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I'm trying to make a Rune of EXP with 300% bonus exp, I changed the skill 22039 in the xml, but it looks like no matter how much bonus exp I set in the xml, it always only gives a maximum of 50%, so I'm wondering if there's a hard-coded limit to this in the core?
Zoey76 wrote:Depends on the version you are using, problably you have old mul data.
I'm using the latest stable build for server and DP. The problem now is if I use add, no matter how much I set, it always give a maximum 50% bonus, if I use mul, it gives 0%.
Download and compile master branch. The stable build hasn't been updated in a while, there have been changes to the skill system. Maybe that helps.
If you have problems, FIRST TRY SOLVING THEM YOURSELF, and if you get errors, TRY TO ANALYZE THEM, and ONLY if you can't help it, THEN ask here.
Otherwise you will never learn anything if all you do is copy-paste! Discussion breeds innovation.
ok, thanks for all the replies, I finally solved this, there's a limit to how much bonus exp you can get, and it's a setting in Character.properties: MaxExpBonus = 3.5
I didn't notice it until now...
terrance wrote: โMon Dec 29, 2014 2:21 am
I'm trying to make a Rune of EXP with 300% bonus exp, I changed the skill 22039 in the xml, but it looks like no matter how much bonus exp I set in the xml, it always only gives a maximum of 50%, so I'm wondering if there's a hard-coded limit to this in the core?
In my project, I'm having trouble with Rune of EXPโI changed the XML skill 22039 for a 300% boost, but it's locked at 50%. I'm curious whether there's a hard-coded limit affecting this. Seeking advice or solutions from other developers or fans.Magic 8 Ball