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	<title>L2j Server Project &#187; DrLecter</title>
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	<link>http://www.l2jserver.com</link>
	<description>GPL Java Based Server Emulator Project</description>
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		<title>L2j Server v3.7 Gracia Epilogue Nightlies</title>
		<link>http://www.l2jserver.com/2010/01/l2j-nightlies/</link>
		<comments>http://www.l2jserver.com/2010/01/l2j-nightlies/#comments</comments>
		<pubDate>Thu, 28 Jan 2010 14:43:58 +0000</pubDate>
		<dc:creator>DrLecter</dc:creator>
				<category><![CDATA[Features]]></category>
		<category><![CDATA[Releases]]></category>
		<category><![CDATA[source code]]></category>

		<guid isPermaLink="false">http://www.l2jserver.com/?p=156</guid>
		<description><![CDATA[As we promised, it&#8217;s about time to switch our nightly builds dwarven machine back to the L2J core trunk of source code. Binary and source code ZIP archives for the Gracia Final branch have been updated up to revision 3718 for the latest changes made on that branch to stay cast on stone &#8217;til the [...]]]></description>
			<content:encoded><![CDATA[<p>As we promised, it&#8217;s about time to switch our nightly builds dwarven machine back to the L2J core trunk of source code. Binary and source code ZIP archives for the Gracia Final branch have been updated up to revision 3718 for the latest changes made on that branch to stay cast on stone &#8217;til the end of time. So from today and unless otherwise stated, latest unstable nightly builds both for core and datapack will be bound to the GE release. We hope you download, try, report bugs and share. <a title="Nightly builds" href="http://www.l2jserver.com/nightly/">Enjoy</a>.</p>
]]></content:encoded>
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		<slash:comments>12</slash:comments>
		</item>
		<item>
		<title>All of our source code are belong to you!</title>
		<link>http://www.l2jserver.com/2009/12/all-of-our-source-code-are-belong-to-you/</link>
		<comments>http://www.l2jserver.com/2009/12/all-of-our-source-code-are-belong-to-you/#comments</comments>
		<pubDate>Mon, 28 Dec 2009 21:42:32 +0000</pubDate>
		<dc:creator>DrLecter</dc:creator>
				<category><![CDATA[Features]]></category>
		<category><![CDATA[Updates]]></category>
		<category><![CDATA[Web]]></category>
		<category><![CDATA[source code]]></category>
		<category><![CDATA[build]]></category>
		<category><![CDATA[changes]]></category>
		<category><![CDATA[ct2.1]]></category>
		<category><![CDATA[ct2.2]]></category>
		<category><![CDATA[gracia]]></category>
		<category><![CDATA[hellbound]]></category>
		<category><![CDATA[interlude]]></category>
		<category><![CDATA[kamael]]></category>
		<category><![CDATA[l2j]]></category>
		<category><![CDATA[nightly]]></category>
		<category><![CDATA[release]]></category>
		<category><![CDATA[sourceforge.net]]></category>
		<category><![CDATA[svn]]></category>

		<guid isPermaLink="false">http://www.l2jserver.com/?p=148</guid>
		<description><![CDATA[Paraphrasing the AYBABTU meme, this time I&#8217;m willing to announce that we -finally- managed to organize most of our L2J releases for the historical record of our project. Both our nightly builds directory and our SourceForge.net project entry contain our source code and binary releases including Chronicles 3, 4 and 5, Interlude, Castle Thrones 1, [...]]]></description>
			<content:encoded><![CDATA[<p>Paraphrasing the <a title="Click here if you don't know what I'm talking about" href="http://en.wikipedia.org/wiki/All_your_base_are_belong_to_us" target="_blank">AYBABTU meme</a>, this time I&#8217;m willing to announce that we -finally- managed to organize most of our L2J releases for the historical record of our project. Both our <a title="Nightlies now also contain oldies" href="http://l2jserver.com/nightly/" target="_blank">nightly builds directory</a> and our <a title="SF.net entry" href="https://sourceforge.net/projects/l2j/files/" target="_blank">SourceForge.net project</a> entry contain our source code and binary releases including Chronicles 3, 4 and 5, Interlude, Castle Thrones 1, 1.5 (Hellbound), and Gracia parts 1, 2 and 3. This way we&#8217;ll hopefully satisfy many requests from people that for one reason or another requested old L2J builds and moreover, old releases of our source code from time to time. Until today we told them they could just checkout our SVN repositories at the revision number they needed, but this wasn&#8217;t practical enough for anyone so we tried to make it better.</p>
<p><span id="more-148"></span><span style="text-decoration: line-through;">A very little few of</span> you may wonder what about even older versions of L2J? Well, by the C2-C3 era L2J were hosted using a free service (OpenSVN). Before that there were a CVS, but I&#8217;m too young in the project to provide further details about it. In the beginning OpenSVN services were good enough but our increasing traffic and bandwidth usage forced us to setup our own server (which costs us money, tnx for your <a title="Scroll down to the bottom of this page, and donate! =)" href="http://www.l2jserver.com/about/">donations</a> btw <img src='http://www.l2jserver.com/wp-includes/images/smilies/icon_razz.gif' alt=':P' class='wp-smiley' /> ). For some reason beyond my memories, our source code were dumped from the old svn to the new one but changeset/revision numbering were set back to zero on purpose. If you&#8217;re really really interested in the code and its authors whose names should not be forgotten, here&#8217;s the <a title="Our old SVN" href="http://opensvn.csie.org/l2j" target="_blank">SVN</a> and its accompanying <a title="Old Trac" href="https://opensvn.csie.org/traccgi/l2j/" target="_blank">Trac</a>. There are also some ancient binaries published in our <a title="Files section at SF.net" href="http://sourceforge.net/projects/l2j/files/" target="_blank">Files</a> section at Sourceforge.</p>
<p>Now switching topic, our latest release (Gracia Epilogue) won&#8217;t be added to the nightly build until it&#8217;s acceptably tested for a little while, unstable nightlies are still being built on Gracia Final. Wait a little bit for Epilogue nightlies or build GE on your own, and enjoy!</p>
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		<slash:comments>6</slash:comments>
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		<title>New GUI tools!</title>
		<link>http://www.l2jserver.com/2009/06/new-gui-tools/</link>
		<comments>http://www.l2jserver.com/2009/06/new-gui-tools/#comments</comments>
		<pubDate>Fri, 12 Jun 2009 22:07:57 +0000</pubDate>
		<dc:creator>DrLecter</dc:creator>
				<category><![CDATA[Datapack]]></category>
		<category><![CDATA[Features]]></category>
		<category><![CDATA[Updates]]></category>
		<category><![CDATA[ct2.3]]></category>
		<category><![CDATA[GUI]]></category>
		<category><![CDATA[l2j]]></category>

		<guid isPermaLink="false">http://www.l2jserver.com/?p=129</guid>
		<description><![CDATA[Today I&#8217;m pleased to commit a piece of work we had under the hood for quite a while. It&#8217;s surprising how some relatively simple things go overseen for months.  Anyway it&#8217;s working and published now, for you people to test it out, rejoice and why not, contribute whatever you feel we missed.
I&#8217;m talking about two [...]]]></description>
			<content:encoded><![CDATA[<p>Today I&#8217;m pleased to commit a piece of work we had under the hood for quite a while. It&#8217;s surprising how some relatively simple things go overseen for months.  Anyway it&#8217;s working and published now, for you people to test it out, rejoice and why not, contribute whatever you feel we missed.</p>
<p>I&#8217;m talking about two graphical user interfaces, one for server settings configuration and one for game server registering against a particular Login server. In the past, you were provided with an &#8220;ugly&#8221; DOS text-based application for the latter task and for the first one, all you had was a text editor of your choice. Please read more for for some screenshots, design and usage talkabouts&#8230;<span id="more-129"></span></p>
<p>First of all, have a peek to what they look like on windows XP:</p>
<div id="attachment_127" class="wp-caption aligncenter" style="width: 590px"><img class="alignnone size-full wp-image-135" title="l2j_gui_01" src="http://www.l2jserver.com/wp-content/uploads/2009/06/l2j_gui_01.jpg" alt="l2j_gui_01" width="580" height="426" /><br />
<p class="wp-caption-text">L2J GameServer registering and configuration interfaces</p></div>
<p>And Kubuntu 9.04:</p>
<div id="attachment_128" class="wp-caption aligncenter" style="width: 590px"><img class="alignnone size-full wp-image-137" title="l2j_gui_02" src="http://www.l2jserver.com/wp-content/uploads/2009/06/l2j_gui_02.jpg" alt="l2j_gui_02" width="580" height="385" /><br />
<p class="wp-caption-text">L2J Gameserver configuration interface, in GNU/Linux.</p></div>
<h3>L2J server settings configuration tool</h3>
<p>Let&#8217;s talk about the way it works. When it was first written, we agreed with KenM to keep it simple and maintenance-free for the most of it. So when you run the server config tool, it goes through the &#8220;config&#8221; directory looking for *.properties files and creates one tab per file. Any comment preceding a configuration value will become a tooltip in this GUI (as you can see in the Win screenie). A basic interpretation procedure choses whether you should see a checkbox, an IP widget or a plain text input widget. And that&#8217;s about all. Whenever a new file is added, this GUI should support it. All you should need for this tool to work (out of a graphical environment, of course) is to have write permissions for the config files and have them (as well as the languages/images directories) in the correct place. Stock L2J build should grant that. There&#8217;s a simple .exe wrapper and a bash script that will server as launchers.</p>
<h3>L2J GS registering tool</h3>
<p>This tool requires a MySQL server running, you should know the username/password to connect with it. Servername.xml file should be in the login folder too. If for any reason there&#8217;s no graphical interface available, this tool should gracefully fall back to the old text based system. I didn&#8217;t test it, tho <img src='http://www.l2jserver.com/wp-includes/images/smilies/icon_razz.gif' alt=':P' class='wp-smiley' /> </p>
<h3>Translation files</h3>
<p>I&#8217;ve decided to distribute translation files along with the datapack, since the only one that is mandatory for these tools to work are the english ones. The datapack build file should place them accordingly, but if you do not use eclipse for datapack moving the &#8216;configurator&#8217; and &#8216;gsregister&#8217; folders out from &#8216;l2jserver/gameserver/data/lang&#8217; to &#8216;l2jserver/languages&#8217; would do the trick. You&#8217;re encouraged to contribute any fix or missing language in the forums!</p>
<h3>What&#8217;s missing</h3>
<p>I&#8217;d like to have optional translations for the tooltips, included in the i18n files. It would be also good to have some more deep checking rules for whatever values are defined by the user. Maybe some xml file could tell the GUI what to validate for a given configuration entry (if no validation is defined, GUI should flawlessly let values go thru), such as &#8220;XPRate should be an integer&#8221;, etc. I&#8217;m optimistic for that you guys will come up with more ideas and functionality.</p>
<h3>Credits</h3>
<p>All I did out of committing, was to add i18n and some minor improvements. All the glory for this work goes to KenM and the guys at the team who contributed with translations. Enjoy!</p>
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		<slash:comments>33</slash:comments>
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		<item>
		<title>Public opening of our blog frontend</title>
		<link>http://www.l2jserver.com/2009/04/public-opening-of-our-blog-frontend/</link>
		<comments>http://www.l2jserver.com/2009/04/public-opening-of-our-blog-frontend/#comments</comments>
		<pubDate>Mon, 06 Apr 2009 02:33:14 +0000</pubDate>
		<dc:creator>DrLecter</dc:creator>
				<category><![CDATA[Community]]></category>
		<category><![CDATA[Features]]></category>
		<category><![CDATA[Team]]></category>
		<category><![CDATA[Updates]]></category>
		<category><![CDATA[Web]]></category>

		<guid isPermaLink="false">http://www.l2jdp.com/wp/?p=65</guid>
		<description><![CDATA[As many of you may know, we&#8217;ve been planning a website renewal for quite a while. We eventually started doing it and we&#8217;re finally moving away from our static HTML to a more modern artifact. Enter our WordPress based portal. As ThePhoenixBird announced in our forums, there&#8217;s a lot of pending changes, which you&#8217;ll see [...]]]></description>
			<content:encoded><![CDATA[<p>As many of you may know, we&#8217;ve been planning a website renewal for quite a while. We eventually started doing it and we&#8217;re finally moving away from our static HTML to a more modern artifact. Enter our WordPress based portal. As ThePhoenixBird announced in our forums, there&#8217;s a lot of pending changes, which you&#8217;ll see in action as time passes.</p>
<p>You may be wondering how this blog thing is expected to work, so here&#8217;s the plan: Developers should have authoring privileges for they may like to announce or comment major changes, upcoming features or simply write or share motivational, inspiring or funny material with our community. Cousin project guests and L2J initiates should have the ability to contribute posts that would be published after a quick review of our editors. Visitors may be able to comment or provide feedback without the need of registering, provided they don&#8217;t spam or break our code of conduct. If anybody needed to engage any discussion longer than a few comments, a forum thread should be preferred.</p>
<p>We hope you enjoy and benefit from these changes, and as usual any feedback or suggestion is welcome.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.l2jserver.com/2009/04/public-opening-of-our-blog-frontend/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
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		<item>
		<title>Video tutorial: your L2J developer environment in 10 minutes</title>
		<link>http://www.l2jserver.com/2009/02/video-tutorial-your-l2j-developer-environment-in-10-minutes/</link>
		<comments>http://www.l2jserver.com/2009/02/video-tutorial-your-l2j-developer-environment-in-10-minutes/#comments</comments>
		<pubDate>Sun, 01 Feb 2009 01:49:39 +0000</pubDate>
		<dc:creator>DrLecter</dc:creator>
				<category><![CDATA[Coding]]></category>
		<category><![CDATA[tutorials]]></category>

		<guid isPermaLink="false">http://www.l2jdp.com/wp/?p=63</guid>
		<description><![CDATA[
This video tutorial (the second of a series) is meant to show a way to create your own L2J development environment and checkout our source code from our subversion repositories. By following these directions, anybody should be hopefully able to move from downloading L2J in a binary form to compile its own builds.

]]></description>
			<content:encoded><![CDATA[<p><object width="425" height="350" data="http://www.youtube.com/v/yU7y91P3NfU" type="application/x-shockwave-flash"><param name="src" value="http://www.youtube.com/v/yU7y91P3NfU" /></object></p>
<p><span>This video tutorial (the second of a series) is meant to show a way to create your own L2J development environment and checkout our source code from our subversion repositories. By following these directions, anybody should be hopefully able to move from downloading L2J in a binary form to compile its own builds.<br />
</span></p>
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		<slash:comments>0</slash:comments>
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		<title>Video turorial: L2J test server in 10 minutes.</title>
		<link>http://www.l2jserver.com/2009/01/video-turorial-l2j-test-server-in-10-minutes/</link>
		<comments>http://www.l2jserver.com/2009/01/video-turorial-l2j-test-server-in-10-minutes/#comments</comments>
		<pubDate>Sat, 10 Jan 2009 17:12:15 +0000</pubDate>
		<dc:creator>DrLecter</dc:creator>
				<category><![CDATA[Features]]></category>
		<category><![CDATA[tutorials]]></category>

		<guid isPermaLink="false">http://www.l2jdp.com/wp/?p=57</guid>
		<description><![CDATA[
After my laptop resetup I decided to make a little video tutorial meant to show the setup process of a private L2J server under Windows XP for testing purposes only.  This means I&#8217;ve kept steps as easy as possible, and no security/performance considerations were made. Thus, people willing to hold more than a couple of [...]]]></description>
			<content:encoded><![CDATA[<p><object width="425" height="350" data="http://www.youtube.com/v/P742YDlb5BE" type="application/x-shockwave-flash"><param name="src" value="http://www.youtube.com/v/P742YDlb5BE" /></object></p>
<p><span>After my laptop resetup I decided to make a little video tutorial meant to show the setup process of a private L2J server under Windows XP for testing purposes only.  This means I&#8217;ve kept steps as easy as possible, and no security/performance considerations were made. Thus, people willing to hold more than a couple of friends trying things out on the resulting server should check forums and wiki more thoroughly. It is the first of a series of videos I&#8217;m planning to make around our product. In my next video I&#8217;ll show how to use the Subversion source code instead of the nightly builds.</span></p>
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		<slash:comments>2</slash:comments>
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		<title>Basic Gracia Support</title>
		<link>http://www.l2jserver.com/2008/08/basic-gracia-support/</link>
		<comments>http://www.l2jserver.com/2008/08/basic-gracia-support/#comments</comments>
		<pubDate>Thu, 14 Aug 2008 17:10:35 +0000</pubDate>
		<dc:creator>DrLecter</dc:creator>
				<category><![CDATA[Coding]]></category>
		<category><![CDATA[Releases]]></category>
		<category><![CDATA[Updates]]></category>

		<guid isPermaLink="false">http://www.l2jdp.com/wp/?p=54</guid>
		<description><![CDATA[Today we&#8217;ve started to provide basic support for the latest Gracia client. Most relevant changes are support for new packets, magic critical damage and rate got updated, and few more. As time passes more and more features will be supported, such as new social actions, vitality system, etc. Thanks to all those who provided information [...]]]></description>
			<content:encoded><![CDATA[<p>Today we&#8217;ve started to provide basic support for the latest Gracia client. Most relevant changes are support for new packets, magic critical damage and rate got updated, and few more. As time passes more and more features will be supported, such as new social actions, vitality system, etc. Thanks to all those who provided information and worked hard to keep L2J supporting latest official updates in a remarkably good timeframe.</p>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Will be our product management our fatal flaw?</title>
		<link>http://www.l2jserver.com/2008/06/will-be-our-product-management-our-fatal-flaw/</link>
		<comments>http://www.l2jserver.com/2008/06/will-be-our-product-management-our-fatal-flaw/#comments</comments>
		<pubDate>Tue, 03 Jun 2008 03:43:48 +0000</pubDate>
		<dc:creator>DrLecter</dc:creator>
				<category><![CDATA[Community]]></category>
		<category><![CDATA[Forks]]></category>

		<guid isPermaLink="false">http://www.l2jdp.com/wp/2008/06/03/will-be-our-product-management-our-fatal-flaw/</guid>
		<description><![CDATA[As a Pidgin user, I followed up to a certain point a ticket that became so famous it has been slashdotted and have had to become a static page after that. To put the long story short Pidgin devs decided to take a feature away, a certain amount of its community felt it was wrong [...]]]></description>
			<content:encoded><![CDATA[<p>As a Pidgin user, I followed up to a certain point <a href="http://developer.pidgin.im/ticket/4986" title="Pidgin ticket of discordia" target="_blank">a ticket</a> that became so famous it has been <a href="http://tech.slashdot.org/article.pl?sid=08/04/30/1822237&amp;from=rss" title="Slashdot on the forked pidgin story." target="_blank">slashdotted </a>and have had to become a static page after that. To put the long story short Pidgin devs decided to take a feature away, a certain amount of its community felt it was wrong and a fork were born. The result of the aggro convo that took place there is <a href="http://funpidgin.sourceforge.net/" title="Funpidgin, a fork of Pidgin" target="_blank">funpidgin</a>, a fork whose purpose in life is do what the mother project were unable to achieve: keep its users content.</p>
<p>I were to stick with my old 2.3 version of the Pidgin client but rather decided to give the fork a try, and so far results have been acceptable. And I like the resizable input widget instead of the automagic thingy Pidgin devs liked so much.</p>
<p>Many articles and debate were written around this situation, yet there is one I found inspiring and I wanted to share for your consideration here. It&#8217;s a <a href="http://www.productbeautiful.com/2008/05/02/why-product-management-is-open-sources-fatal-flaw/" title="Why Product Management is Open Source's Fatal Flaw" target="_blank">remarkable comment</a> Paul Young made at his Product Beautiful blog. It puts into the table aspects that many FOSS products (yeah, L2J included) should consider from the Product Management perspective (yeah, that one we barely think of). A week later or so, he takes the topic back to <a href="http://www.productbeautiful.com/2008/05/13/the-failures-and-successes-of-open-source-product-management/" title="Failures and successes of Open Source Prodcut Management" target="_blank">further ellaborate</a> on his vision of what Product Management shall imply in our  living as Open Source product developers. I can&#8217;t stop insisting you take a look at both.</p>
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		<slash:comments>2</slash:comments>
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		<title>One departure, three arrivals. Natural selection FTW.</title>
		<link>http://www.l2jserver.com/2008/06/one-departure-three-arrivals-natural-selection-ftw/</link>
		<comments>http://www.l2jserver.com/2008/06/one-departure-three-arrivals-natural-selection-ftw/#comments</comments>
		<pubDate>Mon, 02 Jun 2008 21:57:10 +0000</pubDate>
		<dc:creator>DrLecter</dc:creator>
				<category><![CDATA[Community]]></category>
		<category><![CDATA[Features]]></category>
		<category><![CDATA[Team]]></category>

		<guid isPermaLink="false">http://www.l2jdp.com/wp/2008/06/02/one-departure-three-arrivals-natural-selection-ftw/</guid>
		<description><![CDATA[Today Steuf publicly resigned as a member of our team. His stay here have been of benefit for the project, yet he have chosen to leave the crew because of personal/methodological differences. We can&#8217;t do much more than say thanks and farewell.
 On the other hand, I&#8217;m pleased to welcome three skilled collaborators that have been [...]]]></description>
			<content:encoded><![CDATA[<p>Today Steuf publicly resigned as a member of our team. His stay here have been of benefit for the project, yet he have chosen to leave the crew because of personal/methodological differences. We can&#8217;t do much more than say thanks and farewell.</p>
<p align="left"> On the other hand, I&#8217;m pleased to welcome three skilled collaborators that have been active members of the L2J community for a while now. Ladies and gentlemen, please welcome DrHouse, poltomb and Forsaiken. Now, they who have joined the team during the last days would be passing their initiation rituals; when we manage to get some dancing girls, that is. At least we got a tequila bottle, courtesy of ThePhoenixBird.</p>
<p align="justify"><a href="http://www.l2jserver.com/wp-content/uploads/2008/06/l2j-tequila.jpg" title="L2J Vodka"></p>
<p style="text-align: center"><img src="http://www.l2jserver.com/wp-content/uploads/2008/06/l2j-tequila.jpg" alt="L2J Vodka" width="163" height="244" /></p>
<p></a></p>
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		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Oh sh*! L2J is doomed!</title>
		<link>http://www.l2jserver.com/2008/04/oh-sh-l2j-is-doomed/</link>
		<comments>http://www.l2jserver.com/2008/04/oh-sh-l2j-is-doomed/#comments</comments>
		<pubDate>Fri, 18 Apr 2008 15:28:15 +0000</pubDate>
		<dc:creator>DrLecter</dc:creator>
				<category><![CDATA[Design]]></category>
		<category><![CDATA[OhNoes]]></category>
		<category><![CDATA[Team]]></category>

		<guid isPermaLink="false">http://www.l2jdp.com/wp/2008/04/18/oh-sh-l2j-is-doomed/</guid>
		<description><![CDATA[Yesterday, KenM and I were chatting about an article appeared at CodeSqueeze where we spotted details you&#8217;d find certainly hilarious, while unpleasantly similar to some of our always evolving teamwork culture  .
On a serious thought, while this post&#8217;s title were more of a reading hook and I don&#8217;t honestly think we&#8217;re doomed or anything, [...]]]></description>
			<content:encoded><![CDATA[<p>Yesterday, KenM and I were chatting about an <a href="http://www.codesqueeze.com/101-ways-to-know-your-software-project-is-doomed/" title="101 Ways To Know Your Software Project Is Doomed" target="_blank">article appeared at CodeSqueeze</a> where we spotted details you&#8217;d find certainly hilarious, while unpleasantly similar to some of our always evolving teamwork culture <img src='http://www.l2jserver.com/wp-includes/images/smilies/icon_razz.gif' alt=':P' class='wp-smiley' /> .</p>
<p>On a serious thought, while this post&#8217;s title were more of a reading hook and I don&#8217;t honestly think we&#8217;re doomed or anything, there&#8217;s some design and team issues we&#8217;re always thinking on improve and get to the higher possible stands. Let&#8217;s keep foccussed on them, at any line we type. Carpe Diem.</p>
]]></content:encoded>
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