[HELP]Disallow Mana Potion in combat in Last Rev Freya?

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ZeroCool22
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Joined: Mon Nov 10, 2008 5:59 pm

[HELP]Disallow Mana Potion in combat in Last Rev Freya?

Post by ZeroCool22 »

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I see other posts here with codes for Epilogue and GF but this not work on Freya.

viewtopic.php?f=81&t=18833&p=101328&hil ... on#p101328 (This method not work on Last Rev. Freya).

If someone can put a script working on Freya will be great, thx.
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kimeraweb
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Re: [HELP]Disallow Mana Potion in combat in Last Rev Freya?

Post by kimeraweb »

Similar I wanted for skills, you can use this answer :) was working for me.

viewtopic.php?f=81&t=18833

Good luck!
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ZeroCool22
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Re: [HELP]Disallow Mana Potion in combat in Last Rev Freya?

Post by ZeroCool22 »

kimeraweb wrote:Similar I wanted for skills, you can use this answer :) was working for me.

viewtopic.php?f=81&t=18833

Good luck!
You test this on Last Freya? why i try but not work. :evil:
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kimeraweb
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Re: [HELP]Disallow Mana Potion in combat in Last Rev Freya?

Post by kimeraweb »

Well, you need some basic Java knowledges to get it work.

In that post, teach you how to implement a new parameter which can be used on your XML (so potions included).
Just create a new condition (whatever you name it) for your new parameter and that potion will work as you want.

Yes, I'm using Freya, not the last, but it is not relevant. The code didn't change pretty much ^^
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Ralm
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Re: [HELP]Disallow Mana Potion in combat in Last Rev Freya?

Post by Ralm »

It did work for me,
And what I did was implement Copyleft code in Core, then change the condition on Skill XML for Mana pot.
My teachers XD: jurchiks
ZeroCool22
Posts: 136
Joined: Mon Nov 10, 2008 5:59 pm

Re: [HELP]Disallow Mana Potion in combat in Last Rev Freya?

Post by ZeroCool22 »

Ralm wrote:It did work for me,
And what I did was implement Copyleft code in Core, then change the condition on Skill XML for Mana pot.
Working now but i edited the item.xml no skill.
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