List of Admin Commands

Admin Commands
This guide will give you a quick insight on all available admin commands currently in l2j. It will be a list that will be sorted according to file(so dev's can backtrack command easily). Quick note: paramaters will be formatted the following : and [optional parameter]. Quick note: all admin commands don't contain capital letters and the internal admin commands name : admin_ so //admin is admin_admin inside l2j server code.

Admin
//admin[pageid] Opens up the admin menu page referenced with the [pageid](if no [pageid] is given main page will be shown). Page id's: //gmliston Will register you on the gm list. (/gmlist is the list where you will show up) //gmlistoff Removes you from the gm list. //silence Switches your silence mode(aka message refusal mode). //saveolymp Saves the current olympiad competition settings and all the noblesse data directly to the database. //endolympiad ends the current olympiad period immediately and calculates and sets the new hero's and start the 1 day olympiad validation period.(BE VERY CAREFUL WITH THIS COMMAND) //manualhero or //sethero temporary gives your target hero status until he logsout(OR removes it temporary when the target is already hero ALSO if no valid target is selected it will be used on oneself) //diet sets the current diet mode to ( on = enabled, off = disabled ) //tradeoff sets the current trade refusal mode to ( on = enabled, off = disabled ) //reload  reloads certain parts of the l2j server. List of possible  's: //setconfig changes config variables on the fly, see config.java line 250 for all the variables that can be changed on the fly. //set = same as setconfig except the difference in layout for input(usefull when contains spaces)
 * 1) Opens main menu.
 * 2) Opens the 'game' menu.
 * 3) Opens the 'effects' menu.
 * 4) Opens the server management menu.
 * 5) Opens the server mod management menu.
 * 6) Opens the Char management menu.
 * 7) Opens the basic gm functionality menu.
 * 8) Opens the 'old' menu page.
 * 1) multisell Reloads all multisell files.
 * 2) teleport Reloads all the teleport locations.
 * 3) skill Reloads all the skills. (ONLE RELOADS INFO FROM XML'S THIS DOESN'T CONSERN enchantroute TABLES FOR INSTANCE )
 * 4) npc Reloads all the Npc's data.(WARNING: FUNCTIONING OF THIS RELOAD IS NOT GUARANTEED).
 * 5) htm Reloads all the html files.
 * 6) item Reloads all the config variables.
 * 7) instancemanager Reloads the auction manager and it's related data.
 * 8) npcwalkers Reloads the npcwalkerroutestable data.
 * 9) access Reloads the access rights table.(the effects on a char take affect after relogging)
 * 10) quests Reloads all the quests (WARNING: FUNCTIONING OF THIS RELOAD IS NOT GUARANTEED).

Announcements
//list_announcements Shows a list of all the announcements in an html window. //reload_announcements Reloads the announcements from the announcements.txt //announce_menu announces text. //announce_announcements announces the current announcements to all online players. //add_announcements adds the at the bottom of current announcements list. //del_announcements deletes the announcements with nummer //announce announces. //list_autoann lists the all the auto announcements. //reload_autoann Reloas the auto announcements. //add_autoann  adds an autoannouncement with initial delay of  miliseconds and miliseconds between repeats and repeats times and with text. //del_autoann  deletes the auto announcement with id .

Ban
//ban list all the ban commands. //ban_acc [account_name] bans [account_name] else tries to ban the currents target account. //ban_char [char_name] bans [char_name] if specified else will try to ban current target. //ban_chat [char_name] [penalty_minutes] bans [char_name] for [penalty_minutes] minutes (if no minutes defined chatban will be infinite)(if no name defined target will be chatbanned infinite). //unbat_chat  un chatban  else tries to un chatban the target. //unban shows a list of all unban commands. //unban_acc  tries to unban account . //unban_char  tries to unban char . //jail  [penalty_minutes] jails character  for [penalty_minutes] minutes (or infinite)(or target). //unjail unjails or else target.