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[Interlude] Olympiad
Posted: Wed Feb 19, 2014 6:58 pm
by Mage
Hello members/devs. I dont know if you remember the old times of Interlude with L2jserver. There was a very frustrating bug about Critical error during Olympiad match.
Cause i'm fronting that problem, maybe someone will remember from what it was caused. I don't need the fix (if there is it's better
) but also an imput so i can try to search/debug it.
I'm trying to debug it searching the last packets sent from the char that got the critical, but actually i can't figure out the problem.
This is what i'm speaking:
Maybe some old users will remember this.
Every 1/3 matches a player got this error.
Bye
Mage
Re: [Interlude] Olympiad
Posted: Wed Feb 19, 2014 7:14 pm
by Gries
Insufficient memory, try to close some program.
Re: [Interlude] Olympiad
Posted: Wed Feb 19, 2014 7:22 pm
by Mage
Gries wrote:Insufficient memory, try to close some program.
...
1/3 players on Olympiad got a critical error, me too. This is a random screen, i got 16 GB Ram on My PC and however i have Critical error. I don't think that the solution is "close some programs and you solve the problem".
For sure there is something, like a loop, that bring the out of memory on Client.
ITA: Basta dire cazzate bro ;p
Re: [Interlude] Olympiad
Posted: Wed Feb 19, 2014 7:24 pm
by jurchiks
Have you thought that this might be graphics memory, not RAM?
Re: [Interlude] Olympiad
Posted: Wed Feb 19, 2014 7:29 pm
by Gries
You say you have 16GB ram but in the pic it says: "Intel PentiumPro-class processor 2000 MHz with 2046MB RAM"
Re: [Interlude] Olympiad
Posted: Wed Feb 19, 2014 7:32 pm
by Mage
jurchiks wrote:Have you thought that this might be graphics memory, not RAM?
1/3 of players of my server got graphic card problem?
Gries wrote:You say you have 16GB ram but in the pic it says: "Intel PentiumPro-class processor 2000 MHz with 2046MB RAM"
Please read what a write, thank you. "This is a random screen"
Re: [Interlude] Olympiad
Posted: Wed Feb 19, 2014 8:24 pm
by jurchiks
Well, the error occurs at PlaySound, so it seems to be something sound-related. Is there a sound played during the match?
Re: [Interlude] Olympiad
Posted: Wed Feb 19, 2014 8:36 pm
by Mage
jurchiks wrote:Well, the error occurs at PlaySound, so it seems to be something sound-related. Is there a sound played during the match?
I don't think the problem is Playsound (never called during Olympiad), but i think that the cause (about critical error) is random. Other info is that 90% of people recive only the Runtime error, without a critical error.
I found an old topic about this issue:
viewtopic.php?f=80&t=13298
As you can read _DS_ says:
"C++ runtime error - invalid packet from the unknown char (possibly observer).
Will need to ask players on my live about such errors, because it was already fixed."
Re: [Interlude] Olympiad
Posted: Thu Feb 20, 2014 4:20 pm
by Mage
Nobody know?