HIGH FIVE: TODO LIST & MISSING FEATURES
Posted: Fri Apr 22, 2011 3:17 am
UnAfraid wrote:This list will be constantly updated.
If you notice a missing feature (which is not listed here) or something that is already done but here is not changed feel free to pm nonom so he can update it.
If you decide to start doing any of the RED colored missing features please let nonom know link it with your topic
here add a list of missing L2 features or missing things that require Core-Side Support.Zoey76 wrote:First I have to say excelent work nonom, second to everyone else please keep this thread clean, missing features should be notified to DP/Core Devs, missing quests to nonom.
use colors to represent status, example:
RED = NOT DONE
ORANGE = PARTIALLY DONE
BLUE = NEED TEST
GREEN = DONE
for example:
- Add Support for "If a character is too high above, they cannot unsummon their Wyvern".
- in H5 Debuffs bar is the Fifth row. Displays the debuffs your character is currently affected by. Displays up to 12 debuffs.
- Add Support for TerritoryWarZone.
- You should be able to enable/disable TOGGLE skills while casting others skills.
- When you end a Clan-War, you must get a 5-day penalty.
- Add Support to reload faenor xmls in game without restart.
- Unhardcode daily quest from TaskDailyQuestClean.java due Changeset 5166
- Add Support for TaxZone.
- Add Support for SSQZone.
- Add Support for <set name="for_npc" val="true" /> on items (default false when is not present). Changeset 5831
- GM restriction shouldn't be disabled by default, it should be configurable in options.
- if you talk with a npc and you try to move it says: You cannot move while speaking to an NPC. One moment please (System message id: 3226) Changeset 4913
- Clan crest images should be deleted automatically from "crest" folder, if clan is deleted or not present in DB Changeset 4955
- (H5) Servitors of Necromancer, Soultaker, Warlock, Arcana Lord, Elemental Summoner, Elemental Master, Phantom Summoner, and Spectral Master now share their master's attack/defense elemental attributes. Changeset 4955
- A user currently participating in the Olympiad cannot send party and friend invitations. Changeset 4845
- In retail if you click far away to move and use sit option, character will run to the place you marked, then sit. - Changeset 5056
- When you are runing/walking in game and you use a self-buff skill, movement should be stopped completly. - Changeset 5055
- Add Support for "Since the Clan Reputation Score has dropped to 0 or lower, your clan skill(s) will be de-activated." Changeset 5783
- Add Support for "Clan skills will now be activated since the clan's reputation score is 0 or higher." Changeset 5783
- A sub-class may not be created or changed while a servitor or pet is summoned. Changeset 4727
- A sub-class cannot be created or changed while you are over your weight limit. Changeset 4727
- A sub-class cannot be created or changed because you have exceeded your inventory limit. Changeset 4727
- Support for enchanted Items by default (needed for Improved NG weapons and probably some others items)[commit]d2737b5b3fa1bc7d21c0b50e801ffa35861d3aa1[/commit]
- Fix skillType MANA_BY_LEVEL. Changeset 4600
- replace all hardcoded npc shouts with client sided strings Changeset 4831
- Add support for "when you are in a boat should be peace zone always". Changeset 5589
- Grand Olympiad Enhancements (arenas have been changed to Instanced Zones) - viewtopic.php?f=69&t=22112
- Nevit's System (Freya/H5)
- The Party/Channel Matching System (H5 Changes)
- Monsters automatically moves back if they wanders too far from his main position
- Pets/Summons should be stored when character logout (With their buffs and lifetime and equipment)
- Freight system got reimplemented (for Dimensional Items only) Changeset 4622
- Mail System (H5 Changes) Changeset 4617
- Rework pet inventory (Inventory remains on pet after it is unsummoned. When the pet is summoned again, a weight/inventory check is performed to determine if items are added back to owners inventory or dropped on the ground.)
- Update castle, fort siege
- Siegable Clan Halls (missing feature since C2) viewtopic.php?f=69&t=18838
- SkillType: CANCEL_ALL (Should cancel all buffs/debuffs) - Changeset 4908
- ZoneType: HqZone (Instead of NoHq ) - Changeset 4907 DP Changeset 8353
- Add UPNP support. - Changeset 6376