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Nagle's algorithm

Posted: Fri Feb 21, 2014 11:29 pm
by Manual
Hey, I created this topic to hear your thoughts about Nagle's algorithm that is used in TCP and isn't turned off by default in L2J's MMOCore. I wonder if maybe it is good idea to turn it off in case that host machine has big bandwidth? Will be there any noticeable boost(or decrease) in efficiency?

Re: Nagle's algorithm

Posted: Sat Feb 22, 2014 1:51 am
by UnAfraid
you mean you mean no delay?
I've tested that with 2000 players and i couldnt find any difference but bandwidth increase.

Re: Nagle's algorithm

Posted: Sat Feb 22, 2014 4:52 pm
by Manual
Yes, using No Delay should turn off Nagle algorithm. Thanks for the answer its very helpful, in some time I will try to do some accurate tests.