version = 5357
#
builddate = 19/05/2012 05:00
:
L2JDP Revision #
version = 8849
#
builddate = 19/05/2012 05:00
:
login server says to me: "L2Properties: Missing property for key - DatapackRoot" and i dunno what's goin on. I was wondering did I set "datapack root" path well. Well then, this is the path i set
"# Datapack root directory.
# Defaults to current directory from which the server is started unless the below line is uncommented.
#DatapackRoot = D:\l2 serw\datapck"
and im not sure if it's right. In "datapck" folder i have everything that Eclipse compiled (e.g. : .settings, bin, build, dist - folders and files: .classpath, .project, .pydevproject, build.xml
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Starting L2J Login Server. loading login configL2Properties: Missing property for key - DatapackRootLoading mmo.propertiesMLog clients using java 1.4+ standard logging.Initializing c3p0-0.9.2-pre1 [built 27-May-2010 01:00:49 -0400; debug? true; trace: 10]Initializing c3p0 pool... com.mchange.v2.c3p0.ComboPooledDataSource [ acquireIncrement -> 5, acquireRetryAttempts -> 0, acquireRetryDelay -> 500, autoCommitOnClose -> true, automaticTestTable -> connection_test_table, breakAfterAcquireFailure -> false, checkoutTimeout -> 0, connectionCustomizerClassName -> null, connectionTesterClassName -> com.mchange.v2.c3p0.impl.DefaultConnectionTester, dataSourceName -> 1hge0z78n19kqlap158q3w2|1c6bbd3, debugUnreturnedConnectionStackTraces -> false, description -> null, driverClass -> com.mysql.jdbc.Driver, factoryClassLocation -> null, forceIgnoreUnresolvedTransactions -> false, identityToken -> 1hge0z78n19kqlap158q3w2|1c6bbd3, idleConnectionTestPeriod -> 3600, initialPoolSize -> 10, jdbcUrl -> jdbc:mysql://localhost/l2jls, maxAdministrativeTaskTime -> 0, maxConnectionAge -> 0, maxIdleTime -> 0, maxIdleTimeExcessConnections -> 0,maxPoolSize -> 10, maxStatements -> 0, maxStatementsPerConnection -> 100, minPoolSize -> 10, numHelperThreads -> 3, numThreadsAwaitingCheckoutDefaultUser -> 0,preferredTestQuery -> null, properties -> {user=******, password=******}, propertyCycle -> 0, statementCacheNumDeferredCloseThreads -> 0, statementDestroyerNumActiveThreads -> -1, statementDestroyerNumConnectionsInUseAllUsers -> -1, statementDestroyerNumConnectionsInUseDefaultUser -> -1, statementDestroyerNumConnectionsWithDeferredDestroyStatementsAllUsers -> -1, statementDestroyerNumConnectionsWithDeferredDestroyStatementsDefaultUser -> -1, statementDestroyerNumDeferredDestroyStatementsAllUsers -> -1, statementDestroyerNumDeferredDestroyStatementsDefaultUser -> -1, statementDestroyerNumIdleThreads -> -1, statementDestroyerNumTasksPending -> -1, statementDestroyerNumThreads -> -1, testConnectionOnCheckin -> false, testConnectionOnCheckout -> false, unreturnedConnectionTimeout -> 0, usesTraditionalReflectiveProxies -> false ]Loading LoginController...Cached 10 KeyPairs for RSA communicationStored 20 keys for Blowfish communicationLoaded 127 server namesLoaded 1 registered Game ServersCached 10 RSA keys for Game Server communication.Loaded 2 IP Bans.Scheduled LS restart after 24 hoursListening for GameServers on *:9015Telnet server is currently disabled.Login Server ready on *:2107
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rtManager.java:176) at com.l2jserver.gameserver.GameServer.<init>(GameServer.java:272) at com.l2jserver.gameserver.GameServer.main(GameServer.java:486)Caused by: java.lang.NoClassDefFoundError: Could not initialize class com.l2jserver.gameserver.skills.BaseStats at com.l2jserver.gameserver.skills.Formulas$FuncMaxHpMul.calc(Formulas.java:803) at com.l2jserver.gameserver.skills.Calculator.calc(Calculator.java:187) at com.l2jserver.gameserver.model.actor.stat.CharStat.calcStat(CharStat.java:101) at com.l2jserver.gameserver.model.actor.stat.CharStat.getMaxVisibleHp(CharStat.java:303) at com.l2jserver.gameserver.model.actor.L2Character.getMaxVisibleHp(L2Character.java:7284) at com.l2jserver.gameserver.model.actor.L2Character.initCharStatusUpdateValues(L2Character.java:434) at com.l2jserver.gameserver.model.actor.L2Npc.<init>(L2Npc.java:509) at com.l2jserver.gameserver.model.actor.L2Attackable.<init>(L2Attackable.java:341) at com.l2jserver.gameserver.model.actor.instance.L2MonsterInstance.<init>(L2MonsterInstance.java:64) ... 16 more NPC 21111 class not foundjava.lang.reflect.InvocationTargetException at sun.reflect.GeneratedConstructorAccessor8.newInstance(Unknown Source) at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(DelegatingConstructorAccessorImpl.java:45) at java.lang.reflect.Constructor.newInstance(Constructor.java:525) at com.l2jserver.gameserver.model.L2Spawn.doSpawn(L2Spawn.java:474) at com.l2jserver.gameserver.model.L2Spawn.doSpawn(L2Spawn.java:432) at com.l2jserver.gameserver.model.L2Spawn.init(L2Spawn.java:389) at com.l2jserver.gameserver.datatables.SpawnTable.fillSpawnTable(SpawnTable.java:108) at com.l2jserver.gameserver.datatables.SpawnTable.<init>(SpawnTable.java:55) at com.l2jserver.gameserver.datatables.SpawnTable.<init>(SpawnTable.java:39) at com.l2jserver.gameserver.datatables.SpawnTable$SingletonHolder.<clinit>(SpawnTable.java:354) at com.l2jserver.gameserver.datatables.SpawnTable.getInstance(SpawnTable.java:49) at com.l2jserver.gameserver.model.entity.Fort.initNpcs(Fort.java:1301) at com.l2jserver.gameserver.model.entity.Fort.<init>(Fort.java:275) at com.l2jserver.gameserver.instancemanager.FortManager.loadInstances(FortManager.java:176) at com.l2jserver.gameserver.GameServer.<init>(GameServer.java:272) at com.l2jserver.gameserver.GameServer.main(GameServer.java:486)Caused by: java.lang.NoClassDefFoundError: Could not initialize class com.l2jserver.gameserver.skills.BaseStats at com.l2jserver.gameserver.skills.Formulas$FuncMaxHpMul.calc(Formulas.java:803) at com.l2jserver.gameserver.skills.Calculator.calc(Calculator.java:187) at com.l2jserver.gameserver.model.actor.stat.CharStat.calcStat(CharStat.java:101) at com.l2jserver.gameserver.model.actor.stat.CharStat.getMaxVisibleHp(CharStat.java:303) at com.l2jserver.gameserver.model.actor.L2Character.getMaxVisibleHp(L2Character.java:7284) at com.l2jserver.gameserver.model.actor.L2Character.initCharStatusUpdateValues(L2Character.java:434) at com.l2jserver.gameserver.model.actor.L2Npc.<init>(L2Npc.java:509) at com.l2jserver.gameserver.model.actor.L2Attackable.<init>(L2Attackable.java:341) at com.l2jserver.gameserver.model.actor.instance.L2MonsterInstance.<init>(L2MonsterInstance.java:64) ... 16 more NPC 21111 class not foundjava.lang.reflect.InvocationTargetException at sun.reflect.GeneratedConstructorAccessor8.newInstance(Unknown Source) at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(DelegatingConstructorAccessorImpl.java:45) at java.lang.reflect.Constructor.newInstance(Constructor.java:525) at com.l2jserver.gameserver.model.L2Spawn.doSpawn(L2Spawn.java:474) at com.l2jserver.gameserver.model.L2Spawn.doSpawn(L2Spawn.java:432) at com.l2jserver.gameserver.model.L2Spawn.init(L2Spawn.java:389) at com.l2jserver.gameserver.datatables.SpawnTable.fillSpawnTable(SpawnTable.java:108) at com.l2jserver.gameserver.datatables.SpawnTable.<init>(SpawnTable.java:55) at com.l2jserver.gameserver.datatables.SpawnTable.<init>(SpawnTable.java:39) at com.l2jserver.gameserver.datatables.SpawnTable$SingletonHolder.<clinit>(SpawnTable.java:354) at com.l2jserver.gameserver.datatables.SpawnTable.getInstance(SpawnTable.java:49) at com.l2jserver.gameserver.model.entity.Fort.initNpcs(Fort.java:1301) at com.l2jserver.gameserver.model.entity.Fort.<init>(Fort.java:275) at com.l2jserver.gameserver.instancemanager.FortManager.loadInstances(FortManager.java:176) at com.l2jserver.gameserver.GameServer.<init>(GameServer.java:272) at com.l2jserver.gameserver.GameServer.main(GameServer.java:486)Caused by: java.lang.NoClassDefFoundError: Could not initialize class com.l2jserver.gameserver.skills.BaseStats at com.l2jserver.gameserver.skills.Formulas$FuncMaxHpMul.calc(Formulas.java:803) at com.l2jserver.gameserver.skills.Calculator.calc(Calculator.java:187) at com.l2jserver.gameserver.model.actor.stat.CharStat.calcStat(CharStat.java:101) at com.l2jserver.gameserver.model.actor.stat.CharStat.getMaxVisibleHp(CharStat.java:303) at com.l2jserver.gameserver.model.actor.L2Character.getMaxVisibleHp(L2Character.java:7284) at com.l2jserver.gameserver.model.actor.L2Character.initCharStatusUpdateValues(L2Character.java:434) at com.l2jserver.gameserver.model.actor.L2Npc.<init>(L2Npc.java:509) at com.l2jserver.gameserver.model.actor.L2Attackable.<init>(L2Attackable.java:341) at com.l2jserver.gameserver.model.actor.instance.L2MonsterInstance.<init>(L2MonsterInstance.java:64) ... 16 more NPC 21111 class not foundjava.lang.reflect.InvocationTargetException at sun.reflect.GeneratedConstructorAccessor8.newInstance(Unknown Source) at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(DelegatingConstructorAccessorImpl.java:45) at java.lang.reflect.Constructor.newInstance(Constructor.java:525) at com.l2jserver.gameserver.model.L2Spawn.doSpawn(L2Spawn.java:474) at com.l2jserver.gameserver.model.L2Spawn.doSpawn(L2Spawn.java:432) at com.l2jserver.gameserver.model.L2Spawn.init(L2Spawn.java:389) at com.l2jserver.gameserver.datatables.SpawnTable.fillSpawnTable(SpawnTable.java:108) at com.l2jserver.gameserver.datatables.SpawnTable.<init>(SpawnTable.java:55) at com.l2jserver.gameserver.datatables.SpawnTable.<init>(SpawnTable.java:39) at com.l2jserver.gameserver.datatables.SpawnTable$SingletonHolder.<clinit>(SpawnTable.java:354) at com.l2jserver.gameserver.datatables.SpawnTable.getInstance(SpawnTable.java:49) at com.l2jserver.gameserver.model.entity.Fort.initNpcs(Fort.java:1301) at com.l2jserver.gameserver.model.entity.Fort.<init>(Fort.java:275) at com.l2jserver.gameserver.instancemanager.FortManager.loadInstances(FortManager.java:176) at com.l2jserver.gameserver.GameServer.<init>(GameServer.java:272) at com.l2jserver.gameserver.GameServer.main(GameServer.java:486)Caused by: java.lang.NoClassDefFoundError: Could not initialize class com.l2jserver.gameserver.skills.BaseStats at com.l2jserver.gameserver.skills.Formulas$FuncMaxHpMul.calc(Formulas.java:803) at com.l2jserver.gameserver.skills.Calculator.calc(Calculator.java:187) at com.l2jserver.gameserver.model.actor.stat.CharStat.calcStat(CharStat.java:101) at com.l2jserver.gameserver.model.actor.stat.CharStat.getMaxVisibleHp(CharStat.java:303) at com.l2jserver.gameserver.model.actor.L2Character.getMaxVisibleHp(L2Character.java:7284) at com.l2jserver.gameserver.model.actor.L2Character.initCharStatusUpdateValues(L2Character.java:434) at com.l2jserver.gameserver.model.actor.L2Npc.<init>(L2Npc.java:509) at com.l2jserver.gameserver.model.actor.L2Attackable.<init>(L2Attackable.java:341) at com.l2jserver.gameserver.model.actor.instance.L2MonsterInstance.<init>(L2MonsterInstance.java:64) ... 16 more NPC 21111 class not foundjava.lang.reflect.InvocationTargetException at sun.reflect.GeneratedConstructorAccessor8.newInstance(Unknown Source) at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(DelegatingConstructorAccessorImpl.java:45) at java.lang.reflect.Constructor.newInstance(Constructor.java:525) at com.l2jserver.gameserver.model.L2Spawn.doSpawn(L2Spawn.java:474) at com.l2jserver.gameserver.model.L2Spawn.doSpawn(L2Spawn.java:432) at com.l2jserver.gameserver.model.L2Spawn.init(L2Spawn.java:389) at com.l2jserver.gameserver.datatables.SpawnTable.fillSpawnTable(SpawnTable.java:108) at com.l2jserver.gameserver.datatables.SpawnTable.<init>(SpawnTable.java:55) at com.l2jserver.gameserver.datatables.SpawnTable.<init>(SpawnTable.java:39) at com.l2jserver.gameserver.datatables.SpawnTable$SingletonHolder.<clinit>(SpawnTable.java:354) at com.l2jserver.gameserver.datatables.SpawnTable.getInstance(SpawnTable.java:49) at com.l2jserver.gameserver.model.entity.Fort.initNpcs(Fort.java:1301) at com.l2jserver.gameserver.model.entity.Fort.<init>(Fort.java:275) at com.l2jserver.gameserver.instancemanager.FortManager.loadInstances(FortManager.java:176) at com.l2jserver.gameserver.GameServer.<init>(GameServer.java:272) at com.l2jserver.gameserver.GameServer.main(GameServer.java:486)Caused by: java.lang.NoClassDefFoundError: Could not initialize class com.l2jserver.gameserver.skills.BaseStats at com.l2jserver.gameserver.skills.Formulas$FuncMaxHpMul.calc(Formulas.java:803) at com.l2jserver.gameserver.skills.Calculator.calc(Calculator.java:187) at com.l2jserver.gameserver.model.actor.stat.CharStat.calcStat(CharStat.java:101) at com.l2jserver.gameserver.model.actor.stat.CharStat.getMaxVisibleHp(CharStat.java:303) at com.l2jserver.gameserver.model.actor.L2Character.getMaxVisibleHp(L2Character.java:7284) at com.l2jserver.gameserver.model.actor.L2Character.initCharStatusUpdateValues(L2Character.java:434) at com.l2jserver.gameserver.model.actor.L2Npc.<init>(L2Npc.java:509) at com.l2jserver.gameserver.model.actor.L2Attackable.<init>(L2Attackable.java:341) at com.l2jserver.gameserver.model.actor.instance.L2MonsterInstance.<init>(L2MonsterInstance.java:64) ... 16 more NPC 21111 class not foundjava.lang.reflect.InvocationTargetException at sun.reflect.GeneratedConstructorAccessor8.newInstance(Unknown Source) at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(DelegatingConstructorAccessorImpl.java:45) at java.lang.reflect.Constructor.newInstance(Constructor.java:525) at com.l2jserver.gameserver.model.L2Spawn.doSpawn(L2Spawn.java:474) at com.l2jserver.gameserver.model.L2Spawn.doSpawn(L2Spawn.java:432) at com.l2jserver.gameserver.model.L2Spawn.init(L2Spawn.java:389) at com.l2jserver.gameserver.datatables.SpawnTable.fillSpawnTable(SpawnTable.java:108) at com.l2jserver.gameserver.datatables.SpawnTable.<init>(SpawnTable.java:55) at com.l2jserver.gameserver.datatables.SpawnTable.<init>(SpawnTable.java:39) at com.l2jserver.gameserver.datatables.SpawnTable$SingletonHolder.<clinit>(SpawnTable.java:354) at com.l2jserver.gameserver.datatables.SpawnTable.getInstance(SpawnTable.java:49) at com.l2jserver.gameserver.model.entity.Fort.initNpcs(Fort.java:1301) at com.l2jserver.gameserver.model.entity.Fort.<init>(Fort.java:275) at com.l2jserver.gameserver.instancemanager.FortManager.loadInstances(FortManager.java:176) at com.l2jserver.gameserver.GameServer.<init>(GameServer.java:272) at com.l2jserver.gameserver.GameServer.main(GameServer.java:486)Caused by: java.lang.NoClassDefFoundError: Could not initialize class com.l2jserver.gameserver.skills.BaseStats at com.l2jserver.gameserver.skills.Formulas$FuncMaxHpMul.calc(Formulas.java:803) at com.l2jserver.gameserver.skills.Calculator.calc(Calculator.java:187) at com.l2jserver.gameserver.model.actor.stat.CharStat.calcStat(CharStat.java:101) at com.l2jserver.gameserver.model.actor.stat.CharStat.getMaxVisibleHp(CharStat.java:303) at com.l2jserver.gameserver.model.actor.L2Character.getMaxVisibleHp(L2Character.java:7284) at com.l2jserver.gameserver.model.actor.L2Character.initCharStatusUpdateValues(L2Character.java:434) at com.l2jserver.gameserver.model.actor.L2Npc.<init>(L2Npc.java:509) at com.l2jserver.gameserver.model.actor.L2Attackable.<init>(L2Attackable.java:341) at com.l2jserver.gameserver.model.actor.instance.L2MonsterInstance.<init>(L2MonsterInstance.java:64) ... 16 more NPC 21111 class not foundjava.lang.reflect.InvocationTargetException at sun.reflect.GeneratedConstructorAccessor8.newInstance(Unknown Source) at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(DelegatingConstructorAccessorImpl.java:45) at java.lang.reflect.Constructor.newInstance(Constructor.java:525) at com.l2jserver.gameserver.model.L2Spawn.doSpawn(L2Spawn.java:474) at com.l2jserver.gameserver.model.L2Spawn.doSpawn(L2Spawn.java:432) at com.l2jserver.gameserver.model.L2Spawn.init(L2Spawn.java:389) at com.l2jserver.gameserver.datatables.SpawnTable.fillSpawnTable(SpawnTable.java:108) at com.l2jserver.gameserver.datatables.SpawnTable.<init>(SpawnTable.java:55) at com.l2jserver.gameserver.datatables.SpawnTable.<init>(SpawnTable.java:39) at com.l2jserver.gameserver.datatables.SpawnTable$SingletonHolder.<clinit>(SpawnTable.java:354) at com.l2jserver.gameserver.datatables.SpawnTable.getInstance(SpawnTable.java:49) at com.l2jserver.gameserver.model.entity.Fort.initNpcs(Fort.java:1301) at com.l2jserver.gameserver.model.entity.Fort.<init>(Fort.java:275) at com.l2jserver.gameserver.instancemanager.FortManager.loadInstances(FortManager.java:176) at com.l2jserver.gameserver.GameServer.<init>(GameServer.java:272) at com.l2jserver.gameserver.GameServer.main(GameServer.java:486)Caused by: java.lang.NoClassDefFoundError: Could not initialize class com.l2jserver.gameserver.skills.BaseStats at com.l2jserver.gameserver.skills.Formulas$FuncMaxHpMul.calc(Formulas.java:803) at com.l2jserver.gameserver.skills.Calculator.calc(Calculator.java:187) at com.l2jserver.gameserver.model.actor.stat.CharStat.calcStat(CharStat.java:101) at com.l2jserver.gameserver.model.actor.stat.CharStat.getMaxVisibleHp(CharStat.java:303) at com.l2jserver.gameserver.model.actor.L2Character.getMaxVisibleHp(L2Character.java:7284) at com.l2jserver.gameserver.model.actor.L2Character.initCharStatusUpdateValues(L2Character.java:434) at com.l2jserver.gameserver.model.actor.L2Npc.<init>(L2Npc.java:509) at com.l2jserver.gameserver.model.actor.L2Attackable.<init>(L2Attackable.java:341) at com.l2jserver.gameserver.model.actor.instance.L2MonsterInstance.<init>(L2MonsterInstance.java:64) ... 16 more
login:
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# ---------------------------------------------------------------------------# Login Server Settings# ---------------------------------------------------------------------------# This is the server configuration file. Here you can set up the connection information for your server.# This was written with the assumption that you are behind a router.# Dumbed Down Definitions...# LAN (LOCAL area network) - typically consists of computers connected to the same router as you.# WAN (WIDE area network) - typically consists of computers OUTSIDE of your router (ie. the internet).# x.x.x.x - Format of an IP address. Do not include the x'es into settings. Must be real numbers.# ---------------------------------------------------------------------------# Networking# --------------------------------------------------------------------------- # Bind ip of the LoginServer, use * to bind on all available IPs# WARNING: <u><b><font color="red">Please don't change default IPs here if you don't know what are you doing!</font></b></u># WARNING: <u><b><font color="red">External/Internal IPs are now inside "ipconfig.xml" file.</font></b></u># Default: * (0.0.0.0)LoginserverHostname = * # Default: 2106LoginserverPort = 2107 # The address on which login will listen for GameServers, use * to bind on all available IPs# WARNING: <u><b><font color="red">Please don't change default IPs here if you don't know what are you doing!</font></b></u># WARNING: <u><b><font color="red">External/Internal IPs are now inside "ipconfig.xml" file.</font></b></u># Default: * (0.0.0.0)LoginHostname = * # The port on which login will listen for GameServers# Default: 9014LoginPort = 9015 # ---------------------------------------------------------------------------# Security# ---------------------------------------------------------------------------# Default: TrueLogLoginController = True # How many times you can provide an invalid account/pass before the IP gets banned.# Default: 5LoginTryBeforeBan = 5 # Time you won't be able to login back again after LoginTryBeforeBan tries to login.# Default: 900 (15 minutes)LoginBlockAfterBan = 900 # If set to True any GameServer can register on your login's free slots# Default: FalseAcceptNewGameServer = False # Flood Protection. All values are in MILISECONDS.# Default: TrueEnableFloodProtection = True # Default: 15FastConnectionLimit = 15 # Default: 700NormalConnectionTime = 700 # Default: 350FastConnectionTime = 350 # Default: 50MaxConnectionPerIP = 50 # ---------------------------------------------------------------------------# Database# ---------------------------------------------------------------------------# Specify the appropriate driver and url for the database you're using.# Examples:# Driver = com.mysql.jdbc.Driver (default)# Driver = org.hsqldb.jdbcDriver# Driver = com.microsoft.sqlserver.jdbc.SQLServerDriverDriver = com.mysql.jdbc.Driver # Database URL# URL = jdbc:mysql://localhost/l2jls (default)# URL = jdbc:hsqldb:hsql://localhost/l2jls# URL = jdbc:sqlserver://localhost/database = l2jls/user = sa/password =URL = jdbc:mysql://localhost/l2jls # Database user info (default is "root" but it's not recommended)Login = <my login> # Database connection passwordPassword = <my password> # Default: 10MaximumDbConnections = 10 # Default: 0MaximumDbIdleTime = 0 # ---------------------------------------------------------------------------# Misc.# ---------------------------------------------------------------------------# If False, the license (after the login) will not be shown.# Default: TrueShowLicence = True # Default: TrueAutoCreateAccounts = True # Datapack root directory.# Defaults to current directory from which the server is started unless the below line is uncommented.#DatapackRoot = D:\l2 serw\datapck # ---------------------------------------------------------------------------# Developer Settings# ---------------------------------------------------------------------------# Default: FalseDebug = False # ---------------------------------------------------------------------------# Restart LS every 24 hours?# ---------------------------------------------------------------------------# Default: False, 24LoginRestartSchedule = True #LoginRestartTime = 24
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# ---------------------------------------------------------------------------# Game Server Settings# ---------------------------------------------------------------------------# This is the server configuration file. Here you can set up the connection information for your server.# This was written with the assumption that you are behind a router.# Dumbed Down Definitions...# LAN (LOCAL area network) - typically consists of computers connected to the same router as you.# WAN (WIDE area network) - typically consists of computers OUTSIDE of your router (ie. the internet).# x.x.x.x - Format of an IP address. Do not include the x'es into settings. Must be real numbers.# ---------------------------------------------------------------------------# Networking# --------------------------------------------------------------------------- # Where's the Login server this gameserver should connect to# WARNING: <u><b><font color="red">Please don't change default IPs here if you don't know what are you doing!</font></b></u># WARNING: <u><b><font color="red">External/Internal IPs are now inside "ipconfig.xml" file.</font></b></u># Default: 127.0.0.1LoginHost = 127.0.0.1 # TCP port the login server listen to for gameserver connection requests# Default: 9014LoginPort = 9015 # Bind address for gameserver. You should not need to change it in most cases.# WARNING: <u><b><font color="red">Please don't change default IPs here if you don't know what are you doing!</font></b></u># WARNING: <u><b><font color="red">External/Internal IPs are now inside "ipconfig.xml" file.</font></b></u># Default: * (0.0.0.0)GameserverHostname = * # Default: 7777GameserverPort = 7778 # ---------------------------------------------------------------------------# Database# ---------------------------------------------------------------------------# Specify the appropriate driver and url for the database you're using.# Examples:# Driver = com.mysql.jdbc.Driver (default)# Driver = org.hsqldb.jdbcDriver# Driver = com.microsoft.sqlserver.jdbc.SQLServerDriverDriver = com.mysql.jdbc.Driver # Database URL# URL = jdbc:mysql://localhost/l2jgs (default)# URL = jdbc:hsqldb:hsql://localhost/l2jgs# URL = jdbc:sqlserver://localhost/database = l2jgs/user = sa/password =URL = jdbc:mysql://localhost/l2jgs # Database user info (default is "root" but it's not recommended)Login = <my login> # Database connection passwordPassword = <my password> # Default: 100MaximumDbConnections = 100 # Default: 0MaximumDbIdleTime = 0 # ---------------------------------------------------------------------------# Misc Server Settings# ---------------------------------------------------------------------------# This is the server ID that the Game Server will request.# Example: 1 = Bartz# Default: 1RequestServerID = 1 # True = The Login Server will give an other ID to the server if the requested ID is already reserved.# Default: TrueAcceptAlternateID = True # Datapack root directory.# Defaults to current directory from which the server is started unless the below line is uncommented.# WARNING: <u><b><font color="red">If the specified path is invalid, it will lead to multiple errors!</font></b></u>#Default: .DatapackRoot = D:\l2 serw\datapck # Define how many players are allowed to play simultaneously on your server.# Default: 100MaximumOnlineUsers = 100 # Numbers of protocol revisions that server allows to connect.# Delimiter is ;# WARNING: <u><b><font color="red">Changing the protocol revision may result in incompatible communication and many errors in game!</font></b></u># Default: 267;268;271;273AllowedProtocolRevisions = 267;268;271;273 # ---------------------------------------------------------------------------# Misc Player Settings# --------------------------------------------------------------------------- # Character name template.# Examples:# CnameTemplate = [A-Z][a-z]{3,3}[A-Za-z0-9]*# The above setting will allow names with first capital letter, next three small letters,# and any letter (case insensitive) or number, like OmfgWTF1# CnameTemplate = [A-Z][a-z]*# The above setting will allow names only of letters with first one capital, like Omfgwtf# Default .* (allows any symbol)CnameTemplate = [A-Z][a-z][A # This setting restricts names players can give to their pets.# See CnameTemplate for detailsPetNameTemplate = [A-Z][a-z][A # This setting restricts clan/subpledge names players can set.# See CnameTemplate for detailsClanNameTemplate = [A-Z][a-z][A # Maximum number of characters per account.# Default: 7 (client limit)CharMaxNumber = 6