Changeset 2255
- Timestamp:
- 07/10/08 12:34:22 (3 months ago)
- Files:
Legend:
- Unmodified
- Added
- Removed
- Modified
- Copied
- Moved
trunk/L2_GameServer/java/net/sf/l2j/gameserver/model/CharEffectList.java
r2254 r2255 118 118 119 119 L2Effect eventNotInUse = null; 120 for (L2Effect e : effects) 121 { 122 if (e.getSkill() == skill) 120 121 if (effects == null || effects.length < 1) 122 return eventNotInUse; 123 124 for (L2Effect e : effects) 125 { 126 if (e != null && e.getSkill() == skill) 123 127 { 124 128 if (e.getInUse()) return e; … … 139 143 140 144 L2Effect eventNotInUse = null; 141 for (L2Effect e : effects) 142 { 143 if (e.getSkill().getId() == skillId) 145 146 if (effects == null || effects.length < 1) 147 return eventNotInUse; 148 149 for (L2Effect e : effects) 150 { 151 if (e!= null && e.getSkill().getId() == skillId) 144 152 { 145 153 if (e.getInUse()) return e;
