DMCA takedown

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Twiby
Posts: 7
Joined: Sat Mar 12, 2016 3:46 pm

Re: DMCA takedown

Post by Twiby »

LasTravel wrote:They will just decrease the "plug and play" servers with that, to really decrease the private servers an action against them is required, otherwise people won't stop and l2j is not the only source.

Maybe they think that the lack of players at retail servers are because of private ones... What a mistake.
I agree. For me it's a really desperate move from their behalf. If they wanted people to come back to their server they could have done it with million other ways instead of try to "kill" open source projects.

Who ever leave a private server it's because of several things but for sure not to move on the official servers :problem:
ProGramMoS
Posts: 5
Joined: Sun Mar 14, 2010 6:27 pm
Location: Russia/StP
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Re: DMCA takedown

Post by ProGramMoS »

zipferot3000 wrote:Who have last Development DataPack? Share please.

У кого остался последний датапак с ветки разработки? поделитесь плиз)
Click-clack.
zipferot3000
Posts: 3
Joined: Tue Jul 06, 2010 1:15 pm

Re: DMCA takedown

Post by zipferot3000 »

ProGramMoS wrote:Click-clack.
Thank you
SaveGame
Posts: 121
Joined: Thu Oct 30, 2014 9:54 pm

Re: DMCA takedown

Post by SaveGame »

Twiby wrote:
LasTravel wrote:They will just decrease the "plug and play" servers with that, to really decrease the private servers an action against them is required, otherwise people won't stop and l2j is not the only source.

Maybe they think that the lack of players at retail servers are because of private ones... What a mistake.
I agree. For me it's a really desperate move from their behalf. If they wanted people to come back to their server they could have done it with million other ways instead of try to "kill" open source projects.

Who ever leave a private server it's because of several things but for sure not to move on the official servers :problem:
Perhaps it's a long term strategy, let the emulator users bleed out. From what I've seen in general, single-server serverpacks end up being an unmaintainable pile of shit. Without some kind of an over-project, it will be like RS, for example. Classes (single files) with 7-15 MB of source code and other last-stage degenerate stuff all over.
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gajet55
Posts: 20
Joined: Fri Jan 29, 2016 3:50 pm
Location: Moscow
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Re: DMCA takedown

Post by gajet55 »

lord_rex wrote:Just make Zoey create 2 other posts, then she'll have 6666.
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:wave:
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LasTravel
Posts: 888
Joined: Tue Jan 05, 2010 12:08 am
Location: Spain

Re: DMCA takedown

Post by LasTravel »

SaveGame wrote:
Twiby wrote:
LasTravel wrote:They will just decrease the "plug and play" servers with that, to really decrease the private servers an action against them is required, otherwise people won't stop and l2j is not the only source.

Maybe they think that the lack of players at retail servers are because of private ones... What a mistake.
I agree. For me it's a really desperate move from their behalf. If they wanted people to come back to their server they could have done it with million other ways instead of try to "kill" open source projects.

Who ever leave a private server it's because of several things but for sure not to move on the official servers :problem:
Perhaps it's a long term strategy, let the emulator users bleed out. From what I've seen in general, single-server serverpacks end up being an unmaintainable pile of shit. Without some kind of an over-project, it will be like RS, for example. Classes (single files) with 7-15 MB of source code and other last-stage degenerate stuff all over.
The point is that this ones will stay around not how good they are .
Sacrifice
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Posts: 1026
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Re: DMCA takedown

Post by Sacrifice »

I ask myself... what will happend with 12 years of job???. I cant believe it...
DevOps and Java Developer using Eclipse, Java 21, MySQL 8.0+
Twiby
Posts: 7
Joined: Sat Mar 12, 2016 3:46 pm

Re: DMCA takedown

Post by Twiby »

Sacrifice wrote:I ask myself... what will happend with 12 years of job???. I cant believe it...
I think we should just wait to see what will happen. We hope!
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lord_rex
Posts: 78
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Re: DMCA takedown

Post by lord_rex »

gajet55 wrote:
lord_rex wrote:Just make Zoey create 2 other posts, then she'll have 6666.
Image

:wave:
good.
You're right. I have forgotten how to act like a normal human being. And I play games and I lie and I trick people to avoid the truth of how I feel.
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JMD
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Posts: 1440
Joined: Wed Apr 15, 2009 10:07 am

Re: DMCA takedown

Post by JMD »

Seems like even NZS0ft believed the 15k fake players claims :kappa:
marciox25
Posts: 2
Joined: Thu Jun 06, 2013 6:53 pm

Re: DMCA takedown

Post by marciox25 »

What about using assembla?
SaveGame
Posts: 121
Joined: Thu Oct 30, 2014 9:54 pm

Re: DMCA takedown

Post by SaveGame »

marciox25 wrote:What about using assembla?
Ok guys, I know it has been many pages, but the situation is clear. Any organisation that provides any form of hosting services must respond to DMCA requests. So don't name these organisations, it's completely pointless.

It has been made clear by the team that no temporary solution is acceptable here.
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Copyleft
Posts: 253
Joined: Fri Feb 01, 2008 9:39 pm

Re: DMCA takedown

Post by Copyleft »

Could try hosting it here

https://prq.se/?p=company&intl=1
criticalrj
Posts: 3
Joined: Wed Apr 20, 2016 3:45 am

Re: DMCA takedown

Post by criticalrj »

Hi Guys,

I deleted by mistake by latest L2j Freya source code and now I cannot download it again. Do you guys have it to share with me? thanks a lot
Nemesiz
Posts: 10
Joined: Fri May 13, 2011 1:20 pm

Re: DMCA takedown

Post by Nemesiz »

Anyone have git copy of l2j_server?
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