Changeset 2296
- Timestamp:
- 07/23/08 08:33:38 (3 months ago)
- Files:
Legend:
- Unmodified
- Added
- Removed
- Modified
- Copied
- Moved
trunk/L2_GameServer/java/net/sf/l2j/gameserver/model/L2Skill.java
r2278 r2296 2735 2735 } 2736 2736 2737 // Corpse mob only available for half time 2738 if (DecayTaskManager.getInstance().getTasks().containsKey(target) 2739 && (System.currentTimeMillis() - DecayTaskManager.getInstance().getTasks().get(target)) > DecayTaskManager.ATTACKABLE_DECAY_TIME / 2) 2737 // Corpse mob only available for half time 2738 switch (getSkillType()) 2740 2739 { 2741 activeChar.sendPacket(new SystemMessage(SystemMessageId.CORPSE_TOO_OLD_SKILL_NOT_USED)); 2742 return null; 2740 case DRAIN: 2741 case SUMMON: 2742 { 2743 if (DecayTaskManager.getInstance().getTasks().containsKey(target) 2744 && (System.currentTimeMillis() - DecayTaskManager.getInstance().getTasks().get(target)) > DecayTaskManager.ATTACKABLE_DECAY_TIME / 2) 2745 { 2746 activeChar.sendPacket(new SystemMessage(SystemMessageId.CORPSE_TOO_OLD_SKILL_NOT_USED)); 2747 return null; 2748 } 2749 } 2743 2750 } 2744 2751
