setTime() when server is running (GameTimeController)

Support for the latest build of L2J Server, get help here with installations, upgrades, problems.
Do not post bugs reports here, use viewforum.php?f=77 instead.
There is no support for other server builds than the official provided by l2jserver.com
Forum rules
READ NOW: L2j Forums Rules of Conduct
Post Reply
Cresceus
Posts: 238
Joined: Tue Jan 15, 2008 8:20 am
Location: Germany

setTime() when server is running (GameTimeController)

Post by Cresceus »

L2J Revision Number: 9943
L2JDP Revision Number: 6199


Hi,

I wonder if there is a possibility to change the ingame game time when the server is already running.
If there already is such a way to do so, then I would be glad if you could point me to it.

If there is no such way yet I would be glad if you could give me some hints on where to start developing this feature, because I am really desperate in having this to be easily able to test day/night spawn and some scripts.

I know that the game time is set when the gamecontroller is first initialized. And this happens right at the beginning of the initialization of the gameserver (before all other scripts are instantiated), but I don't know where to go from there.

Thanks in advance.
Post Reply