Geodata or pathnode problem (code problem)

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gameblond
Posts: 53
Joined: Wed Jun 23, 2010 11:56 am

Geodata or pathnode problem (code problem)

Post by gameblond »

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Hello guys

When i move raid boss near geodata (for example antharas / valakas lair)
I can see antharas from client like "climbing" the wall and finally throwing him above the geodata something like this

this happens only with antharas/valakas (because they have large animation maybe) simply monsters follow the pathnode without any problem.

What i have test without success:
Tried another geodata also and this Nos_FBIagent_GeoData_H5.
CoordSynchronize = -1,1,2.
CellPathFinding = True/false.

Does Anyone knows in what java file i should look into?

Thanks.


Edit:
Tried with LoSCastCheckInterval = 0 helps a lot but still problem exist.
gameblond
Posts: 53
Joined: Wed Jun 23, 2010 11:56 am

Re: Geodata or pathnode problem (code problem)

Post by gameblond »

I fix it with remove Los cast check for grandbossinstance (from geoengine).


but still this happens even on mobs at catacombes , i don't think is a good idea to remove los cast check from monsters too.
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