" /> <!-- Cokes -->
<item id="1885" min="1" max="1" chance="28.9582" /> <!-- High-Grade Suede -->
<item id="9628" min="1" max="1" chance="2.7255" /> <!-- Leonard -->
<item id="9630" min="1" max="1" chance="1.8289" /> <!-- Orichalcum -->
<item id="9629" min="1" max="1" chance="1.5109" /> <!-- Adamantine -->
<item id="14166" min="1" max="1" chance="1.6787" /> <!-- Life Stone - Level 84 -->
<item id="14167" min="1" max="1" chance="0.4192" /> <!-- Mid-Grade Life Stone - Level 84 -->
<item id="14168" min="1" max="1" chance="0.0419" /> <!-- High-Grade Life Stone - Level 84 -->
<item id="14169" min="1" max="1" chance="0.0084" /> <!-- Top-Grade Life Stone - Level 84 -->
<item id="959" min="1" max="1" chance="0.0139" /> <!-- Scroll: Enchant Weapon (S-Grade) -->
<item id="9549" min="1" max="1" chance="2.78" /> <!-- Wind Stone -->
<item id="15665" min="1" max="1" chance="0.8244" /> <!-- Sealed Vesper Tunic Piece -->
<item id="15673" min="1" max="1" chance="1.2706" /> <!-- Sealed Vesper Stockings Piece -->
<item id="9627" min="1" max="1" chance="0.0231" /> <!-- Giant's Codex - Mastery -->
</group>
</death>
<corpse>
<item id="4042" min="1" max="1" chance="38.9273" /> <!-- Enria -->
<item id="9629" min="1" max="1" chance="10.155" /> <!-- Adamantine -->
<item id="15644" min="1" max="1" chance="1.3932" /> <!-- Vesper Thrower Piece -->
<item id="15637" min="1" max="1" chance="1.3874" /> <!-- Vesper Shaper Piece -->
<item id="15639" min="1" max="1" chance="1.3915" /> <!-- Vesper Stormer Piece -->
<item id="13459" min="1" max="1" chance="0.0033" /> <!-- Vesper Buster -->
</corpse>
</drop_lists>
<collision>
<radius normal="18" />
<height normal="41" />
</collision>
</npc>
Sorry if a configuration error I ignore